Player Matchup

Cthulhu
Cthulhu
Hottieshot
Cthulhu
Level 109
God Stats
1W - 1L
1,220 SR
Queue Stats
137W - 118L
1,443 Elo+
Party 3
Persephone
Persephone
Jk_Lokii
Persephone
Level 67
God Stats
4W - 2L
1,308 SR
Queue Stats
111W - 86L
1,472 Elo+
Party 1
Apollo
Apollo
KingZong295
Apollo
Level 153
God Stats
3W - 3L
1,413 SR
Queue Stats
153W - 123L
1,446 Elo+
Party 3
Bacchus
Bacchus
SwankDarkalex95
Bacchus
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 76L
1,448 Elo+
Solo
King Arthur
King Arthur
joshuabo00
King Arthur
Level 110
God Stats
4W - 0L
1,650 SR
Queue Stats
154W - 114L
1,497 Elo+
Party 1
Team Averages
Level 109
1,418 SR
1,461 Elo+

VS

Team Averages
Level 103
1,487 SR
1,365 Elo+
Nemesis
Nemesis
DernSkern
Nemesis
Level 85
God Stats
0W - 1L
1,453 SR
Queue Stats
108W - 119L
1,360 Elo+
Party 2
Mulan
Mulan
MassiveNine
Mulan
Level 139
God Stats
20W - 30L
1,363 SR
Queue Stats
610W - 679L
1,486 Elo+
Party 2
Chernobog
Chernobog
bigchaibi
Chernobog
Level 105
God Stats
1W - 2L
1,708 SR
Queue Stats
284W - 270L
1,440 Elo+
Solo
Pele
Pele
xAngelOfSalt
Pele
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,135 Elo+
Party 2
Cernunnos
Cernunnos
xO-tinydiam0nd
Cernunnos
Level 106
God Stats
1W - 2L
1,411 SR
Queue Stats
82W - 92L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hottieshot
Cthulhu
16
7 / 10 / 14
11,148
743
13,818
21,462
40,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
Jk_Lokii
Persephone
19
5 / 5 / 20
12,333
822
16,399
11,318
4,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
20
6 / 6 / 18
12,625
842
20,085
17,923
7,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

17
1 / 3 / 23
10,911
727
13,272
16,729
27,241
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

King Arthur
joshuabo00
King Arthur
20
18 / 3 / 15
14,496
966
26,024
18,494
36,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DernSkern
Nemesis
17
2 / 10 / 11
10,455
697
7,991
17,784
7,983
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
9 / 4 / 15
12,977
865
14,088
32,173
26,717
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
bigchaibi
Chernobog
20
10 / 7 / 12
12,556
837
27,890
20,619
8,907
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 9 / 12
10,400
693
7,886
16,105
7,828
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cernunnos
xO-tinydiam0nd
Cernunnos
15
3 / 8 / 6
10,097
673
12,852
15,455
5,172
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
83
37
Kills
27
27
Deaths
38
90
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DernSkern
Nemesis
2
10
11
0.75
W
Cthulhu
Hottieshot
Cthulhu
7
10
14
1.4
W
Persephone
Jk_Lokii
Persephone
5
5
20
3
W
Apollo
6
6
18
2.5
L
9
4
15
4.13
W
1
3
23
4.17
L
Chernobog
bigchaibi
Chernobog
10
7
12
2.29
W
King Arthur
joshuabo00
King Arthur
18
3
15
8.5
L
3
9
12
1
L
Cernunnos
xO-tinydiam0nd
Cernunnos
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,598
Damage
70,707
85,926
Taken
102,136
116,332
Mitigated
56,607
30,630
Healing
36,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DernSkern
Nemesis
7,991
1,334
427
2,050
17,784
7,983
455
6,426
10,958
0
20,979
W
Cthulhu
Hottieshot
Cthulhu
13,818
483
2,190
1,128
21,462
40,407
0
72
21,390
25,203
0
W
Persephone
Jk_Lokii
Persephone
16,399
660
1,765
2,216
11,318
4,456
1,165
0
11,313
36,643
0
W
Apollo
20,085
10,752
363
5,457
17,923
7,286
3,579
84
17,839
0
45,023
L
14,088
1,202
1,038
14,945
32,173
26,717
549
13,140
18,332
305
26,291
W
13,272
1,103
1,924
4,227
16,729
27,241
660
0
16,729
17,686
0
L
Chernobog
bigchaibi
Chernobog
27,890
19,941
1,168
8,653
20,619
8,907
1,473
7,276
12,912
0
49,932
W
King Arthur
joshuabo00
King Arthur
26,024
2,212
2,520
8,840
18,494
36,942
692
107
18,387
0
40,728
L
7,886
857
1,028
2,287
16,105
7,828
63
7,817
7,933
0
14,181
L
Cernunnos
xO-tinydiam0nd
Cernunnos
12,852
7,106
2,563
2,826
15,455
5,172
1,302
8,830
6,527
0
22,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,513
Gold Earned
56,485
159
Minions Killed
124
0
Camps Cleared
0
1,354,485
Distance Traveled
1,252,365
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,455
697
15
1
0
258,685
1
W
Cthulhu
11,148
743
19
1
0
218,956
1
W
Persephone
12,333
822
40
3
0
272,045
1
W
Apollo
12,625
842
51
3
0
259,074
0
L
Mulan
12,977
865
29
2
0
280,320
0
W
Bacchus
10,911
727
14
1
0
310,713
1
L
Chernobog
12,556
837
44
3
0
231,928
0
W
King Arthur
14,496
966
35
2
0
293,697
0
L
Pele
10,400
693
11
1
0
243,556
0
L
Cernunnos
10,097
673
25
2
0
237,876
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role