Player Matchup

Scylla
Scylla
 
Scylla
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Kenzorr
Hun Batz
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 45L
1,154 Elo+
Party 1
Bellona
Bellona
MAKYCOM
Bellona
Level 160
God Stats
395W - 444L
1,502 SR
Queue Stats
1,415W - 1,494L
1,513 Elo+
Solo
Danzaburou
Danzaburou
SenZZatie
Danzaburou
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 53L
1,167 Elo+
Party 1
Vulcan
Vulcan
Tonitrum
Vulcan
Level 126
God Stats
64W - 51L
1,623 SR
Queue Stats
478W - 455L
1,588 Elo+
Solo
Team Averages
Level 106
1,525 SR
1,384 Elo+

VS

Team Averages
Level 113
1,575 SR
1,507 Elo+
Arachne
Arachne
 
Arachne
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Bluesbar
Tiamat
Level 111
God Stats
2W - 8L
1,509 SR
Queue Stats
315W - 300L
1,503 Elo+
Solo
Anhur
Anhur
Hyakujusan
Anhur
Level 97
God Stats
24W - 22L
1,624 SR
Queue Stats
551W - 550L
1,552 Elo+
Solo
Agni
Agni
MountGryRum
Agni
Level 139
God Stats
50W - 44L
1,507 SR
Queue Stats
549W - 538L
1,509 Elo+
Solo
Gilgamesh
Gilgamesh
Riphots18
Gilgamesh
Level 61
God Stats
1W - 2L
1,736 SR
Queue Stats
25W - 24L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
3 / 7 / 6
10,098
1,010
15,804
11,689
4,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Kenzorr
Hun Batz
15
1 / 8 / 3
8,747
875
5,983
12,692
4,576
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate

Breastplate

+20
Physical Protection

Bellona
MAKYCOM
Bellona
15
3 / 5 / 4
9,645
965
10,519
18,618
13,863
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
SenZZatie
Danzaburou
15
1 / 4 / 4
9,162
916
5,429
7,735
3,026
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vulcan
Tonitrum
Vulcan
15
2 / 1 / 5
9,697
970
14,307
6,484
2,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

165

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
3 / 2 / 10
10,169
1,017
6,145
12,724
5,569
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
Bluesbar
Tiamat
18
7 / 1 / 12
11,384
1,138
13,455
10,093
5,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
17
9 / 2 / 7
11,010
1,101
9,065
13,226
4,650
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
4 / 3 / 16
10,544
1,054
17,581
9,592
3,201
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Riphots18
Gilgamesh
16
2 / 2 / 12
9,682
968
6,874
9,464
5,618
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
82
10
Kills
25
25
Deaths
10
22
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
7
6
0.86
W
Arachne
 
Arachne
3
2
10
4
W
Tiamat
Bluesbar
Tiamat
7
1
12
13
W
Anhur
9
2
7
6.25
L
Hun Batz
Kenzorr
Hun Batz
1
8
3
0.31
L
Bellona
MAKYCOM
Bellona
3
5
4
1
W
4
3
16
4
W
Gilgamesh
Riphots18
Gilgamesh
2
2
12
4
L
Danzaburou
SenZZatie
Danzaburou
1
4
4
0.75
L
Vulcan
Tonitrum
Vulcan
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,042
Damage
53,120
57,218
Taken
55,099
28,352
Mitigated
24,995
2,427
Healing
8,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
15,804
1,058
0
774
11,689
4,318
0
6,631
5,058
28,128
0
W
Arachne
 
Arachne
6,145
3,241
0
2,784
12,724
5,569
0
6,321
6,045
0
16,347
W
Tiamat
Bluesbar
Tiamat
13,455
650
266
3,968
10,093
5,957
0
5,207
4,684
47,215
0
W
Anhur
9,065
6,151
0
10
13,226
4,650
0
7,276
5,598
0
23,918
L
Hun Batz
Kenzorr
Hun Batz
5,983
769
0
7
12,692
4,576
0
6,197
6,495
0
13,990
L
Bellona
MAKYCOM
Bellona
10,519
4,529
0
282
18,618
13,863
0
9,464
9,154
0
26,650
W
17,581
365
280
993
9,592
3,201
0
4,308
5,055
30,748
0
W
Gilgamesh
Riphots18
Gilgamesh
6,874
1,285
0
290
9,464
5,618
0
5,546
3,606
0
13,939
L
Danzaburou
SenZZatie
Danzaburou
5,429
2,507
0
835
7,735
3,026
0
4,678
3,057
0
28,363
L
Vulcan
Tonitrum
Vulcan
14,307
4,048
0
529
6,484
2,569
0
4,066
2,418
39,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,349
Gold Earned
52,789
209
Minions Killed
214
7
Camps Cleared
11
932,715
Distance Traveled
1,008,580
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,098
1,010
41
4
0
179,858
0
W
Arachne
10,169
1,017
23
2
0
219,565
0
W
Tiamat
11,384
1,138
100
10
3
207,489
2
W
Anhur
11,010
1,101
36
4
4
206,001
3
L
Hun Batz
8,747
875
19
2
4
171,993
0
L
Bellona
9,645
965
30
3
2
203,201
0
W
Agni
10,544
1,054
39
4
3
193,407
0
W
Gilgamesh
9,682
968
16
2
1
182,118
0
L
Danzaburou
9,162
916
56
6
1
156,892
0
L
Vulcan
9,697
970
63
6
0
220,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role