Player Matchup

Loki
Loki
NaraNomad
Loki
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,805 Elo+
Solo
Izanami
Izanami
NoIdeaWhoIam
Izanami
Level 5
God Stats
1W - 1L
1,901 SR
Queue Stats
4W - 2L
1,707 Elo+
Solo
Mulan
Mulan
PsyKovac
Mulan
Level 17
God Stats
3W - 2L
1,733 SR
Queue Stats
26W - 27L
1,425 Elo+
Party 2
Cthulhu
Cthulhu
doySwaglord
Cthulhu
Level 23
God Stats
2W - 4L
1,487 SR
Queue Stats
82W - 99L
1,344 Elo+
Party 2
Tiamat
Tiamat
maxedoutace
Tiamat
Level 29
God Stats
5W - 3L
1,657 SR
Queue Stats
21W - 20L
1,583 Elo+
Solo
Team Averages
Level 15
1,656 SR
1,573 Elo+

VS

Team Averages
Level 19
1,489 SR
1,548 Elo+
Janus
Janus
FairRoe
Janus
Level 16
God Stats
1W - 1L
1,190 SR
Queue Stats
31W - 21L
1,663 Elo+
Party 1
Pele
Pele
Jast124
Pele
Level 24
God Stats
7W - 4L
1,575 SR
Queue Stats
98W - 105L
1,413 Elo+
Solo
Sylvanus
Sylvanus
McCheetoSmurf
Sylvanus
Level 11
God Stats
15W - 9L
1,373 SR
Queue Stats
58W - 36L
1,644 Elo+
Party 1
Chiron
Chiron
SelfPeace
Chiron
Level 30
God Stats
2W - 0L
1,768 SR
Queue Stats
49W - 32L
1,598 Elo+
Party 1
Aphrodite
Aphrodite
v4raven
Aphrodite
Level 14
God Stats
7W - 5L
1,538 SR
Queue Stats
47W - 46L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
8
0 / 3 / 2
5,125
513
2,413
7,387
1,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
NoIdeaWhoIam
Izanami
10
3 / 4 / 0
6,418
642
5,940
6,642
1,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mulan
PsyKovac
Mulan
9
0 / 3 / 2
4,507
451
2,803
6,528
2,715
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
doySwaglord
Cthulhu
8
0 / 2 / 3
4,725
473
3,189
6,617
4,024
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tiamat
9
4 / 5 / 1
5,984
598
3,667
6,277
2,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
FairRoe
Janus
12
6 / 1 / 1
7,504
750
5,197
5,084
1,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
Jast124
Pele
10
0 / 1 / 2
5,952
595
984
5,370
1,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
McCheetoSmurf
Sylvanus
12
3 / 1 / 1
6,746
675
3,991
4,160
2,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chiron
SelfPeace
Chiron
11
7 / 1 / 1
6,711
671
9,709
8,420
1,891
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
v4raven
Aphrodite
9
1 / 3 / 4
5,743
574
2,354
7,379
2,383
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
7
Kills
17
17
Deaths
7
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Janus
FairRoe
Janus
6
1
1
6.5
W
Pele
Jast124
Pele
0
1
2
1
W
Sylvanus
McCheetoSmurf
Sylvanus
3
1
1
3.5
L
Loki
0
3
2
0.33
L
Izanami
NoIdeaWhoIam
Izanami
3
4
0
0.75
L
Mulan
PsyKovac
Mulan
0
3
2
0.33
W
Chiron
SelfPeace
Chiron
7
1
1
7.5
L
Cthulhu
doySwaglord
Cthulhu
0
2
3
0.75
L
Tiamat
4
5
1
0.9
W
Aphrodite
v4raven
Aphrodite
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,012
Damage
22,235
33,451
Taken
30,413
13,020
Mitigated
9,179
5,902
Healing
14,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
FairRoe
Janus
5,197
416
0
1,318
5,084
1,343
404
1,673
3,411
43,297
0
W
Pele
Jast124
Pele
984
127
0
2,315
5,370
1,309
410
271
5,099
0
26,527
W
Sylvanus
McCheetoSmurf
Sylvanus
3,991
1,229
316
2,192
4,160
2,253
250
638
3,522
31,862
9,516
L
Loki
2,413
519
0
1,970
7,387
1,789
0
2,690
4,647
0
27,428
L
Izanami
NoIdeaWhoIam
Izanami
5,940
3,979
0
565
6,642
1,820
0
581
6,021
0
36,120
L
Mulan
PsyKovac
Mulan
2,803
306
0
650
6,528
2,715
0
2,533
3,995
417
12,062
W
Chiron
SelfPeace
Chiron
9,709
3,960
328
2,345
8,420
1,891
942
1,993
6,427
0
34,221
L
Cthulhu
doySwaglord
Cthulhu
3,189
88
85
1,721
6,617
4,024
0
1,447
5,170
14,827
0
L
Tiamat
3,667
207
0
911
6,277
2,672
90
3,574
2,498
22,444
0
W
Aphrodite
v4raven
Aphrodite
2,354
440
2,860
3,149
7,379
2,383
324
2,615
4,764
17,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,759
Gold Earned
32,656
235
Minions Killed
332
0
Camps Cleared
0
943,135
Distance Traveled
993,865
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,504
750
103
10
0
195,942
2
W
Pele
5,952
595
68
7
0
212,184
1
W
Sylvanus
6,746
675
77
8
0
195,471
1
L
Loki
5,125
513
55
6
0
199,800
0
L
Izanami
6,418
642
76
8
0
180,484
2
L
Mulan
4,507
451
36
4
0
195,197
2
W
Chiron
6,711
671
49
5
0
200,021
1
L
Cthulhu
4,725
473
27
3
0
178,804
1
L
Tiamat
5,984
598
41
4
0
188,850
0
W
Aphrodite
5,743
574
35
4
0
190,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role