Player Matchup

Bakasura
Bakasura
CrimsonPrinz2000
Bakasura
Level 29
God Stats
1W - 2L
1,474 SR
Queue Stats
7W - 14L
1,389 Elo+
Party 1
Chiron
Chiron
DTT_Mong-o_King
Chiron
Level 62
God Stats
13W - 12L
1,364 SR
Queue Stats
450W - 553L
1,370 Elo+
Party 1
Khepri
Khepri
Ehri6
Khepri
Level 76
God Stats
5W - 5L
1,499 SR
Queue Stats
21W - 38L
1,352 Elo+
Party 1
Tiamat
Tiamat
MemesarelifeUwU
Tiamat
Level 74
God Stats
3W - 1L
1,521 SR
Queue Stats
215W - 276L
1,372 Elo+
Party 1
Janus
Janus
Tyr_Lukas2
Janus
Level 46
God Stats
0W - 3L
1,329 SR
Queue Stats
355W - 438L
1,368 Elo+
Party 1
Team Averages
Level 57
1,437 SR
1,370 Elo+

VS

Team Averages
Level 72
1,675 SR
1,457 Elo+
Medusa
Medusa
APeX EoK
Medusa
Level 107
God Stats
6W - 1L
1,751 SR
Queue Stats
107W - 117L
1,438 Elo+
Party 3
Ra
Ra
Mattcoast
Ra
Level 14
God Stats
3W - 0L
1,683 SR
Queue Stats
13W - 17L
1,342 Elo+
Party 3
Hun Batz
Hun Batz
Panoramakillaa
Hun Batz
Level 89
God Stats
3W - 1L
1,787 SR
Queue Stats
178W - 162L
1,450 Elo+
Party 2
Cabrakan
Cabrakan
SToN LolO
Cabrakan
Level 124
God Stats
7W - 11L
1,654 SR
Queue Stats
315W - 265L
1,592 Elo+
Party 3
Zeus
Zeus
SonOfSol
Zeus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 72L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 1
7,497
469
6,800
15,666
6,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 5 / 0
8,141
509
8,677
17,952
5,508
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Ehri6
Khepri
11
1 / 8 / 0
6,712
420
4,421
16,048
10,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 5 / 1
7,474
467
8,876
12,662
6,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Janus
9
0 / 9 / 0
6,177
386
3,562
13,232
4,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
APeX EoK
Medusa
18
12 / 0 / 8
11,339
709
15,257
11,331
5,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 3 / 4
8,065
504
3,181
7,720
2,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
15
3 / 1 / 6
9,150
572
9,114
11,747
5,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
SToN LolO
Cabrakan
15
12 / 0 / 8
10,021
626
14,019
9,766
5,605
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Zeus
17
8 / 1 / 4
10,296
644
21,613
8,979
3,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
65
5
Kills
35
35
Deaths
5
2
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Medusa
APeX EoK
Medusa
12
0
8
16
L
2
8
1
0.31
L
2
5
0
0.4
L
Khepri
Ehri6
Khepri
1
8
0
0.13
W
0
3
4
0.67
L
0
5
1
0.1
W
Hun Batz
3
1
6
6
W
Cabrakan
SToN LolO
Cabrakan
12
0
8
16
W
Zeus
8
1
4
10
L
Janus
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,336
Damage
63,184
75,560
Taken
49,543
33,713
Mitigated
22,518
14,533
Healing
19,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
APeX EoK
Medusa
15,257
7,975
0
4,556
11,331
5,667
2,452
4,809
6,442
0
100,726
L
6,800
3,894
126
3,486
15,666
6,088
0
7,672
7,906
0
39,437
L
8,677
2,464
0
6,504
17,952
5,508
90
10,272
7,608
0
47,660
L
Khepri
Ehri6
Khepri
4,421
456
46
971
16,048
10,890
0
7,137
8,735
18,149
0
W
3,181
376
704
879
7,720
2,670
849
3,012
4,289
37,734
0
L
8,876
445
0
1,696
12,662
6,916
696
6,344
6,221
48,634
0
W
Hun Batz
9,114
4,316
0
5,396
11,747
5,299
1,114
1,969
9,703
0
53,841
W
Cabrakan
SToN LolO
Cabrakan
14,019
1,511
0
5,124
9,766
5,605
717
5,178
4,550
37,123
0
W
Zeus
21,613
2,182
116
2,994
8,979
3,277
647
2,025
6,904
76,615
0
L
Janus
3,562
83
117
1,587
13,232
4,311
0
6,685
6,235
28,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,001
Gold Earned
48,871
367
Minions Killed
516
0
Camps Cleared
0
1,461,692
Distance Traveled
1,482,219
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,339
709
169
11
0
290,512
5
L
Bakasura
7,497
469
85
5
0
338,648
3
L
Chiron
8,141
509
102
6
0
293,251
3
L
Khepri
6,712
420
30
2
0
283,659
3
W
Ra
8,065
504
75
5
0
282,662
0
L
Tiamat
7,474
467
103
6
0
265,374
0
W
Hun Batz
9,150
572
85
5
0
334,821
2
W
Cabrakan
10,021
626
55
3
0
317,092
1
W
Zeus
10,296
644
132
8
0
257,132
5
L
Janus
6,177
386
47
3
0
280,760
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role