Player Matchup

Ra
Ra
BTWSight
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,454 Elo+
Party 2
Hercules
Hercules
TooterSmith
Hercules
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,454 Elo+
Party 2
Tsukuyomi
Tsukuyomi
yollytoot
Tsukuyomi
Level 60
God Stats
0W - 1L
1,613 SR
Queue Stats
11W - 9L
1,454 Elo+
Party 2
Team Averages
Level 34
1,538 SR
1,454 Elo+

VS

Team Averages
Level 84
1,510 SR
1,475 Elo+
Poseidon
Poseidon
Apothely
Poseidon
Level 150
God Stats
2W - 3L
1,596 SR
Queue Stats
67W - 58L
1,587 Elo+
Solo
Cerberus
Cerberus
TH3-ExP3RTGAMER
Cerberus
Level 89
God Stats
11W - 8L
1,434 SR
Queue Stats
263W - 371L
1,339 Elo+
Party 1
Da Ji
Da Ji
Windfall-Ivory
Da Ji
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 13L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 12 / 2
8,877
592
10,036
14,888
5,151
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
TooterSmith
Hercules
13
0 / 8 / 3
8,562
571
5,635
18,358
15,668
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
yollytoot
Tsukuyomi
12
3 / 10 / 0
9,414
628
10,376
14,715
4,247
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Apothely
Poseidon
19
22 / 0 / 7
13,599
907
27,840
11,682
5,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
15
2 / 1 / 25
10,801
720
6,228
11,349
13,719
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
6 / 4 / 16
11,237
749
7,476
10,862
4,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
78
5
Kills
30
30
Deaths
5
5
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Apothely
Poseidon
22
0
7
25.5
L
2
12
2
0.25
W
Cerberus
2
1
25
14.5
L
Hercules
TooterSmith
Hercules
0
8
3
0.19
W
6
4
16
3.5
L
Tsukuyomi
yollytoot
Tsukuyomi
3
10
0
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,047
Damage
41,544
47,961
Taken
33,893
25,066
Mitigated
24,113
5,107
Healing
13,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Apothely
Poseidon
27,840
5,847
1,154
7,635
11,682
5,513
1,788
1,822
9,860
104,031
0
L
10,036
392
237
603
14,888
5,151
0
12,960
1,928
24,816
0
W
Cerberus
6,228
285
295
2,348
11,349
13,719
662
4,088
7,261
17,420
0
L
Hercules
TooterSmith
Hercules
5,635
1,876
56
2,716
18,358
15,668
0
13,021
5,337
0
19,289
W
7,476
1,529
0
1,970
10,862
4,881
244
4,126
6,736
0
13,821
L
Tsukuyomi
yollytoot
Tsukuyomi
10,376
2,950
0
1,495
14,715
4,247
0
8,087
6,628
0
36,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,853
Gold Earned
35,637
110
Minions Killed
198
0
Camps Cleared
0
673,126
Distance Traveled
877,868
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
13,599
907
158
11
0
324,568
3
L
Ra
8,877
592
41
3
0
202,689
1
W
Cerberus
10,801
720
30
2
0
284,649
1
L
Hercules
8,562
571
38
3
0
237,537
0
W
Da Ji
11,237
749
10
1
0
268,651
0
L
Tsukuyomi
9,414
628
31
2
0
232,900
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role