Player Matchup

Hou Yi
Hou Yi
CoFake
Hou Yi
Level 63
God Stats
5W - 2L
1,440 SR
Queue Stats
244W - 188L
1,573 Elo+
Party 1
Baron Samedi
Baron Samedi
Dovolo07
Baron Samedi
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 115L
1,387 Elo+
Solo
Guan Yu
Guan Yu
bluelivesmattter
Guan Yu
Level 29
God Stats
4W - 2L
1,809 SR
Queue Stats
103W - 99L
1,476 Elo+
Party 1
Team Averages
Level 66
1,583 SR
1,478 Elo+

VS

Team Averages
Level 29
1,460 SR
1,524 Elo+
Danzaburou
Danzaburou
Loaded_paladin
Danzaburou
Level 8
God Stats
10W - 4L
1,500 SR
Queue Stats
52W - 41L
1,500 Elo+
Solo
Scylla
Scylla
SteveREDboy95
Scylla
Level 64
God Stats
0W - 3L
1,143 SR
Queue Stats
2W - 6L
1,411 Elo+
Solo
Ares
Ares
aquiline_epoch7
Ares
Level 15
God Stats
8W - 2L
1,738 SR
Queue Stats
66W - 21L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
CoFake
Hou Yi
13
7 / 3 / 6
9,058
823
10,238
9,807
3,463
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Dovolo07
Baron Samedi
12
6 / 3 / 8
8,722
793
9,803
9,816
3,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
2 / 3 / 12
8,085
735
5,697
10,977
6,237
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Loaded_paladin
Danzaburou
10
1 / 6 / 5
7,392
672
5,296
8,873
2,611
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
1 / 9 / 5
6,999
636
2,338
8,711
2,188
Magic Focus

Magic Focus

+20
Magical Power

12
7 / 1 / 2
9,067
824
15,644
13,710
11,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
21
15
Kills
9
9
Deaths
16
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
CoFake
Hou Yi
7
3
6
3.33
W
Baron Samedi
Dovolo07
Baron Samedi
6
3
8
3.33
L
Danzaburou
Loaded_paladin
Danzaburou
1
6
5
0.58
L
1
9
5
0.39
L
7
1
2
8
W
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,738
Damage
23,278
30,600
Taken
31,294
13,368
Mitigated
15,860
11,931
Healing
5,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
CoFake
Hou Yi
10,238
2,790
0
250
9,807
3,463
366
5,210
4,470
0
38,358
W
Baron Samedi
Dovolo07
Baron Samedi
9,803
765
454
3,668
9,816
3,668
227
4,803
4,840
25,782
0
L
Danzaburou
Loaded_paladin
Danzaburou
5,296
1,926
0
1,453
8,873
2,611
87
2,852
5,797
0
23,812
L
2,338
161
0
0
8,711
2,188
902
3,241
5,237
14,197
0
L
15,644
980
0
3,601
13,710
11,061
0
2,965
10,457
30,905
0
W
5,697
1,561
3,798
3,761
10,977
6,237
0
7,669
3,308
0
13,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,865
Gold Earned
23,458
119
Minions Killed
86
0
Camps Cleared
0
614,592
Distance Traveled
527,058
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,058
823
60
5
0
194,040
5
W
Baron Samedi
8,722
793
43
4
0
190,081
2
L
Danzaburou
7,392
672
44
4
0
177,412
1
L
Scylla
6,999
636
13
1
0
139,628
0
L
Ares
9,067
824
29
3
0
210,018
0
W
Guan Yu
8,085
735
16
1
0
230,471
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role