Player Matchup

Hun Batz
Hun Batz
DerivedSet6215
Hun Batz
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Mercury
Mercury
Eranior
Mercury
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 29L
1,385 Elo+
Party 1
Hou Yi
Hou Yi
Shinigamisama229
Hou Yi
Level 110
God Stats
2W - 2L
1,324 SR
Queue Stats
201W - 191L
1,570 Elo+
Solo
Cabrakan
Cabrakan
Zanenbor
Cabrakan
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 62L
1,409 Elo+
Party 1
Terra
Terra
sascha3109
Terra
Level 67
God Stats
5W - 6L
1,451 SR
Queue Stats
496W - 491L
1,507 Elo+
Solo
Team Averages
Level 84
1,455 SR
1,474 Elo+

VS

Team Averages
Level 89
1,467 SR
1,410 Elo+
Izanami
Izanami
Bootstrap2015
Izanami
Level 142
God Stats
1W - 3L
1,311 SR
Queue Stats
68W - 54L
1,353 Elo+
Solo
Eset
Eset
Jablo
Eset
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
NBG_iSSo
Baba Yaga
Level 149
God Stats
1W - 4L
1,353 SR
Queue Stats
148W - 155L
1,472 Elo+
Solo
Nu Wa
Nu Wa
clackjocke
Nu Wa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 27L
1,209 Elo+
Solo
Ra
Ra
osbendc
Ra
Level 120
God Stats
2W - 2L
1,670 SR
Queue Stats
100W - 101L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
18
5 / 7 / 18
11,785
693
17,637
19,106
10,462
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mercury
Eranior
Mercury
20
12 / 6 / 13
13,565
798
22,288
18,331
8,787
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
12 / 4 / 16
13,832
814
26,637
18,606
8,360
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
Zanenbor
Cabrakan
20
5 / 4 / 23
12,213
718
11,698
24,297
41,238
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Terra
19
0 / 5 / 27
11,175
657
4,336
27,698
26,074
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
18
5 / 7 / 12
11,472
675
21,284
18,400
8,556
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Eset
Jablo
Eset
16
4 / 7 / 8
10,629
625
5,962
14,136
5,891
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baba Yaga
NBG_iSSo
Baba Yaga
20
7 / 2 / 17
13,911
818
30,088
20,812
11,052
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
17
3 / 13 / 11
11,204
659
11,439
17,541
6,708
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
7 / 5 / 14
13,289
782
17,870
19,807
10,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
88
34
Kills
26
26
Deaths
34
97
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Izanami
5
7
12
1.57
W
Hun Batz
5
7
18
2
W
Mercury
Eranior
Mercury
12
6
13
3.08
L
Eset
Jablo
Eset
4
7
8
1.14
L
Baba Yaga
NBG_iSSo
Baba Yaga
7
2
17
7.75
W
12
4
16
5
W
Cabrakan
Zanenbor
Cabrakan
5
4
23
4.13
L
Nu Wa
3
13
11
0.65
L
7
5
14
2.8
W
Terra
0
5
27
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,596
Damage
86,643
108,038
Taken
90,696
94,921
Mitigated
42,364
45,690
Healing
30,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
21,284
13,032
186
2,638
18,400
8,556
738
5,121
13,137
0
41,084
W
Hun Batz
17,637
1,136
41
1,031
19,106
10,462
1,161
13,276
5,830
0
30,544
W
Mercury
Eranior
Mercury
22,288
10,072
2,641
1,744
18,331
8,787
494
11,097
7,234
0
39,465
L
Eset
Jablo
Eset
5,962
1,253
1,676
1,983
14,136
5,891
735
1,760
12,267
8,833
0
L
Baba Yaga
NBG_iSSo
Baba Yaga
30,088
1,384
2,468
7,661
20,812
11,052
551
2,216
18,324
57,501
0
W
26,637
11,672
4,143
4,099
18,606
8,360
3,556
13,404
5,202
0
76,481
W
Cabrakan
Zanenbor
Cabrakan
11,698
1,277
2,824
3,061
24,297
41,238
667
12,182
12,115
21,208
0
L
Nu Wa
11,439
3,715
0
412
17,541
6,708
461
3,179
14,273
19,568
0
L
17,870
2,219
6,019
7,565
19,807
10,157
39
3,758
15,966
45,713
0
W
Terra
4,336
553
17,452
8,654
27,698
26,074
807
15,400
12,298
14,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,570
Gold Earned
60,505
201
Minions Killed
191
0
Camps Cleared
0
1,533,612
Distance Traveled
1,484,421
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,472
675
46
3
0
270,316
1
W
Hun Batz
11,785
693
24
1
0
281,091
0
W
Mercury
13,565
798
49
3
0
348,004
0
L
Eset
10,629
625
11
1
0
254,458
0
L
Baba Yaga
13,911
818
56
3
0
384,546
2
W
Hou Yi
13,832
814
97
6
0
281,325
4
W
Cabrakan
12,213
718
11
1
0
332,284
0
L
Nu Wa
11,204
659
14
1
0
238,296
0
L
Ra
13,289
782
64
4
0
336,805
0
W
Terra
11,175
657
20
1
0
290,908
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role