Player Matchup

Fenrir
Fenrir
BoB MarleY8525
Fenrir
Level 28
God Stats
13W - 10L
1,439 SR
Queue Stats
101W - 119L
1,328 Elo+
Solo
Bellona
Bellona
InfiniteHunter4
Bellona
Level 14
God Stats
2W - 1L
1,421 SR
Queue Stats
15W - 20L
1,272 Elo+
Solo
Raijin
Raijin
Papa_Drunk
Raijin
Level 17
God Stats
10W - 3L
1,692 SR
Queue Stats
738W - 798L
1,276 Elo+
Solo
Hachiman
Hachiman
WambleeYoki
Hachiman
Level 16
God Stats
5W - 9L
1,380 SR
Queue Stats
37W - 55L
1,204 Elo+
Solo
Cu Chulainn
Cu Chulainn
X_ChaosKing
Cu Chulainn
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Team Averages
Level 21
1,486 SR
1,316 Elo+

VS

Team Averages
Level 20
1,460 SR
1,262 Elo+
Artemis
Artemis
JohnBox86
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
Supr3me_WarZx
King Arthur
Level 19
God Stats
0W - 4L
1,256 SR
Queue Stats
11W - 24L
1,150 Elo+
Solo
Nox
Nox
by_fireaco919
Nox
Level 26
God Stats
1W - 2L
1,609 SR
Queue Stats
95W - 92L
1,380 Elo+
Solo
Fenrir
Fenrir
iClapsii
Fenrir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,053 Elo+
Solo
Pele
Pele
skinuha1
Pele
Level 29
God Stats
15W - 29L
1,437 SR
Queue Stats
300W - 385L
1,225 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 2
6,800
618
4,868
7,766
2,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
4 / 1 / 2
6,283
571
4,187
5,580
4,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
Papa_Drunk
Raijin
10
3 / 1 / 2
5,965
542
2,968
5,129
2,189
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
WambleeYoki
Hachiman
9
2 / 1 / 1
5,676
516
3,361
4,882
1,264
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
X_ChaosKing
Cu Chulainn
7
0 / 4 / 1
4,846
441
1,253
5,699
3,105
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JohnBox86
Artemis
7
0 / 5 / 0
4,612
419
812
4,516
1,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Supr3me_WarZx
King Arthur
7
1 / 2 / 3
4,954
450
3,454
6,924
2,708
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
3 / 1 / 2
5,801
527
3,110
4,517
1,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
iClapsii
Fenrir
9
2 / 2 / 0
5,811
528
1,819
6,527
2,156
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pele
9
1 / 6 / 0
5,496
500
3,020
9,301
2,613
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
16
Kills
7
8
Deaths
16
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
7
1
2
8
W
4
1
2
5
L
Artemis
JohnBox86
Artemis
0
5
0
0
W
Raijin
Papa_Drunk
Raijin
3
1
2
4
L
King Arthur
Supr3me_WarZx
King Arthur
1
2
3
1.25
W
Hachiman
WambleeYoki
Hachiman
2
1
1
2.5
W
Cu Chulainn
X_ChaosKing
Cu Chulainn
0
4
1
0.13
L
3
1
2
4
L
Fenrir
iClapsii
Fenrir
2
2
0
1
L
Pele
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,637
Damage
12,215
29,056
Taken
31,785
14,258
Mitigated
9,934
5,099
Healing
6,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,868
1,339
0
806
7,766
2,858
416
197
7,569
0
41,317
W
4,187
1,269
0
629
5,580
4,842
458
0
5,580
0
22,896
L
Artemis
JohnBox86
Artemis
812
140
0
216
4,516
1,103
0
1,680
2,836
0
10,013
W
Raijin
Papa_Drunk
Raijin
2,968
586
0
2,079
5,129
2,189
440
471
4,658
22,617
0
L
King Arthur
Supr3me_WarZx
King Arthur
3,454
596
0
0
6,924
2,708
36
929
5,995
0
13,397
W
Hachiman
WambleeYoki
Hachiman
3,361
2,136
0
1,085
4,882
1,264
84
1,230
3,652
0
25,283
W
Cu Chulainn
X_ChaosKing
Cu Chulainn
1,253
114
0
500
5,699
3,105
0
1,369
4,330
4,902
12,675
L
3,110
442
0
1,999
4,517
1,354
0
483
4,034
23,278
0
L
Fenrir
iClapsii
Fenrir
1,819
469
0
2,575
6,527
2,156
0
0
6,527
0
25,843
L
Pele
3,020
943
0
2,043
9,301
2,613
246
108
9,193
0
26,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,570
Gold Earned
26,674
237
Minions Killed
199
0
Camps Cleared
0
1,044,164
Distance Traveled
959,849
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,800
618
63
6
0
238,920
2
W
Bellona
6,283
571
55
5
0
229,696
0
L
Artemis
4,612
419
22
2
0
162,496
2
W
Raijin
5,965
542
36
3
0
190,710
2
L
King Arthur
4,954
450
16
1
0
217,758
2
W
Hachiman
5,676
516
54
5
0
201,994
0
W
Cu Chulainn
4,846
441
29
3
0
182,844
3
L
Nox
5,801
527
51
5
0
198,413
0
L
Fenrir
5,811
528
54
5
0
213,952
3
L
Pele
5,496
500
56
5
0
167,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role