Player Matchup

Izanami
Izanami
Kemicron
Izanami
Level 68
God Stats
0W - 2L
1,265 SR
Queue Stats
267W - 242L
1,568 Elo+
Solo
Neith
Neith
Le_MalFrouill3
Neith
Level 89
God Stats
5W - 7L
1,673 SR
Queue Stats
421W - 434L
1,480 Elo+
Solo
Susano
Susano
TeSiDu0
Susano
Level 124
God Stats
1W - 1L
1,736 SR
Queue Stats
271W - 262L
1,523 Elo+
Solo
Hou Yi
Hou Yi
krlsn97
Hou Yi
Level 159
God Stats
0W - 2L
1,517 SR
Queue Stats
208W - 215L
1,480 Elo+
Solo
Cabrakan
Cabrakan
tastek
Cabrakan
Level 89
God Stats
2W - 4L
1,485 SR
Queue Stats
103W - 132L
1,427 Elo+
Solo
Team Averages
Level 106
1,535 SR
1,496 Elo+

VS

Team Averages
Level 126
1,596 SR
1,534 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Jazyuri
King Arthur
Level 66
God Stats
3W - 0L
1,363 SR
Queue Stats
71W - 64L
1,606 Elo+
Party 1
Zhong Kui
Zhong Kui
ScrweyouCatalin
Zhong Kui
Level 139
God Stats
1W - 0L
1,607 SR
Queue Stats
5W - 2L
1,377 Elo+
Party 2
Hera
Hera
Xciteify_
Hera
Level 146
God Stats
7W - 2L
2,029 SR
Queue Stats
440W - 403L
1,613 Elo+
Party 1
Fenrir
Fenrir
xXLaTouzXx
Fenrir
Level 120
God Stats
1W - 1L
1,483 SR
Queue Stats
135W - 126L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kemicron
Izanami
14
2 / 8 / 9
9,374
670
8,237
14,830
5,522
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
3 / 3 / 19
11,124
795
19,000
13,997
6,162
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Susano
TeSiDu0
Susano
18
4 / 7 / 17
10,679
763
15,035
15,262
6,496
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
krlsn97
Hou Yi
18
11 / 6 / 11
12,033
860
12,580
17,583
7,464
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
tastek
Cabrakan
20
10 / 7 / 15
12,705
908
13,286
23,372
29,726
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
20
18 / 6 / 10
14,039
1,003
24,225
17,542
12,530
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
Jazyuri
King Arthur
18
4 / 5 / 15
11,630
831
8,075
16,600
14,806
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
ScrweyouCatalin
Zhong Kui
17
3 / 12 / 12
11,120
794
14,043
21,178
21,273
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hera
19
2 / 4 / 16
10,929
781
15,920
12,170
7,052
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
xXLaTouzXx
Fenrir
17
4 / 4 / 15
10,737
767
10,254
15,889
23,055
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
99
30
Kills
31
31
Deaths
31
71
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
18
6
10
3.83
W
King Arthur
Jazyuri
King Arthur
4
5
15
2.3
L
Izanami
Kemicron
Izanami
2
8
9
0.81
L
3
3
19
4.17
W
Zhong Kui
ScrweyouCatalin
Zhong Kui
3
12
12
0.75
L
Susano
TeSiDu0
Susano
4
7
17
1.79
W
Hera
2
4
16
2.5
L
Hou Yi
krlsn97
Hou Yi
11
6
11
2.75
L
Cabrakan
tastek
Cabrakan
10
7
15
2.5
W
Fenrir
xXLaTouzXx
Fenrir
4
4
15
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,138
Damage
72,517
85,044
Taken
83,379
55,370
Mitigated
78,716
22,417
Healing
22,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
24,225
7,824
1,157
5,287
17,542
12,530
2,216
2,459
15,083
0
47,755
W
King Arthur
Jazyuri
King Arthur
8,075
226
56
2,303
16,600
14,806
663
3,816
12,784
0
20,464
L
Izanami
Kemicron
Izanami
8,237
3,928
1,905
1,826
14,830
5,522
2,546
3,948
10,437
0
23,728
L
19,000
10,370
1,417
5,016
13,997
6,162
1,519
4,262
9,252
0
43,017
W
Zhong Kui
ScrweyouCatalin
Zhong Kui
14,043
891
1,084
3,380
21,178
21,273
0
1,107
20,071
22,671
0
L
Susano
TeSiDu0
Susano
15,035
4,516
2,130
1,787
15,262
6,496
392
4,471
10,365
0
28,965
W
Hera
15,920
4,463
1,715
3,626
12,170
7,052
1,961
2,147
10,023
40,427
0
L
Hou Yi
krlsn97
Hou Yi
12,580
7,547
1,391
2,930
17,583
7,464
754
7,266
9,892
0
27,004
L
Cabrakan
tastek
Cabrakan
13,286
1,760
572
3,443
23,372
29,726
154
10,016
12,873
19,609
0
W
Fenrir
xXLaTouzXx
Fenrir
10,254
1,118
222
3,752
15,889
23,055
465
3,757
12,132
0
13,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,915
Gold Earned
58,455
146
Minions Killed
143
0
Camps Cleared
0
1,142,947
Distance Traveled
1,221,972
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
14,039
1,003
34
2
0
233,378
0
W
King Arthur
11,630
831
30
2
0
269,062
1
L
Izanami
9,374
670
32
2
0
210,899
0
L
Neith
11,124
795
47
3
0
250,399
4
W
Zhong Kui
11,120
794
15
1
0
218,036
3
L
Susano
10,679
763
22
2
0
255,221
0
W
Hera
10,929
781
54
4
0
236,042
1
L
Hou Yi
12,033
860
33
2
0
216,770
0
L
Cabrakan
12,705
908
12
1
0
209,658
0
W
Fenrir
10,737
767
10
1
0
265,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role