Player Matchup

Hades
Hades
GattlinatorX09
Hades
Level 101
God Stats
11W - 8L
1,402 SR
Queue Stats
303W - 389L
1,441 Elo+
Solo
King Arthur
King Arthur
TH3-ExP3RTGAMER
King Arthur
Level 89
God Stats
27W - 44L
1,306 SR
Queue Stats
263W - 371L
1,350 Elo+
Party 1
Da Ji
Da Ji
Windfall-Ivory
Da Ji
Level 14
God Stats
2W - 1L
1,734 SR
Queue Stats
4W - 13L
1,703 Elo+
Party 1
Team Averages
Level 68
1,481 SR
1,498 Elo+

VS

Team Averages
Level 85
1,526 SR
1,435 Elo+
Loki
Loki
 
Loki
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
OCB Zephyr
Baron Samedi
Level 102
God Stats
16W - 19L
1,577 SR
Queue Stats
232W - 263L
1,409 Elo+
Solo
Ymir
Ymir
Tenshi6938
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 125L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
14 / 2 / 6
11,384
876
19,517
10,688
6,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
TH3-ExP3RTGAMER
King Arthur
13
3 / 3 / 15
9,485
730
5,800
14,571
7,145
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
3 / 4 / 10
8,933
687
3,264
6,305
3,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
8
0 / 11 / 5
7,303
562
519
9,395
2,422
Mace

Mace

+10
Physical Power

Baron Samedi
OCB Zephyr
Baron Samedi
14
6 / 3 / 2
9,688
745
13,602
10,094
5,313
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 6 / 5
9,226
710
6,258
14,296
8,275
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
21
20
Kills
9
9
Deaths
20
31
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
11
5
0.23
W
14
2
6
8.5
L
Baron Samedi
OCB Zephyr
Baron Samedi
6
3
2
2.33
W
King Arthur
TH3-ExP3RTGAMER
King Arthur
3
3
15
3.5
L
3
6
5
0.92
W
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,581
Damage
20,379
31,564
Taken
33,785
16,419
Mitigated
16,010
10,051
Healing
5,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
519
316
0
66
9,395
2,422
0
5,034
4,361
0
2,231
W
19,517
1,839
568
4,609
10,688
6,085
945
5,749
4,939
45,297
0
L
Baron Samedi
OCB Zephyr
Baron Samedi
13,602
848
1,359
4,157
10,094
5,313
0
5,697
4,397
50,339
0
W
King Arthur
TH3-ExP3RTGAMER
King Arthur
5,800
1,098
366
4,508
14,571
7,145
527
9,167
5,404
0
29,001
L
6,258
496
0
0
14,296
8,275
0
8,786
5,510
16,320
0
W
3,264
531
0
0
6,305
3,189
106
4,944
1,361
0
11,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,802
Gold Earned
26,217
131
Minions Killed
115
0
Camps Cleared
0
704,005
Distance Traveled
546,138
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,303
562
4
0
0
151,209
0
W
Hades
11,384
876
63
5
0
236,834
2
L
Baron Samedi
9,688
745
81
6
0
200,244
4
W
King Arthur
9,485
730
40
3
0
235,918
1
L
Ymir
9,226
710
30
2
0
194,685
4
W
Da Ji
8,933
687
28
2
0
231,253
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role