Player Matchup

Artio
Artio
IKeeviin
Artio
Level 12
God Stats
1W - 4L
1,511 SR
Queue Stats
17W - 17L
1,568 Elo+
Party 3
Thor
Thor
J2amonn
Thor
Level 53
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 18L
1,550 Elo+
Party 3
Sun Wukong
Sun Wukong
PseVdoSmite
Sun Wukong
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 53L
1,407 Elo+
Party 1
Scylla
Scylla
lemon321
Scylla
Level 84
God Stats
3W - 9L
1,419 SR
Queue Stats
386W - 359L
1,515 Elo+
Party 1
Hachiman
Hachiman
你没了i
Hachiman
Level 42
God Stats
0W - 3L
1,242 SR
Queue Stats
113W - 85L
1,488 Elo+
Solo
Team Averages
Level 44
1,434 SR
1,505 Elo+

VS

Team Averages
Level 86
1,432 SR
1,583 Elo+
Medusa
Medusa
ChasubleJaune
Medusa
Level 15
God Stats
6W - 4L
1,659 SR
Queue Stats
175W - 48L
1,747 Elo+
Party 2
Kali
Kali
GhostRaptor629
Kali
Level 31
God Stats
18W - 31L
1,128 SR
Queue Stats
138W - 185L
1,367 Elo+
Solo
Eset
Eset
SteelPotato
Eset
Level 103
God Stats
7W - 5L
1,633 SR
Queue Stats
722W - 333L
1,718 Elo+
Party 2
Susano
Susano
lucifer31000
Susano
Level 160
God Stats
2W - 4L
1,494 SR
Queue Stats
666W - 590L
1,557 Elo+
Party 4
Bacchus
Bacchus
rafiki31386
Bacchus
Level 123
God Stats
1W - 3L
1,244 SR
Queue Stats
216W - 203L
1,526 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
IKeeviin
Artio
6
0 / 3 / 0
3,986
498
276
5,501
1,775
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
J2amonn
Thor
8
0 / 2 / 0
4,572
572
693
4,668
1,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sun Wukong
PseVdoSmite
Sun Wukong
8
2 / 1 / 0
5,118
640
2,851
6,086
2,310
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
lemon321
Scylla
9
1 / 4 / 0
4,866
608
2,575
4,491
1,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
你没了i
Hachiman
5
0 / 4 / 0
3,585
448
709
4,143
841
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
6 / 0 / 1
5,538
692
5,909
1,654
433
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

8
3 / 1 / 0
5,125
641
1,852
5,357
2,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
4 / 0 / 0
6,309
789
3,722
4,023
1,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
9
0 / 2 / 1
5,100
638
3,839
5,234
4,063
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bacchus
rafiki31386
Bacchus
8
1 / 0 / 5
4,722
590
2,306
3,039
1,976
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
3
Kills
14
14
Deaths
3
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
0
1
6.5
W
3
1
0
3
L
Artio
IKeeviin
Artio
0
3
0
0
L
Thor
J2amonn
Thor
0
2
0
0
L
Sun Wukong
PseVdoSmite
Sun Wukong
2
1
0
2
W
4
0
0
4
L
Scylla
lemon321
Scylla
1
4
0
0.25
W
Susano
0
2
1
0.25
W
Bacchus
rafiki31386
Bacchus
1
0
5
3.5
L
Hachiman
你没了i
Hachiman
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,104
Damage
17,628
24,889
Taken
19,307
7,972
Mitigated
9,976
4,754
Healing
4,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,909
3,155
0
922
1,654
433
41
102
1,552
0
32,143
W
1,852
842
0
1,925
5,357
2,329
9
1,090
4,185
0
24,868
L
Artio
IKeeviin
Artio
276
0
0
600
5,501
1,775
0
949
4,552
7,749
0
L
Thor
J2amonn
Thor
693
60
0
930
4,668
1,718
0
784
3,844
0
19,248
L
Sun Wukong
PseVdoSmite
Sun Wukong
2,851
1,039
0
2,171
6,086
2,310
0
0
6,086
0
17,862
W
3,722
561
0
1,476
4,023
1,175
0
1,321
2,590
39,771
0
L
Scylla
lemon321
Scylla
2,575
339
0
736
4,491
1,328
0
2,895
1,348
25,533
0
W
Susano
3,839
658
0
0
5,234
4,063
0
0
5,234
0
25,699
W
Bacchus
rafiki31386
Bacchus
2,306
358
0
536
3,039
1,976
19
144
2,895
11,701
0
L
Hachiman
你没了i
Hachiman
709
492
0
317
4,143
841
0
1,112
3,031
0
8,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,127
Gold Earned
26,794
177
Minions Killed
279
0
Camps Cleared
0
715,816
Distance Traveled
899,178
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,538
692
57
7
0
184,484
1
W
Kali
5,125
641
50
6
0
223,709
3
L
Artio
3,986
498
14
2
0
142,329
5
L
Thor
4,572
572
55
7
0
160,433
0
L
Sun Wukong
5,118
640
38
5
0
172,811
0
W
Eset
6,309
789
92
12
0
163,481
5
L
Scylla
4,866
608
52
7
0
130,275
3
W
Susano
5,100
638
57
7
0
149,451
2
W
Bacchus
4,722
590
23
3
0
178,053
1
L
Hachiman
3,585
448
18
2
0
109,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role