Player Matchup

Ao Kuang
Ao Kuang
FilthE
Ao Kuang
Level 26
God Stats
73W - 46L
1,585 SR
Queue Stats
253W - 254L
1,439 Elo+
Solo
Danzaburou
Danzaburou
ProphetGuardian
Danzaburou
Level 7
God Stats
22W - 9L
1,729 SR
Queue Stats
29W - 17L
1,490 Elo+
Party 1
Sylvanus
Sylvanus
RicherdFist
Sylvanus
Level 47
God Stats
22W - 27L
1,458 SR
Queue Stats
170W - 202L
1,413 Elo+
Party 1
Hades
Hades
bruhus
Hades
Level 29
God Stats
15W - 6L
1,602 SR
Queue Stats
110W - 131L
1,480 Elo+
Solo
Neith
Neith
crystalamir
Neith
Level 13
God Stats
1W - 0L
1,298 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 24
1,534 SR
1,464 Elo+

VS

Team Averages
Level 20
1,560 SR
1,382 Elo+
Thor
Thor
AVANEPH
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 32L
1,336 Elo+
Solo
Bellona
Bellona
PandaThibs
Bellona
Level 25
God Stats
20W - 20L
1,593 SR
Queue Stats
67W - 58L
1,435 Elo+
Solo
Ares
Ares
SauceKing078694
Ares
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 19L
1,524 Elo+
Solo
Olorun
Olorun
colonelnolhan
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,230 Elo+
Solo
Hou Yi
Hou Yi
nacrosis
Hou Yi
Level 26
God Stats
1W - 1L
1,707 SR
Queue Stats
18W - 23L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
FilthE
Ao Kuang
13
5 / 0 / 3
7,575
631
4,299
8,157
2,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
ProphetGuardian
Danzaburou
11
7 / 0 / 4
7,074
590
5,102
2,300
685
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
RicherdFist
Sylvanus
10
4 / 0 / 5
6,872
573
4,126
5,130
2,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hades
bruhus
Hades
12
4 / 1 / 2
7,160
597
3,304
5,094
2,176
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
1 / 2 / 5
5,237
436
1,577
4,637
1,243
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
AVANEPH
Thor
7
0 / 7 / 1
4,791
399
3,011
7,804
1,682
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bellona
PandaThibs
Bellona
10
2 / 2 / 0
6,306
526
4,454
7,234
3,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 2 / 0
4,587
382
1,929
4,695
1,280
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

6
0 / 10 / 1
4,492
374
1,945
7,748
2,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hou Yi
nacrosis
Hou Yi
3
0 / 1 / 0
4,206
351
773
1,411
288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
21
Kills
2
3
Deaths
22
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thor
AVANEPH
Thor
0
7
1
0.07
W
Ao Kuang
FilthE
Ao Kuang
5
0
3
6.5
L
Bellona
PandaThibs
Bellona
2
2
0
1
W
Danzaburou
ProphetGuardian
Danzaburou
7
0
4
9
W
Sylvanus
RicherdFist
Sylvanus
4
0
5
6.5
L
0
2
0
0
W
Hades
bruhus
Hades
4
1
2
5
L
0
10
1
0.05
W
1
2
5
1.75
L
Hou Yi
nacrosis
Hou Yi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,408
Damage
12,112
25,318
Taken
28,892
9,168
Mitigated
9,127
8,850
Healing
5,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
AVANEPH
Thor
3,011
778
0
502
7,804
1,682
0
1,898
5,906
0
15,906
W
Ao Kuang
FilthE
Ao Kuang
4,299
2,492
0
1,946
8,157
2,825
929
749
7,408
50,646
0
L
Bellona
PandaThibs
Bellona
4,454
1,177
0
2,394
7,234
3,651
252
3,508
3,726
0
33,584
W
Danzaburou
ProphetGuardian
Danzaburou
5,102
2,468
0
1,006
2,300
685
2,008
451
1,849
0
27,531
W
Sylvanus
RicherdFist
Sylvanus
4,126
1,691
417
2,755
5,130
2,239
1,252
349
4,660
26,493
4,625
L
1,929
169
0
1,606
4,695
1,280
0
944
3,751
11,839
0
W
Hades
bruhus
Hades
3,304
526
41
2,449
5,094
2,176
2,483
858
4,236
25,240
0
L
1,945
1,295
85
478
7,748
2,226
99
4,302
3,446
8,231
2,103
W
1,577
1,110
0
236
4,637
1,243
366
932
3,705
0
5,259
L
Hou Yi
nacrosis
Hou Yi
773
490
0
375
1,411
288
0
617
794
0
5,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,918
Gold Earned
24,382
271
Minions Killed
149
0
Camps Cleared
0
1,066,962
Distance Traveled
769,583
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,791
399
26
2
0
176,923
0
W
Ao Kuang
7,575
631
86
7
0
232,000
0
L
Bellona
6,306
526
73
6
0
215,561
0
W
Danzaburou
7,074
590
58
5
0
230,148
2
W
Sylvanus
6,872
573
59
5
0
226,676
3
L
Ares
4,587
382
22
2
0
152,337
2
W
Hades
7,160
597
57
5
0
169,647
5
L
Olorun
4,492
374
17
1
0
165,663
2
W
Neith
5,237
436
11
1
0
208,491
0
L
Hou Yi
4,206
351
11
1
0
59,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role