Player Matchup

Amaterasu
Amaterasu
Didex7
Amaterasu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,495 Elo+
Solo
Kali
Kali
El_Gnigno007_
Kali
Level 23
God Stats
5W - 9L
1,468 SR
Queue Stats
122W - 122L
1,412 Elo+
Party 1
Yemoja
Yemoja
Lexa_LeXoun
Yemoja
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
kykaar
Tsukuyomi
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 32L
1,377 Elo+
Party 1
Zeus
Zeus
pekka422V
Zeus
Level 3
God Stats
1W - 1L
1,750 SR
Queue Stats
2W - 2L
1,555 Elo+
Solo
Team Averages
Level 19
1,544 SR
1,468 Elo+

VS

Team Averages
Level 19
1,740 SR
1,480 Elo+
Chiron
Chiron
DanteStix
Chiron
Level 17
God Stats
3W - 0L
1,670 SR
Queue Stats
25W - 30L
1,360 Elo+
Solo
Ra
Ra
Fugitivetunic
Ra
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 32L
1,485 Elo+
Solo
Heimdallr
Heimdallr
Hr0riK
Heimdallr
Level 18
God Stats
6W - 1L
1,799 SR
Queue Stats
125W - 63L
1,683 Elo+
Solo
Mercury
Mercury
ROGUE Pistolas
Mercury
Level 29
God Stats
7W - 4L
1,850 SR
Queue Stats
164W - 168L
1,418 Elo+
Solo
Loki
Loki
WessInumaki
Loki
Level 22
God Stats
10W - 7L
1,880 SR
Queue Stats
123W - 132L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Didex7
Amaterasu
18
2 / 7 / 12
11,914
426
12,037
25,570
33,246
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

19
7 / 11 / 3
13,225
472
16,582
35,788
17,868
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
17
8 / 4 / 9
13,011
465
15,787
19,899
30,015
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
kykaar
Tsukuyomi
20
13 / 13 / 2
14,722
526
20,010
24,639
9,570
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
17
5 / 23 / 8
12,093
432
18,753
27,690
7,979
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DanteStix
Chiron
19
9 / 9 / 20
14,017
501
22,885
22,149
7,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
2 / 12 / 17
12,200
436
11,757
19,141
10,915
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Hr0riK
Heimdallr
20
25 / 2 / 13
19,948
712
49,543
29,284
14,167
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
12 / 5 / 16
14,829
530
16,315
23,659
10,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
10 / 7 / 17
14,836
530
12,514
22,009
8,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
141
35
Kills
58
58
Deaths
35
34
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Chiron
DanteStix
Chiron
9
9
20
2.11
L
Amaterasu
Didex7
Amaterasu
2
7
12
1.14
L
7
11
3
0.77
W
2
12
17
0.88
W
Heimdallr
Hr0riK
Heimdallr
25
2
13
15.75
L
Yemoja
8
4
9
3.13
W
12
5
16
4
W
10
7
17
2.64
L
Tsukuyomi
kykaar
Tsukuyomi
13
13
2
1.08
L
Zeus
5
23
8
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,169
Damage
113,014
133,586
Taken
116,242
98,678
Mitigated
51,339
20,849
Healing
28,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
DanteStix
Chiron
22,885
10,087
1,529
5,152
22,149
7,278
1,025
7,671
14,418
0
59,907
L
Amaterasu
Didex7
Amaterasu
12,037
3,426
0
4,723
25,570
33,246
434
1,002
24,568
0
47,464
L
16,582
10,574
0
13,098
35,788
17,868
0
2,738
33,049
0
71,920
W
11,757
1,909
0
147
19,141
10,915
1,202
9,908
9,233
45,760
0
W
Heimdallr
Hr0riK
Heimdallr
49,543
29,697
0
10,875
29,284
14,167
8,998
5,170
24,114
0
217,438
L
Yemoja
15,787
1,390
600
544
19,899
30,015
674
2,996
16,903
43,339
0
W
16,315
9,626
0
4,831
23,659
10,348
0
7,001
16,658
0
101,597
W
12,514
2,618
0
6,185
22,009
8,631
285
4,779
17,230
0
94,538
L
Tsukuyomi
kykaar
Tsukuyomi
20,010
4,533
0
1,722
24,639
9,570
1,142
502
24,137
0
77,814
L
Zeus
18,753
3,148
0
162
27,690
7,979
578
4,519
23,143
57,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,965
Gold Earned
75,830
443
Minions Killed
681
0
Camps Cleared
0
2,355,762
Distance Traveled
2,582,777
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
14,017
501
78
3
0
496,565
3
L
Amaterasu
11,914
426
76
3
0
450,705
1
L
Kali
13,225
472
118
4
0
498,830
1
W
Ra
12,200
436
87
3
0
439,992
0
W
Heimdallr
19,948
712
280
10
0
533,394
0
L
Yemoja
13,011
465
43
2
0
507,630
0
W
Mercury
14,829
530
112
4
0
588,402
0
W
Loki
14,836
530
124
4
0
524,424
4
L
Tsukuyomi
14,722
526
123
4
0
555,445
0
L
Zeus
12,093
432
83
3
0
343,152
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role