Player Matchup

Nemesis
Nemesis
Archipaule
Nemesis
Level 28
God Stats
46W - 47L
1,375 SR
Queue Stats
251W - 279L
1,519 Elo+
Solo
Apollo
Apollo
MadPace
Apollo
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
177W - 166L
1,517 Elo+
Solo
The Morrigan
The Morrigan
levisama69
The Morrigan
Level 4
God Stats
1W - 2L
1,273 SR
Queue Stats
66W - 60L
1,438 Elo+
Solo
Olorun
Olorun
szilard123
Olorun
Level 26
God Stats
4W - 7L
1,353 SR
Queue Stats
45W - 56L
1,487 Elo+
Solo
Cabrakan
Cabrakan
İllumi
Cabrakan
Level 29
God Stats
2W - 3L
1,228 SR
Queue Stats
54W - 56L
1,536 Elo+
Solo
Team Averages
Level 18
1,346 SR
1,500 Elo+

VS

Team Averages
Level 19
1,574 SR
1,624 Elo+
Cerberus
Cerberus
Biskos
Cerberus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,723 Elo+
Solo
Olorun
Olorun
Chucky531
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,777 Elo+
Solo
Nemesis
Nemesis
DjKalocha27
Nemesis
Level 29
God Stats
5W - 4L
1,609 SR
Queue Stats
95W - 91L
1,513 Elo+
Party 1
Chiron
Chiron
Trane627
Chiron
Level 12
God Stats
1W - 2L
1,760 SR
Queue Stats
4W - 5L
1,607 Elo+
Party 1
Cu Chulainn
Cu Chulainn
eNraaa
Cu Chulainn
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Archipaule
Nemesis
18
8 / 2 / 12
13,357
636
16,852
17,310
8,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
MadPace
Apollo
19
12 / 4 / 9
13,481
642
20,913
16,792
5,821
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
levisama69
The Morrigan
17
5 / 9 / 9
11,966
570
12,359
13,226
4,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
szilard123
Olorun
19
5 / 4 / 6
13,532
644
13,587
18,705
7,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cabrakan
İllumi
Cabrakan
17
3 / 3 / 8
12,142
578
7,999
17,254
14,542
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Biskos
Cerberus
14
0 / 8 / 12
8,968
427
9,271
19,353
17,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
Chucky531
Olorun
14
0 / 12 / 6
8,561
408
6,104
15,824
5,227
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
DjKalocha27
Nemesis
17
8 / 4 / 5
11,363
541
15,039
18,443
10,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chiron
Trane627
Chiron
16
5 / 5 / 6
10,017
477
11,270
15,039
4,468
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
eNraaa
Cu Chulainn
20
9 / 4 / 4
12,434
592
14,738
19,792
14,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
55
33
Kills
22
22
Deaths
33
44
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Archipaule
Nemesis
8
2
12
7
L
Cerberus
Biskos
Cerberus
0
8
12
0.75
L
Olorun
Chucky531
Olorun
0
12
6
0.25
L
Nemesis
DjKalocha27
Nemesis
8
4
5
2.63
W
Apollo
MadPace
Apollo
12
4
9
4.13
L
Chiron
Trane627
Chiron
5
5
6
1.6
L
Cu Chulainn
eNraaa
Cu Chulainn
9
4
4
2.75
W
The Morrigan
levisama69
The Morrigan
5
9
9
1.06
W
Olorun
szilard123
Olorun
5
4
6
2
W
Cabrakan
İllumi
Cabrakan
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,710
Damage
56,422
83,287
Taken
88,451
40,967
Mitigated
52,356
24,418
Healing
21,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Archipaule
Nemesis
16,852
10,272
0
2,722
17,310
8,696
0
4,205
13,105
0
89,172
L
Cerberus
Biskos
Cerberus
9,271
623
0
6,018
19,353
17,546
0
5,611
13,686
24,558
0
L
Olorun
Chucky531
Olorun
6,104
2,833
90
2,103
15,824
5,227
0
4,755
10,589
45,740
0
L
Nemesis
DjKalocha27
Nemesis
15,039
7,953
0
2,630
18,443
10,629
0
6,748
11,557
0
68,425
W
Apollo
MadPace
Apollo
20,913
13,106
0
7,319
16,792
5,821
1,022
4,152
12,640
0
106,948
L
Chiron
Trane627
Chiron
11,270
5,273
682
3,940
15,039
4,468
0
4,241
10,714
0
52,559
L
Cu Chulainn
eNraaa
Cu Chulainn
14,738
4,468
0
5,628
19,792
14,486
0
10,297
9,373
6,014
77,082
W
The Morrigan
levisama69
The Morrigan
12,359
2,581
0
1,346
13,226
4,698
755
3,519
9,664
45,764
1,891
W
Olorun
szilard123
Olorun
13,587
6,481
101
9,932
18,705
7,210
5,622
2,052
16,653
97,747
0
W
Cabrakan
İllumi
Cabrakan
7,999
1,216
42
2,956
17,254
14,542
1,715
2,957
14,297
57,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,478
Gold Earned
51,343
579
Minions Killed
443
0
Camps Cleared
0
1,812,782
Distance Traveled
1,907,907
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,357
636
109
5
0
445,733
3
L
Cerberus
8,968
427
46
2
0
339,804
6
L
Olorun
8,561
408
72
3
0
328,025
2
L
Nemesis
11,363
541
100
5
0
416,471
1
W
Apollo
13,481
642
124
6
0
370,886
4
L
Chiron
10,017
477
78
4
0
370,388
4
L
Cu Chulainn
12,434
592
147
7
0
453,219
1
W
The Morrigan
11,966
570
82
4
0
349,509
5
W
Olorun
13,532
644
168
8
0
323,622
5
W
Cabrakan
12,142
578
96
5
0
323,032
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role