Player Matchup

Serqet
Serqet
 
Serqet
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Atoksus
Hachiman
Level 10
God Stats
2W - 1L
1,770 SR
Queue Stats
19W - 17L
1,564 Elo+
Party 1
Vamana
Vamana
BlankBacon
Vamana
Level 28
God Stats
1W - 3L
1,746 SR
Queue Stats
85W - 86L
1,624 Elo+
Solo
Chronos
Chronos
ChampPalme
Chronos
Level 16
God Stats
33W - 26L
1,668 SR
Queue Stats
33W - 27L
1,640 Elo+
Solo
Jormungandr
Jormungandr
DoKoR
Jormungandr
Level 3
God Stats
6W - 7L
1,734 SR
Queue Stats
8W - 12L
1,697 Elo+
Party 1
Team Averages
Level 17
1,684 SR
1,605 Elo+

VS

Team Averages
Level 15
1,432 SR
1,615 Elo+
Sylvanus
Sylvanus
BlackEco
Sylvanus
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
64W - 56L
1,579 Elo+
Solo
Scylla
Scylla
MaRiiEtE
Scylla
Level 18
God Stats
1W - 2L
1,334 SR
Queue Stats
39W - 29L
1,622 Elo+
Solo
Thanatos
Thanatos
Muritan
Thanatos
Level 8
God Stats
9W - 5L
1,324 SR
Queue Stats
47W - 31L
1,795 Elo+
Solo
Danzaburou
Danzaburou
NoTooo
Danzaburou
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,604 Elo+
Solo
Ullr
Ullr
SNEYR
Ullr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 18L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
9
1 / 4 / 0
5,747
522
2,945
6,677
2,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
Atoksus
Hachiman
8
1 / 6 / 1
5,113
465
2,858
6,968
1,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
BlankBacon
Vamana
10
3 / 8 / 1
6,295
572
7,206
13,117
7,607
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos
ChampPalme
Chronos
10
0 / 6 / 0
5,378
489
1,991
8,598
1,494
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
DoKoR
Jormungandr
8
1 / 2 / 1
5,654
514
3,050
7,048
2,782
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BlackEco
Sylvanus
13
5 / 3 / 2
7,529
684
7,626
9,726
5,098
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
MaRiiEtE
Scylla
12
4 / 0 / 5
7,464
679
6,220
4,487
1,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
Muritan
Thanatos
14
9 / 0 / 1
8,471
770
8,983
8,166
3,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
NoTooo
Danzaburou
10
2 / 1 / 3
6,270
570
2,984
5,038
1,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ullr
SNEYR
Ullr
12
6 / 2 / 1
7,064
642
5,677
6,268
1,989
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
6
Kills
26
26
Deaths
6
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
4
0
0.25
L
Hachiman
Atoksus
Hachiman
1
6
1
0.25
W
Sylvanus
BlackEco
Sylvanus
5
3
2
2
L
Vamana
BlankBacon
Vamana
3
8
1
0.44
L
Chronos
ChampPalme
Chronos
0
6
0
0
L
Jormungandr
DoKoR
Jormungandr
1
2
1
0.75
W
Scylla
MaRiiEtE
Scylla
4
0
5
6.5
W
Thanatos
Muritan
Thanatos
9
0
1
9.5
W
Danzaburou
NoTooo
Danzaburou
2
1
3
3.5
W
Ullr
SNEYR
Ullr
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,050
Damage
31,490
42,408
Taken
33,685
15,088
Mitigated
13,825
5,799
Healing
18,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
2,945
380
0
968
6,677
2,068
0
357
6,320
0
29,130
L
Hachiman
Atoksus
Hachiman
2,858
2,268
0
423
6,968
1,137
333
1,131
5,809
0
14,846
W
Sylvanus
BlackEco
Sylvanus
7,626
3,233
249
4,288
9,726
5,098
773
1,011
8,715
35,479
7,591
L
Vamana
BlankBacon
Vamana
7,206
4,297
0
2,960
13,117
7,607
0
6,193
6,906
1,670
30,600
L
Chronos
ChampPalme
Chronos
1,991
776
0
244
8,598
1,494
0
2,736
5,676
26,762
0
L
Jormungandr
DoKoR
Jormungandr
3,050
571
0
1,204
7,048
2,782
0
1,927
5,077
19,010
0
W
Scylla
MaRiiEtE
Scylla
6,220
1,597
0
750
4,487
1,303
176
1,406
2,919
40,865
0
W
Thanatos
Muritan
Thanatos
8,983
2,977
0
10,491
8,166
3,752
0
812
6,928
0
62,099
W
Danzaburou
NoTooo
Danzaburou
2,984
2,332
0
1,843
5,038
1,683
1,061
1,010
3,866
0
17,390
W
Ullr
SNEYR
Ullr
5,677
2,799
0
1,210
6,268
1,989
783
1,192
5,076
0
42,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,187
Gold Earned
36,798
222
Minions Killed
404
0
Camps Cleared
0
1,010,467
Distance Traveled
1,073,181
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,747
522
64
6
0
232,718
5
L
Hachiman
5,113
465
20
2
0
192,910
2
W
Sylvanus
7,529
684
85
8
0
178,998
1
L
Vamana
6,295
572
51
5
0
193,046
2
L
Chronos
5,378
489
47
4
0
189,234
2
L
Jormungandr
5,654
514
40
4
0
202,559
0
W
Scylla
7,464
679
90
8
0
211,942
2
W
Thanatos
8,471
770
111
10
0
272,585
0
W
Danzaburou
6,270
570
44
4
0
217,635
4
W
Ullr
7,064
642
74
7
0
192,021
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role