Player Matchup

Set
Set
GTWD
Set
Level 119
God Stats
2W - 0L
1,729 SR
Queue Stats
10W - 6L
1,641 Elo+
Party 2
Da Ji
Da Ji
HexZeal
Da Ji
Level 160
God Stats
20W - 18L
1,588 SR
Queue Stats
369W - 286L
1,684 Elo+
Party 2
Tiamat
Tiamat
Metafiz
Tiamat
Level 160
God Stats
27W - 25L
1,537 SR
Queue Stats
333W - 264L
1,594 Elo+
Party 2
Heimdallr
Heimdallr
SeryXin
Heimdallr
Level 28
God Stats
16W - 3L
1,873 SR
Queue Stats
50W - 13L
1,835 Elo+
Party 2
Sol
Sol
corrupt6ix
Sol
Level 55
God Stats
26W - 16L
1,635 SR
Queue Stats
126W - 105L
1,515 Elo+
Party 2
Team Averages
Level 104
1,672 SR
1,654 Elo+

VS

Team Averages
Level 80
1,524 SR
1,525 Elo+
Sobek
Sobek
AthenaVerDragon
Sobek
Level 101
God Stats
45W - 51L
1,634 SR
Queue Stats
147W - 135L
1,598 Elo+
Party 1
Artemis
Artemis
Jabali117
Artemis
Level 91
God Stats
11W - 12L
1,506 SR
Queue Stats
201W - 260L
1,429 Elo+
Solo
Baba Yaga
Baba Yaga
PowerBottomBean
Baba Yaga
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 59L
1,554 Elo+
Party 1
Cerberus
Cerberus
eeclesiaste
Cerberus
Level 147
God Stats
9W - 13L
1,455 SR
Queue Stats
216W - 217L
1,558 Elo+
Solo
Odin
Odin
eighteenmilla
Odin
Level 45
God Stats
58W - 51L
1,526 SR
Queue Stats
230W - 229L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
GTWD
Set
9
1 / 0 / 0
4,752
594
1,316
3,786
1,372
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
HexZeal
Da Ji
8
3 / 0 / 2
4,856
607
3,164
4,585
1,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
Metafiz
Tiamat
7
0 / 0 / 5
4,256
532
3,377
3,327
2,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
SeryXin
Heimdallr
8
4 / 1 / 4
5,068
634
4,847
3,701
1,151
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 1 / 1
4,701
588
3,944
3,643
1,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 4 / 2
3,809
476
1,324
8,266
3,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Jabali117
Artemis
4
0 / 3 / 0
3,466
433
872
3,480
524
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
PowerBottomBean
Baba Yaga
8
2 / 1 / 0
4,747
593
1,947
4,371
1,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
eeclesiaste
Cerberus
7
0 / 0 / 2
4,128
516
1,920
4,805
1,279
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 1 / 0
4,870
609
1,838
4,460
1,789
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
9
Kills
2
2
Deaths
9
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Set
GTWD
Set
1
0
0
1
W
Da Ji
HexZeal
Da Ji
3
0
2
4
L
Artemis
Jabali117
Artemis
0
3
0
0
W
Tiamat
Metafiz
Tiamat
0
0
5
2.5
L
Baba Yaga
PowerBottomBean
Baba Yaga
2
1
0
2
W
Heimdallr
SeryXin
Heimdallr
4
1
4
6
W
1
1
1
1.5
L
Cerberus
eeclesiaste
Cerberus
0
0
2
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,648
Damage
7,901
19,042
Taken
25,382
7,481
Mitigated
8,518
8,192
Healing
9,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,324
0
337
2,861
8,266
3,467
0
1,933
6,147
6,631
0
W
Set
GTWD
Set
1,316
428
0
1,690
3,786
1,372
0
100
3,519
0
24,044
W
Da Ji
HexZeal
Da Ji
3,164
1,212
0
2,118
4,585
1,404
0
858
3,727
0
18,978
L
Artemis
Jabali117
Artemis
872
285
0
621
3,480
524
0
408
2,955
0
4,690
W
Tiamat
Metafiz
Tiamat
3,377
724
0
1,687
3,327
2,440
0
1,015
2,238
12,706
0
L
Baba Yaga
PowerBottomBean
Baba Yaga
1,947
142
0
1,023
4,371
1,459
0
2,485
1,803
23,660
0
W
Heimdallr
SeryXin
Heimdallr
4,847
3,723
0
1,547
3,701
1,151
0
1,321
2,380
0
24,722
W
3,944
1,224
0
1,150
3,643
1,114
533
1,998
1,645
23,337
2,981
L
Cerberus
eeclesiaste
Cerberus
1,920
37
0
2,668
4,805
1,279
0
1,340
3,344
16,456
0
L
1,838
124
0
1,695
4,460
1,789
0
296
4,122
1,034
23,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,633
Gold Earned
21,020
219
Minions Killed
177
0
Camps Cleared
0
738,427
Distance Traveled
704,479
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
3,809
476
8
1
0
179,102
1
W
Set
4,752
594
54
7
0
155,890
1
W
Da Ji
4,856
607
45
6
0
159,314
0
L
Artemis
3,466
433
11
1
0
81,093
1
W
Tiamat
4,256
532
27
3
0
144,029
0
L
Baba Yaga
4,747
593
43
5
0
157,279
3
W
Heimdallr
5,068
634
40
5
0
143,428
0
W
Sol
4,701
588
53
7
0
135,766
3
L
Cerberus
4,128
516
39
5
0
144,374
2
L
Odin
4,870
609
76
10
0
142,631
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role