Player Matchup

Cu Chulainn
Cu Chulainn
GattlinatorX09
Cu Chulainn
Level 101
God Stats
16W - 27L
1,462 SR
Queue Stats
303W - 389L
1,446 Elo+
Party 1
Ah Puch
Ah Puch
LoganatorX09
Ah Puch
Level 107
God Stats
16W - 11L
1,552 SR
Queue Stats
221W - 280L
1,433 Elo+
Party 1
Izanami
Izanami
TreActivee
Izanami
Level 29
God Stats
1W - 1L
1,423 SR
Queue Stats
78W - 95L
1,379 Elo+
Solo
Team Averages
Level 79
1,479 SR
1,420 Elo+

VS

Team Averages
Level 77
1,804 SR
1,515 Elo+
Izanami
Izanami
Be11ic
Izanami
Level 17
God Stats
4W - 1L
1,835 SR
Queue Stats
9W - 6L
1,542 Elo+
Party 2
Merlin
Merlin
EmmyStarr
Merlin
Level 94
God Stats
5W - 4L
1,669 SR
Queue Stats
103W - 159L
1,373 Elo+
Solo
Bellona
Bellona
TinieMunch
Bellona
Level 121
God Stats
1W - 1L
1,907 SR
Queue Stats
16W - 10L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GattlinatorX09
Cu Chulainn
17
5 / 6 / 6
13,422
671
10,437
20,688
21,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
LoganatorX09
Ah Puch
17
3 / 5 / 9
12,649
632
14,613
14,976
5,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
TreActivee
Izanami
19
10 / 3 / 4
14,800
740
19,399
15,181
5,672
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Be11ic
Izanami
17
5 / 7 / 7
13,202
660
9,758
18,253
7,547
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
EmmyStarr
Merlin
18
2 / 3 / 7
12,611
631
10,546
10,768
4,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
TinieMunch
Bellona
17
7 / 8 / 5
14,594
730
19,567
23,165
25,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
33
18
Kills
14
14
Deaths
18
19
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Izanami
Be11ic
Izanami
5
7
7
1.21
L
Merlin
EmmyStarr
Merlin
2
3
7
1.83
W
Cu Chulainn
GattlinatorX09
Cu Chulainn
5
6
6
1.33
W
Ah Puch
LoganatorX09
Ah Puch
3
5
9
1.5
L
Bellona
TinieMunch
Bellona
7
8
5
1.19
W
Izanami
TreActivee
Izanami
10
3
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,449
Damage
39,871
50,845
Taken
52,186
33,378
Mitigated
37,566
10,989
Healing
4,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Be11ic
Izanami
9,758
5,572
0
2,478
18,253
7,547
1,497
7,782
10,471
0
48,525
L
Merlin
EmmyStarr
Merlin
10,546
179
0
145
10,768
4,591
423
2,270
8,498
55,638
0
W
Cu Chulainn
GattlinatorX09
Cu Chulainn
10,437
3,613
337
3,816
20,688
21,938
570
4,777
15,911
0
37,646
W
Ah Puch
LoganatorX09
Ah Puch
14,613
249
0
3,163
14,976
5,768
260
2,445
12,531
60,416
0
L
Bellona
TinieMunch
Bellona
19,567
9,149
0
2,210
23,165
25,428
806
4,561
18,604
0
52,134
W
Izanami
TreActivee
Izanami
19,399
13,037
630
3,043
15,181
5,672
2,532
3,324
11,857
0
77,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,871
Gold Earned
40,407
236
Minions Killed
230
0
Camps Cleared
0
1,056,039
Distance Traveled
997,560
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,202
660
112
6
0
312,295
2
L
Merlin
12,611
631
72
4
0
348,742
1
W
Cu Chulainn
13,422
671
43
2
0
380,845
4
W
Ah Puch
12,649
632
97
5
0
333,668
1
L
Bellona
14,594
730
46
2
0
336,523
5
W
Izanami
14,800
740
96
5
0
341,526
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role