Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Coundren
Erlang Shen
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 12L
1,576 Elo+
Party 2
Arachne
Arachne
Eci6161
Arachne
Level 63
God Stats
13W - 16L
1,576 SR
Queue Stats
256W - 231L
1,520 Elo+
Party 3
Athena
Athena
Viction
Athena
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
xZ_dFuZe-RezXiiZ
Kukulkan
Level 89
God Stats
15W - 12L
1,650 SR
Queue Stats
288W - 255L
1,533 Elo+
Party 3
Team Averages
Level 87
1,545 SR
1,526 Elo+

VS

Team Averages
Level 132
1,623 SR
1,500 Elo+
Tsukuyomi
Tsukuyomi
Ebana
Tsukuyomi
Level 159
God Stats
18W - 15L
1,702 SR
Queue Stats
471W - 441L
1,530 Elo+
Solo
Khepri
Khepri
Ezhevika31
Khepri
Level 120
God Stats
2W - 0L
1,702 SR
Queue Stats
158W - 163L
1,439 Elo+
Party 1
Medusa
Medusa
KisserAV
Medusa
Level 109
God Stats
2W - 0L
1,764 SR
Queue Stats
35W - 26L
1,542 Elo+
Party 1
Osiris
Osiris
crazyjay2002
Osiris
Level 115
God Stats
4W - 3L
1,495 SR
Queue Stats
182W - 172L
1,530 Elo+
Solo
Chang'e
Chang'e
Макуте
Chang'e
Level 158
God Stats
29W - 31L
1,454 SR
Queue Stats
889W - 878L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
1 / 4 / 0
5,379
538
2,981
7,625
1,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Coundren
Erlang Shen
10
1 / 6 / 2
6,054
605
3,045
8,671
4,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
Eci6161
Arachne
10
4 / 3 / 1
6,128
613
3,004
7,610
3,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Athena
Viction
Athena
7
1 / 2 / 1
5,004
500
1,259
5,831
2,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 4 / 3
6,406
641
1,853
5,383
1,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ebana
Tsukuyomi
11
5 / 2 / 2
6,624
662
3,482
3,337
1,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Ezhevika31
Khepri
10
1 / 1 / 7
6,323
632
1,627
5,199
3,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
KisserAV
Medusa
11
5 / 0 / 1
6,942
694
7,444
3,033
976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Osiris
11
5 / 3 / 3
6,876
688
6,547
8,379
7,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
Макуте
Chang'e
12
3 / 2 / 3
6,624
662
3,215
5,150
2,129
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
8
Kills
19
19
Deaths
8
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
4
0
0.25
L
Erlang Shen
Coundren
Erlang Shen
1
6
2
0.33
W
Tsukuyomi
Ebana
Tsukuyomi
5
2
2
3
L
Arachne
Eci6161
Arachne
4
3
1
1.5
W
Khepri
Ezhevika31
Khepri
1
1
7
4.5
W
Medusa
KisserAV
Medusa
5
0
1
5.5
L
Athena
Viction
Athena
1
2
1
0.75
W
Osiris
5
3
3
2.17
L
1
4
3
0.63
W
Chang'e
Макуте
Chang'e
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,142
Damage
22,315
35,120
Taken
25,098
13,390
Mitigated
15,181
7,388
Healing
8,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
2,981
1,916
0
2,150
7,625
1,632
0
369
7,256
0
31,428
L
Erlang Shen
Coundren
Erlang Shen
3,045
1,697
0
1,400
8,671
4,275
175
1,311
7,360
0
27,532
W
Tsukuyomi
Ebana
Tsukuyomi
3,482
776
0
1,089
3,337
1,194
537
111
3,226
0
30,824
L
Arachne
Eci6161
Arachne
3,004
2,003
0
2,328
7,610
3,021
0
1,153
6,457
0
29,719
W
Khepri
Ezhevika31
Khepri
1,627
267
0
2,065
5,199
3,258
113
338
4,861
14,605
0
W
Medusa
KisserAV
Medusa
7,444
4,911
0
625
3,033
976
384
1,031
2,002
0
47,156
L
Athena
Viction
Athena
1,259
507
0
1,240
5,831
2,813
226
528
5,303
9,244
0
W
Osiris
6,547
1,594
0
2,344
8,379
7,624
634
51
8,328
7,440
20,926
L
1,853
403
0
270
5,383
1,649
83
2,806
2,577
35,098
0
W
Chang'e
Макуте
Chang'e
3,215
193
354
1,926
5,150
2,129
638
1,581
3,569
32,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,971
Gold Earned
33,389
273
Minions Killed
299
0
Camps Cleared
0
971,635
Distance Traveled
1,058,015
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,379
538
64
6
0
175,920
4
L
Erlang Shen
6,054
605
56
6
0
192,443
0
W
Tsukuyomi
6,624
662
62
6
0
231,367
4
L
Arachne
6,128
613
60
6
0
218,724
2
W
Khepri
6,323
632
20
2
0
199,628
5
W
Medusa
6,942
694
101
10
0
211,004
4
L
Athena
5,004
500
12
1
0
193,010
1
W
Osiris
6,876
688
57
6
0
210,020
2
L
Kukulkan
6,406
641
81
8
0
191,538
4
W
Chang'e
6,624
662
59
6
0
205,996
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role