Player Matchup

Ymir
Ymir
Epik1001
Ymir
Level 23
God Stats
16W - 8L
1,692 SR
Queue Stats
91W - 76L
1,539 Elo+
Party 1
Medusa
Medusa
HinataSenpaii03
Medusa
Level 23
God Stats
32W - 23L
1,544 SR
Queue Stats
116W - 119L
1,478 Elo+
Party 1
Nemesis
Nemesis
NIlleKillz
Nemesis
Level 15
God Stats
13W - 8L
1,622 SR
Queue Stats
23W - 22L
1,536 Elo+
Party 1
Bakasura
Bakasura
TheDankDealer
Bakasura
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 32L
1,602 Elo+
Party 3
Chaac
Chaac
conogo56
Chaac
Level 12
God Stats
5W - 3L
1,588 SR
Queue Stats
17W - 11L
1,591 Elo+
Party 3
Team Averages
Level 20
1,589 SR
1,549 Elo+

VS

Team Averages
Level 20
1,705 SR
1,450 Elo+
Kukulkan
Kukulkan
ExposedPluto939
Kukulkan
Level 28
God Stats
9W - 9L
1,534 SR
Queue Stats
385W - 440L
1,381 Elo+
Solo
Bakasura
Bakasura
IncubusRoy
Bakasura
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
20W - 22L
1,518 Elo+
Party 2
Tyr
Tyr
Larwentsz
Tyr
Level 13
God Stats
5W - 1L
1,822 SR
Queue Stats
9W - 8L
1,462 Elo+
Party 2
Anhur
Anhur
lucastraumen
Anhur
Level 18
God Stats
4W - 4L
1,784 SR
Queue Stats
31W - 34L
1,480 Elo+
Party 2
Vamana
Vamana
tofubeatsX
Vamana
Level 25
God Stats
5W - 6L
1,883 SR
Queue Stats
38W - 46L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
4 / 0 / 12
9,398
627
6,426
10,253
6,839
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
9 / 2 / 8
9,620
641
11,239
8,788
3,236
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
NIlleKillz
Nemesis
14
2 / 0 / 8
9,233
616
4,699
7,417
3,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
TheDankDealer
Bakasura
17
9 / 0 / 11
10,670
711
10,567
9,785
5,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
conogo56
Chaac
16
13 / 0 / 6
10,954
730
12,160
15,944
14,260
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
3
0 / 5 / 0
4,749
317
341
3,427
683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
IncubusRoy
Bakasura
9
0 / 8 / 0
5,810
387
1,715
10,907
4,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 9 / 1
6,342
423
3,396
12,645
8,255
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 8 / 1
6,255
417
3,764
12,271
3,549
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vamana
tofubeatsX
Vamana
9
0 / 7 / 0
5,440
363
3,253
17,128
6,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
4
37
Kills
2
2
Deaths
37
45
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
4
0
12
10
L
Kukulkan
0
5
0
0
W
9
2
8
6.5
L
Bakasura
IncubusRoy
Bakasura
0
8
0
0
L
1
9
1
0.17
W
Nemesis
NIlleKillz
Nemesis
2
0
8
6
W
Bakasura
TheDankDealer
Bakasura
9
0
11
14.5
W
Chaac
conogo56
Chaac
13
0
6
16
L
1
8
1
0.19
L
Vamana
tofubeatsX
Vamana
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,091
Damage
12,469
52,187
Taken
56,378
33,396
Mitigated
22,788
24,962
Healing
9,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
6,426
1,731
565
2,703
10,253
6,839
890
985
9,221
38,381
0
L
Kukulkan
341
256
0
33
3,427
683
0
0
3,321
4,345
0
W
11,239
5,994
263
4,718
8,788
3,236
3,299
0
8,788
0
53,990
L
Bakasura
IncubusRoy
Bakasura
1,715
1,078
0
2,019
10,907
4,107
0
1,542
9,304
0
20,825
L
3,396
1,710
0
1,702
12,645
8,255
0
2,693
9,602
0
20,406
W
Nemesis
NIlleKillz
Nemesis
4,699
2,045
0
1,564
7,417
3,846
3,431
460
6,957
0
60,155
W
Bakasura
TheDankDealer
Bakasura
10,567
7,480
0
5,416
9,785
5,215
2,877
1,898
7,885
0
69,159
W
Chaac
conogo56
Chaac
12,160
2,002
0
9,733
15,944
14,260
1,771
1,258
14,606
4,619
65,238
L
3,764
2,162
0
2,075
12,271
3,549
0
1,926
10,165
0
21,674
L
Vamana
tofubeatsX
Vamana
3,253
1,704
0
3,673
17,128
6,194
0
1,078
15,903
0
18,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,875
Gold Earned
28,596
484
Minions Killed
181
0
Camps Cleared
0
1,613,319
Distance Traveled
1,084,693
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,398
627
68
5
0
308,294
1
L
Kukulkan
4,749
317
6
0
0
60,724
1
W
Medusa
9,620
641
81
5
0
280,819
1
L
Bakasura
5,810
387
56
4
0
242,902
2
L
Tyr
6,342
423
36
2
0
265,248
4
W
Nemesis
9,233
616
103
7
0
330,145
2
W
Bakasura
10,670
711
116
8
0
366,933
0
W
Chaac
10,954
730
116
8
0
327,128
1
L
Anhur
6,255
417
44
3
0
224,738
0
L
Vamana
5,440
363
39
3
0
291,081
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role