Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Azrosh
Nu Wa
Level 28
God Stats
2W - 3L
1,183 SR
Queue Stats
12W - 13L
1,522 Elo+
Solo
Neith
Neith
Kañamo
Neith
Level 20
God Stats
1W - 2L
1,224 SR
Queue Stats
176W - 168L
1,470 Elo+
Solo
Susano
Susano
LeoIsBack
Susano
Level 24
God Stats
33W - 39L
1,608 SR
Queue Stats
210W - 184L
1,543 Elo+
Solo
Thoth
Thoth
gaz2003
Thoth
Level 26
God Stats
2W - 0L
1,737 SR
Queue Stats
9W - 4L
1,441 Elo+
Solo
Team Averages
Level 25
1,450 SR
1,495 Elo+

VS

Team Averages
Level 18
1,483 SR
1,400 Elo+
The Morrigan
The Morrigan
Buccinator12345
The Morrigan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,276 Elo+
Solo
Guan Yu
Guan Yu
GroundForce
Guan Yu
Level 17
God Stats
2W - 2L
1,710 SR
Queue Stats
33W - 44L
1,240 Elo+
Solo
Ravana
Ravana
Setakh
Ravana
Level 28
God Stats
1W - 3L
1,266 SR
Queue Stats
147W - 133L
1,531 Elo+
Solo
Merlin
Merlin
lSkyTekl
Merlin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 39L
1,458 Elo+
Solo
Cthulhu
Cthulhu
nemesis988
Cthulhu
Level 18
God Stats
5W - 5L
1,437 SR
Queue Stats
57W - 49L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
4 / 1 / 18
10,423
1,042
16,847
5,207
2,156
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
Azrosh
Nu Wa
17
5 / 2 / 21
10,512
1,051
12,190
7,025
1,763
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Kañamo
Neith
17
6 / 4 / 17
11,210
1,121
15,176
10,919
3,926
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
LeoIsBack
Susano
18
12 / 0 / 8
12,795
1,280
15,499
9,664
3,622
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
gaz2003
Thoth
16
2 / 3 / 12
9,154
915
6,764
6,400
2,085
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

253

VS

Team 2 Tickets

125

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Buccinator12345
The Morrigan
15
1 / 6 / 3
8,865
887
4,672
11,349
3,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
GroundForce
Guan Yu
15
2 / 7 / 6
9,440
944
4,889
15,075
17,075
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
Setakh
Ravana
15
5 / 6 / 3
10,304
1,030
9,085
13,800
7,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
lSkyTekl
Merlin
16
0 / 6 / 3
8,959
896
9,305
13,405
4,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
nemesis988
Cthulhu
16
2 / 4 / 5
9,486
949
8,305
16,364
11,709
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
30
29
Kills
10
10
Deaths
29
76
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
1
18
13
W
Nu Wa
Azrosh
Nu Wa
5
2
21
7.75
L
The Morrigan
Buccinator12345
The Morrigan
1
6
3
0.42
L
Guan Yu
GroundForce
Guan Yu
2
7
6
0.71
W
Neith
Kañamo
Neith
6
4
17
3.63
W
Susano
LeoIsBack
Susano
12
0
8
16
L
Ravana
Setakh
Ravana
5
6
3
1.08
W
Thoth
gaz2003
Thoth
2
3
12
2.67
L
Merlin
lSkyTekl
Merlin
0
6
3
0.25
L
Cthulhu
nemesis988
Cthulhu
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,476
Damage
36,256
39,215
Taken
69,993
13,552
Mitigated
44,913
3,102
Healing
6,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
16,847
2,451
0
170
5,207
2,156
0
2,403
2,758
30,400
0
W
Nu Wa
Azrosh
Nu Wa
12,190
3,695
117
810
7,025
1,763
0
3,655
3,229
24,629
0
L
The Morrigan
Buccinator12345
The Morrigan
4,672
1,277
0
0
11,349
3,820
0
7,260
4,089
34,209
633
L
Guan Yu
GroundForce
Guan Yu
4,889
447
2,128
1,995
15,075
17,075
0
8,011
6,901
290
20,728
W
Neith
Kañamo
Neith
15,176
7,328
0
1,833
10,919
3,926
0
6,301
4,393
0
32,580
W
Susano
LeoIsBack
Susano
15,499
3,842
0
0
9,664
3,622
0
5,374
4,075
0
49,344
L
Ravana
Setakh
Ravana
9,085
2,591
0
927
13,800
7,995
0
5,331
8,469
0
21,556
W
Thoth
gaz2003
Thoth
6,764
193
0
172
6,400
2,085
0
4,516
1,831
13,122
0
L
Merlin
lSkyTekl
Merlin
9,305
118
0
199
13,405
4,314
0
5,813
7,592
20,573
0
L
Cthulhu
nemesis988
Cthulhu
8,305
126
145
711
16,364
11,709
0
9,386
6,978
24,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,094
Gold Earned
47,054
197
Minions Killed
202
10
Camps Cleared
5
873,482
Distance Traveled
953,260
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,423
1,042
34
3
1
189,666
0
W
Nu Wa
10,512
1,051
29
3
0
180,574
2
L
The Morrigan
8,865
887
73
7
1
171,184
1
L
Guan Yu
9,440
944
34
3
0
200,279
0
W
Neith
11,210
1,121
43
4
2
156,402
0
W
Susano
12,795
1,280
82
8
6
219,771
0
L
Ravana
10,304
1,030
26
3
1
208,367
0
W
Thoth
9,154
915
9
1
1
127,069
0
L
Merlin
8,959
896
31
3
1
181,205
1
L
Cthulhu
9,486
949
38
4
2
192,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role