Player Matchup

Izanami
Izanami
BrödPåPinne
Izanami
Level 29
God Stats
2W - 1L
1,565 SR
Queue Stats
22W - 13L
1,478 Elo+
Solo
Cerberus
Cerberus
ShadowApophis
Cerberus
Level 16
God Stats
1W - 0L
1,744 SR
Queue Stats
1W - 5L
1,211 Elo+
Party 2
Tiamat
Tiamat
corupteed
Tiamat
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,552 Elo+
Party 2
Team Averages
Level 20
1,603 SR
1,413 Elo+

VS

Team Averages
Level 43
1,499 SR
1,322 Elo+
Kumbhakarna
Kumbhakarna
Benboy098
Kumbhakarna
Level 12
God Stats
1W - 2L
1,505 SR
Queue Stats
9W - 29L
1,118 Elo+
Party 1
Tiamat
Tiamat
DdubzLeVrai
Tiamat
Level 18
God Stats
0W - 1L
1,275 SR
Queue Stats
20W - 59L
1,068 Elo+
Party 1
Cupid
Cupid
ItsrealKappaHrs
Cupid
Level 98
God Stats
2W - 1L
1,718 SR
Queue Stats
115W - 44L
1,779 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
10 / 1 / 4
9,619
874
18,272
9,751
4,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
ShadowApophis
Cerberus
11
1 / 4 / 12
8,381
762
5,336
10,278
7,548
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
corupteed
Tiamat
12
4 / 4 / 10
8,521
775
9,985
8,536
4,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Benboy098
Kumbhakarna
11
1 / 4 / 7
7,531
685
4,078
16,911
13,148
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
8
0 / 8 / 1
6,117
556
1,956
9,911
4,542
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
8 / 4 / 1
8,902
809
15,404
13,006
4,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
15
Kills
9
9
Deaths
16
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Benboy098
Kumbhakarna
1
4
7
1.13
W
Izanami
10
1
4
12
L
Tiamat
0
8
1
0.06
L
8
4
1
2.13
W
Cerberus
ShadowApophis
Cerberus
1
4
12
1.75
W
Tiamat
corupteed
Tiamat
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,593
Damage
21,438
28,565
Taken
39,828
16,986
Mitigated
22,631
9,716
Healing
4,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Benboy098
Kumbhakarna
4,078
835
282
791
16,911
13,148
53
5,977
10,491
9,072
0
W
Izanami
18,272
12,618
0
5,078
9,751
4,737
1,110
2,353
7,398
0
63,792
L
Tiamat
1,956
472
148
551
9,911
4,542
0
3,803
5,917
6,177
0
L
15,404
8,966
99
2,884
13,006
4,941
149
4,575
8,099
0
47,349
W
Cerberus
ShadowApophis
Cerberus
5,336
698
0
2,126
10,278
7,548
584
3,025
7,253
11,789
0
W
Tiamat
corupteed
Tiamat
9,985
674
0
2,512
8,536
4,701
258
656
7,880
24,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,521
Gold Earned
22,550
158
Minions Killed
82
0
Camps Cleared
0
564,471
Distance Traveled
519,774
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,531
685
9
1
0
197,781
0
W
Izanami
9,619
874
92
8
0
184,005
1
L
Tiamat
6,117
556
7
1
0
132,732
0
L
Cupid
8,902
809
66
6
0
189,261
2
W
Cerberus
8,381
762
33
3
0
200,495
2
W
Tiamat
8,521
775
33
3
0
179,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role