Player Matchup

Anhur
Anhur
EchoSpecial
Anhur
Level 146
God Stats
0W - 5L
1,109 SR
Queue Stats
736W - 739L
1,547 Elo+
Solo
Jormungandr
Jormungandr
JrickThaKing
Jormungandr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Thanatos
Thanatos
Send Invite
Thanatos
Level 108
God Stats
7W - 8L
1,593 SR
Queue Stats
242W - 218L
1,538 Elo+
Solo
Arachne
Arachne
SoloSauce17
Arachne
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,718 Elo+
Party 2
Skadi
Skadi
nappzYAdigg
Skadi
Level 113
God Stats
3W - 4L
1,673 SR
Queue Stats
282W - 283L
1,536 Elo+
Solo
Team Averages
Level 84
1,475 SR
1,568 Elo+

VS

Team Averages
Level 83
1,643 SR
1,484 Elo+
Persephone
Persephone
CaptPhilly
Persephone
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 47L
1,616 Elo+
Party 1
Thanatos
Thanatos
CarvetheSpectrum
Thanatos
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 19L
1,189 Elo+
Party 3
Ne Zha
Ne Zha
FooP-507_
Ne Zha
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 61L
1,428 Elo+
Party 3
Zeus
Zeus
Fuudaman
Zeus
Level 125
God Stats
6W - 1L
1,733 SR
Queue Stats
132W - 65L
1,596 Elo+
Party 1
Skadi
Skadi
twistedclown91
Skadi
Level 112
God Stats
6W - 0L
1,983 SR
Queue Stats
123W - 62L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 8 / 14
10,711
669
5,127
15,548
5,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
JrickThaKing
Jormungandr
18
2 / 6 / 19
10,644
665
11,209
17,792
21,369
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
Send Invite
Thanatos
18
8 / 4 / 10
11,357
710
11,462
14,376
6,416
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Arachne
SoloSauce17
Arachne
16
2 / 7 / 11
10,452
653
4,412
13,034
5,462
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
10 / 4 / 11
13,132
821
18,862
13,212
4,870
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CaptPhilly
Persephone
17
1 / 5 / 14
10,981
686
8,842
12,302
3,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
1 / 6 / 12
9,812
613
2,034
9,251
3,152
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
FooP-507_
Ne Zha
20
9 / 2 / 15
13,716
857
13,616
12,228
6,787
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
20
12 / 5 / 14
13,651
853
27,444
15,395
5,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
5 / 7 / 19
12,557
785
15,051
15,652
5,167
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
102
25
Kills
28
29
Deaths
25
65
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Persephone
CaptPhilly
Persephone
1
5
14
1.6
W
1
6
12
1.17
L
3
8
14
1.25
W
Ne Zha
FooP-507_
Ne Zha
9
2
15
8.25
W
Zeus
12
5
14
3.8
L
Jormungandr
JrickThaKing
Jormungandr
2
6
19
1.92
L
Thanatos
Send Invite
Thanatos
8
4
10
3.25
L
Arachne
SoloSauce17
Arachne
2
7
11
1.07
L
10
4
11
3.88
W
5
7
19
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,072
Damage
66,987
73,962
Taken
64,828
44,010
Mitigated
23,802
24,330
Healing
20,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
CaptPhilly
Persephone
8,842
542
128
3,287
12,302
3,510
738
2,765
9,532
23,318
0
W
2,034
802
499
1,562
9,251
3,152
853
1,706
7,545
0
3,735
L
5,127
638
1,241
1,292
15,548
5,893
496
6,331
9,217
0
16,102
W
Ne Zha
FooP-507_
Ne Zha
13,616
2,790
831
3,967
12,228
6,787
1,366
1,309
10,919
0
40,713
W
Zeus
27,444
1,304
2,175
5,790
15,395
5,186
623
2,812
12,583
48,683
0
L
Jormungandr
JrickThaKing
Jormungandr
11,209
1,239
0
658
17,792
21,369
260
10,792
7,000
27,279
0
L
Thanatos
Send Invite
Thanatos
11,462
1,806
3,400
8,411
14,376
6,416
967
7,311
7,065
0
15,725
L
Arachne
SoloSauce17
Arachne
4,412
1,194
1,117
2,167
13,034
5,462
0
7,262
5,772
0
6,260
L
18,862
4,734
2,087
3,957
13,212
4,870
1,116
4,590
8,622
0
52,573
W
15,051
3,442
857
1,422
15,652
5,167
2,153
2,617
13,035
0
35,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,296
Gold Earned
60,717
141
Minions Killed
172
0
Camps Cleared
0
1,386,883
Distance Traveled
1,408,200
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,981
686
44
3
0
290,373
0
W
Thanatos
9,812
613
5
0
0
283,624
1
L
Anhur
10,711
669
20
1
0
250,032
1
W
Ne Zha
13,716
857
35
2
0
311,428
1
W
Zeus
13,651
853
50
3
0
274,609
1
L
Jormungandr
10,644
665
20
1
0
279,574
0
L
Thanatos
11,357
710
10
1
0
280,042
0
L
Arachne
10,452
653
7
0
0
299,490
0
L
Skadi
13,132
821
84
5
0
277,745
2
W
Skadi
12,557
785
38
2
0
248,166
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role