Player Matchup

Bacchus
Bacchus
Elgunn87
Bacchus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 192L
1,339 Elo+
Solo
Ao Kuang
Ao Kuang
Morris03
Ao Kuang
Level 5
God Stats
1W - 3L
1,408 SR
Queue Stats
3W - 7L
1,266 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
NeekRedblack
Morgan Le Fay
Level 12
God Stats
23W - 23L
1,449 SR
Queue Stats
34W - 33L
1,398 Elo+
Solo
Nu Wa
Nu Wa
RomanRiga
Nu Wa
Level 18
God Stats
1W - 2L
1,433 SR
Queue Stats
6W - 5L
1,328 Elo+
Solo
Merlin
Merlin
zhilkin
Merlin
Level 42
God Stats
19W - 27L
1,493 SR
Queue Stats
50W - 83L
1,314 Elo+
Party 1
Team Averages
Level 21
1,457 SR
1,329 Elo+

VS

Team Averages
Level 19
1,542 SR
1,426 Elo+
Morgan Le Fay
Morgan Le Fay
CrazyRainbowLady
Morgan Le Fay
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 27L
1,403 Elo+
Solo
Ares
Ares
PortaInferna
Ares
Level 23
God Stats
8W - 6L
1,507 SR
Queue Stats
111W - 151L
1,377 Elo+
Solo
Medusa
Medusa
Valola
Medusa
Level 12
God Stats
10W - 5L
1,703 SR
Queue Stats
28W - 25L
1,425 Elo+
Solo
Camazotz
Camazotz
VeryUniqueName
Camazotz
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Ra
Ra
Криксус
Ra
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Elgunn87
Bacchus
20
1 / 6 / 13
12,961
926
15,581
28,659
36,802
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
Morris03
Ao Kuang
19
3 / 12 / 7
12,511
894
7,615
19,678
7,219
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Morgan Le Fay
NeekRedblack
Morgan Le Fay
20
7 / 9 / 11
14,746
1,053
23,995
31,289
24,938
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nu Wa
RomanRiga
Nu Wa
20
4 / 4 / 11
14,025
1,002
29,084
14,559
4,426
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
zhilkin
Merlin
20
4 / 9 / 10
13,393
957
22,470
22,213
7,811
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CrazyRainbowLady
Morgan Le Fay
19
2 / 3 / 13
11,967
855
8,928
9,596
3,788
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
8 / 3 / 20
15,273
1,091
13,028
26,572
37,596
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Medusa
Valola
Medusa
20
6 / 1 / 19
13,674
977
22,304
16,218
6,789
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Camazotz
20
15 / 9 / 13
16,327
1,166
35,059
31,647
11,166
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
9 / 3 / 21
15,615
1,115
27,730
20,127
10,507
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
126
19
Kills
40
40
Deaths
19
52
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
CrazyRainbowLady
Morgan Le Fay
2
3
13
2.83
L
Bacchus
Elgunn87
Bacchus
1
6
13
1.25
L
Ao Kuang
Morris03
Ao Kuang
3
12
7
0.54
L
Morgan Le Fay
NeekRedblack
Morgan Le Fay
7
9
11
1.39
W
8
3
20
6
L
Nu Wa
RomanRiga
Nu Wa
4
4
11
2.38
W
Medusa
Valola
Medusa
6
1
19
15.5
W
Camazotz
15
9
13
2.39
L
Merlin
zhilkin
Merlin
4
9
10
1
W
9
3
21
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,745
Damage
107,049
116,398
Taken
104,160
81,196
Mitigated
69,846
7,709
Healing
25,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
CrazyRainbowLady
Morgan Le Fay
8,928
585
0
440
9,596
3,788
0
9,132
464
15,682
0
L
Bacchus
Elgunn87
Bacchus
15,581
1,341
0
546
28,659
36,802
0
11,017
17,642
42,648
0
L
Ao Kuang
Morris03
Ao Kuang
7,615
3,451
0
657
19,678
7,219
0
8,065
11,613
12,929
0
L
Morgan Le Fay
NeekRedblack
Morgan Le Fay
23,995
4,311
0
1,467
31,289
24,938
0
15,294
15,995
49,681
0
W
13,028
1,170
337
2,203
26,572
37,596
0
24,792
1,780
36,790
0
L
Nu Wa
RomanRiga
Nu Wa
29,084
7,073
270
2,704
14,559
4,426
0
6,359
8,200
53,066
0
W
Medusa
Valola
Medusa
22,304
12,040
0
0
16,218
6,789
0
15,831
387
0
52,412
W
Camazotz
35,059
12,773
0
12,977
31,647
11,166
0
29,318
2,329
0
60,733
L
Merlin
zhilkin
Merlin
22,470
1,418
0
2,065
22,213
7,811
0
8,951
13,262
52,721
0
W
27,730
4,457
6,164
3,321
20,127
10,507
0
19,672
455
92,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,636
Gold Earned
72,856
249
Minions Killed
315
5
Camps Cleared
7
1,185,422
Distance Traveled
1,158,260
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,967
855
5
0
1
192,273
2
L
Bacchus
12,961
926
55
4
1
284,243
0
L
Ao Kuang
12,511
894
7
1
2
209,927
2
L
Morgan Le Fay
14,746
1,053
48
3
0
258,414
0
W
Ares
15,273
1,091
36
3
2
262,344
0
L
Nu Wa
14,025
1,002
70
5
2
185,110
0
W
Medusa
13,674
977
48
3
0
244,633
0
W
Camazotz
16,327
1,166
55
4
4
226,022
1
L
Merlin
13,393
957
69
5
0
247,728
0
W
Ra
15,615
1,115
171
12
0
232,988
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role