Player Matchup

Medusa
Medusa
DTRS
Medusa
Level 115
God Stats
1W - 1L
1,625 SR
Queue Stats
29W - 36L
1,465 Elo+
Solo
Janus
Janus
Mypowa
Janus
Level 34
God Stats
2W - 0L
1,407 SR
Queue Stats
5W - 7L
1,379 Elo+
Solo
Odin
Odin
ParisGang18
Odin
Level 86
God Stats
7W - 3L
1,624 SR
Queue Stats
19W - 24L
1,478 Elo+
Solo
Team Averages
Level 78
1,552 SR
1,441 Elo+

VS

Team Averages
Level 71
1,281 SR
1,500 Elo+
Bastet
Bastet
 
Bastet
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Kenzorr
Zeus
Level 50
God Stats
1W - 2L
1,148 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
SenZZatie
Cthulhu
Level 39
God Stats
0W - 1L
1,195 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DTRS
Medusa
11
8 / 1 / 3
7,220
1,031
5,469
3,718
1,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Mypowa
Janus
10
2 / 0 / 9
6,378
911
5,651
3,562
985
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
2 / 1 / 6
5,803
829
2,212
7,526
3,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
7
0 / 1 / 0
4,555
651
2,889
3,223
866
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
Kenzorr
Zeus
8
1 / 6 / 1
5,404
772
3,099
4,973
1,204
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
SenZZatie
Cthulhu
8
1 / 5 / 1
5,501
786
3,571
7,616
4,450
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
12
Kills
2
2
Deaths
12
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
1
0
0
W
Medusa
DTRS
Medusa
8
1
3
9.5
L
Zeus
Kenzorr
Zeus
1
6
1
0.25
W
Janus
Mypowa
Janus
2
0
9
6.5
W
2
1
6
5
L
Cthulhu
SenZZatie
Cthulhu
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,332
Damage
9,559
14,806
Taken
15,812
6,334
Mitigated
6,520
3,849
Healing
1,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
2,889
372
0
500
3,223
866
0
318
2,864
0
8,528
W
Medusa
DTRS
Medusa
5,469
2,234
0
360
3,718
1,403
1,852
2,039
1,679
0
18,995
L
Zeus
Kenzorr
Zeus
3,099
779
0
140
4,973
1,204
0
2,164
2,604
9,474
0
W
Janus
Mypowa
Janus
5,651
520
0
250
3,562
985
366
1,519
2,043
24,591
0
W
2,212
90
0
3,239
7,526
3,946
55
3,112
4,414
0
4,660
L
Cthulhu
SenZZatie
Cthulhu
3,571
357
0
805
7,616
4,450
0
3,169
4,376
11,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,401
Gold Earned
15,460
98
Minions Killed
55
0
Camps Cleared
0
394,979
Distance Traveled
350,935
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
4,555
651
15
2
0
119,886
2
W
Medusa
7,220
1,031
45
6
0
122,538
0
L
Zeus
5,404
772
25
4
0
98,949
0
W
Janus
6,378
911
45
6
0
149,721
3
W
Odin
5,803
829
8
1
0
122,720
1
L
Cthulhu
5,501
786
15
2
0
132,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role