Player Matchup

Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
 
Artio
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 160
1,500 SR
1,500 Elo+

VS

Team Averages
Level 50
1,399 SR
1,392 Elo+
Gilgamesh
Gilgamesh
GettaJobKid
Gilgamesh
Level 84
God Stats
23W - 17L
1,524 SR
Queue Stats
478W - 582L
1,391 Elo+
Solo
Cthulhu
Cthulhu
InSaneSniper471
Cthulhu
Level 5
God Stats
0W - 2L
1,343 SR
Queue Stats
0W - 2L
1,254 Elo+
Solo
Kukulkan
Kukulkan
InjuringCupid45
Kukulkan
Level 62
God Stats
1W - 3L
1,330 SR
Queue Stats
50W - 46L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
9 / 0 / 4
10,763
769
16,334
13,129
5,078
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morgan Le Fay
 
Morgan Le Fay
14
3 / 3 / 8
9,901
707
8,447
10,247
4,980
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
 
Artio
12
2 / 1 / 8
9,182
656
1,587
7,122
6,491
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GettaJobKid
Gilgamesh
9
1 / 0 / 1
7,447
532
402
3,127
851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
0 / 11 / 1
7,021
502
2,004
18,125
4,338
Kukulkan
14
2 / 3 / 0
8,911
637
3,568
8,402
2,443
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
14
Kills
3
4
Deaths
14
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
9
0
4
11
W
Morgan Le Fay
 
Morgan Le Fay
3
3
8
2.33
W
Artio
 
Artio
2
1
8
6
L
Gilgamesh
GettaJobKid
Gilgamesh
1
0
1
1.5
L
0
11
1
0.05
L
Kukulkan
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,368
Damage
5,974
30,498
Taken
29,654
16,549
Mitigated
7,632
13,762
Healing
1,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
16,334
8,947
0
7,626
13,129
5,078
927
2,957
10,172
0
53,546
W
Morgan Le Fay
 
Morgan Le Fay
8,447
627
0
3,323
10,247
4,980
1,421
1,565
8,436
39,567
0
W
Artio
 
Artio
1,587
192
279
2,534
7,122
6,491
280
1,050
6,072
12,339
0
L
Gilgamesh
GettaJobKid
Gilgamesh
402
0
0
96
3,127
851
0
2,479
648
0
2,322
L
2,004
158
0
220
18,125
4,338
0
4,278
13,847
5,293
0
L
Kukulkan
3,568
228
241
722
8,402
2,443
0
3,277
5,125
40,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,846
Gold Earned
23,379
161
Minions Killed
86
0
Camps Cleared
0
682,840
Distance Traveled
489,956
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,763
769
96
7
0
228,067
2
W
Morgan Le Fay
9,901
707
48
3
0
240,020
2
W
Artio
9,182
656
17
1
0
214,753
1
L
Gilgamesh
7,447
532
4
0
0
150,896
0
L
Cthulhu
7,021
502
10
1
0
127,905
0
L
Kukulkan
8,911
637
72
5
0
211,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role