Player Matchup

Loki
Loki
Grek23gr
Loki
Level 4
God Stats
1W - 3L
1,714 SR
Queue Stats
1W - 7L
1,655 Elo+
Solo
Ao Kuang
Ao Kuang
S1simi
Ao Kuang
Level 16
God Stats
95W - 114L
1,584 SR
Queue Stats
309W - 378L
1,492 Elo+
Solo
Tiamat
Tiamat
ShiloProductions
Tiamat
Level 16
God Stats
5W - 2L
1,500 SR
Queue Stats
267W - 240L
1,578 Elo+
Solo
Artemis
Artemis
WolfHunter1354
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,714 Elo+
Solo
Erlang Shen
Erlang Shen
bakers7boy
Erlang Shen
Level 27
God Stats
13W - 14L
1,629 SR
Queue Stats
131W - 117L
1,578 Elo+
Solo
Team Averages
Level 14
1,585 SR
1,603 Elo+

VS

Team Averages
Level 17
1,565 SR
1,614 Elo+
Sol
Sol
Aichdll
Sol
Level 11
God Stats
2W - 3L
1,289 SR
Queue Stats
42W - 45L
1,528 Elo+
Solo
Olorun
Olorun
DollarTheWicked
Olorun
Level 10
God Stats
2W - 0L
1,855 SR
Queue Stats
6W - 6L
1,719 Elo+
Solo
Janus
Janus
FijianCoconut
Janus
Level 17
God Stats
9W - 6L
1,615 SR
Queue Stats
10W - 7L
1,612 Elo+
Solo
Nemesis
Nemesis
LezardArbre
Nemesis
Level 26
God Stats
6W - 2L
1,565 SR
Queue Stats
78W - 62L
1,669 Elo+
Solo
Chernobog
Chernobog
flow6875
Chernobog
Level 22
God Stats
3W - 2L
1,500 SR
Queue Stats
174W - 190L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
7
0 / 7 / 0
5,674
315
568
9,065
2,162
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ao Kuang
S1simi
Ao Kuang
14
4 / 10 / 1
8,832
491
9,749
19,179
5,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
3 / 2 / 1
8,523
474
9,751
8,276
8,099
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 7 / 0
7,050
392
3,140
9,533
2,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
bakers7boy
Erlang Shen
16
4 / 6 / 3
9,885
549
10,685
20,260
10,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
18
3 / 1 / 5
11,084
616
4,594
10,534
3,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 4 / 4
10,177
565
6,572
11,769
4,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
9 / 2 / 4
11,732
652
13,781
13,330
4,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
LezardArbre
Nemesis
18
8 / 2 / 11
11,543
641
16,991
15,854
6,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chernobog
flow6875
Chernobog
16
8 / 3 / 9
10,992
611
9,980
11,509
3,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
65
11
Kills
32
32
Deaths
12
5
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Sol
3
1
5
5.5
W
4
4
4
1.5
W
9
2
4
5.5
L
Loki
0
7
0
0
W
Nemesis
LezardArbre
Nemesis
8
2
11
6.75
L
Ao Kuang
S1simi
Ao Kuang
4
10
1
0.45
L
3
2
1
1.75
L
0
7
0
0
L
Erlang Shen
bakers7boy
Erlang Shen
4
6
3
0.92
W
Chernobog
flow6875
Chernobog
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,893
Damage
51,918
66,313
Taken
62,996
29,279
Mitigated
22,913
10,866
Healing
20,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
4,594
1,221
0
5,517
10,534
3,695
3,446
5,567
4,967
65,094
0
W
6,572
4,093
0
3,806
11,769
4,297
4,762
3,719
8,050
50,886
6,136
W
13,781
1,026
208
2,702
13,330
4,250
0
2,803
10,527
69,253
0
L
Loki
568
147
0
0
9,065
2,162
275
2,358
6,707
0
8,283
W
Nemesis
LezardArbre
Nemesis
16,991
10,488
289
5,510
15,854
6,695
1,498
4,556
10,911
0
100,650
L
Ao Kuang
S1simi
Ao Kuang
9,749
2,628
0
3,321
19,179
5,866
319
8,207
10,850
44,500
0
L
9,751
553
0
2,060
8,276
8,099
0
3,173
4,968
45,724
0
L
3,140
1,908
0
393
9,533
2,837
851
4,008
5,487
0
24,332
L
Erlang Shen
bakers7boy
Erlang Shen
10,685
4,966
0
5,092
20,260
10,315
0
6,040
14,220
0
60,941
W
Chernobog
flow6875
Chernobog
9,980
7,238
0
2,520
11,509
3,976
2,202
2,998
8,511
0
64,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,964
Gold Earned
55,528
330
Minions Killed
605
0
Camps Cleared
0
1,373,757
Distance Traveled
1,802,534
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,084
616
140
8
0
340,003
0
W
Olorun
10,177
565
103
6
0
293,513
1
W
Janus
11,732
652
138
8
0
409,678
0
L
Loki
5,674
315
16
1
0
264,200
1
W
Nemesis
11,543
641
133
7
0
410,481
5
L
Ao Kuang
8,832
491
88
5
0
292,820
0
L
Tiamat
8,523
474
82
5
0
260,300
3
L
Artemis
7,050
392
58
3
0
225,009
0
L
Erlang Shen
9,885
549
86
5
0
331,428
8
W
Chernobog
10,992
611
91
5
0
348,859
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role