Player Matchup

Arachne
Arachne
CowardTheDog
Arachne
Level 13
God Stats
0W - 3L
1,100 SR
Queue Stats
14W - 18L
1,415 Elo+
Party 2
Medusa
Medusa
IT123
Medusa
Level 21
God Stats
0W - 2L
1,322 SR
Queue Stats
14W - 16L
1,418 Elo+
Party 2
Tyr
Tyr
PracticePage
Tyr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,243 Elo+
Party 1
Ah Puch
Ah Puch
SckeypoKing
Ah Puch
Level 12
God Stats
14W - 11L
1,480 SR
Queue Stats
202W - 203L
1,488 Elo+
Solo
Khepri
Khepri
TheQuacken00
Khepri
Level 10
God Stats
0W - 1L
1,501 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 16
1,381 SR
1,413 Elo+

VS

Team Averages
Level 18
1,482 SR
1,478 Elo+
Cerberus
Cerberus
ShadowApophis
Cerberus
Level 16
God Stats
4W - 2L
1,708 SR
Queue Stats
18W - 17L
1,552 Elo+
Party 3
Achilles
Achilles
Thomc68
Achilles
Level 27
God Stats
42W - 51L
1,435 SR
Queue Stats
175W - 240L
1,371 Elo+
Solo
Ne Zha
Ne Zha
andisaiyajin
Ne Zha
Level 7
God Stats
3W - 2L
1,338 SR
Queue Stats
11W - 8L
1,396 Elo+
Solo
Anubis
Anubis
corupteed
Anubis
Level 15
God Stats
1W - 0L
1,693 SR
Queue Stats
6W - 8L
1,632 Elo+
Party 3
Chiron
Chiron
remukou
Chiron
Level 23
God Stats
23W - 22L
1,234 SR
Queue Stats
110W - 92L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CowardTheDog
Arachne
11
2 / 4 / 3
7,039
541
3,212
10,507
3,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
IT123
Medusa
12
7 / 4 / 1
7,667
590
7,670
8,162
2,378
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
1 / 2 / 2
5,797
446
4,268
9,878
6,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Puch
SckeypoKing
Ah Puch
13
2 / 4 / 2
7,441
572
7,027
6,629
1,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Khepri
8
0 / 3 / 2
5,141
395
2,457
5,933
3,717
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ShadowApophis
Cerberus
11
0 / 1 / 4
6,720
517
2,854
7,626
5,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Thomc68
Achilles
11
0 / 2 / 0
6,370
490
2,498
6,724
4,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ne Zha
13
6 / 4 / 4
7,941
611
9,268
10,287
3,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
corupteed
Anubis
14
7 / 4 / 1
8,319
640
8,499
9,317
3,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
remukou
Chiron
12
4 / 2 / 1
7,044
542
7,580
6,304
2,200
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
27
12
Kills
17
17
Deaths
13
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Arachne
CowardTheDog
Arachne
2
4
3
0.88
L
Medusa
IT123
Medusa
7
4
1
1.88
L
1
2
2
1
L
Ah Puch
SckeypoKing
Ah Puch
2
4
2
0.75
W
Cerberus
ShadowApophis
Cerberus
0
1
4
2
L
Khepri
0
3
2
0.33
W
Achilles
Thomc68
Achilles
0
2
0
0
W
Ne Zha
6
4
4
2
W
Anubis
corupteed
Anubis
7
4
1
1.88
W
Chiron
remukou
Chiron
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,634
Damage
30,699
41,109
Taken
40,258
17,999
Mitigated
19,983
9,553
Healing
11,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
CowardTheDog
Arachne
3,212
1,608
0
4,646
10,507
3,870
0
1,470
8,937
0
35,104
L
Medusa
IT123
Medusa
7,670
3,347
0
770
8,162
2,378
764
1,364
6,295
0
35,769
L
4,268
1,155
0
2,732
9,878
6,378
0
3,152
6,657
0
23,348
L
Ah Puch
SckeypoKing
Ah Puch
7,027
236
0
1,405
6,629
1,656
0
3,066
3,303
45,053
0
W
Cerberus
ShadowApophis
Cerberus
2,854
617
0
2,562
7,626
5,334
255
1,582
5,720
24,115
0
L
Khepri
2,457
184
0
0
5,933
3,717
0
1,840
4,092
10,570
0
W
Achilles
Thomc68
Achilles
2,498
90
0
1,834
6,724
4,819
377
0
6,724
0
32,583
W
Ne Zha
9,268
5,179
0
1,481
10,287
3,838
0
2,299
7,904
0
48,480
W
Anubis
corupteed
Anubis
8,499
821
0
3,584
9,317
3,792
836
5,139
4,092
42,260
0
W
Chiron
remukou
Chiron
7,580
2,143
782
1,659
6,304
2,200
587
464
5,800
0
33,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,085
Gold Earned
36,394
282
Minions Killed
345
0
Camps Cleared
0
1,130,370
Distance Traveled
1,133,948
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,039
541
74
6
0
256,560
3
L
Medusa
7,667
590
61
5
0
200,079
3
L
Tyr
5,797
446
45
3
0
235,779
3
L
Ah Puch
7,441
572
85
7
0
218,630
4
W
Cerberus
6,720
517
39
3
0
233,065
2
L
Khepri
5,141
395
17
1
0
219,322
1
W
Achilles
6,370
490
50
4
0
188,181
0
W
Ne Zha
7,941
611
89
7
0
270,626
0
W
Anubis
8,319
640
96
7
0
213,351
2
W
Chiron
7,044
542
71
5
0
228,725
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role