Player Matchup

Arachne
Arachne
 
Arachne
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
Ammatu
Thoth
Level 68
God Stats
8W - 4L
1,535 SR
Queue Stats
374W - 368L
1,574 Elo+
Party 2
Artio
Artio
CannabisCrusade
Artio
Level 160
God Stats
33W - 32L
1,523 SR
Queue Stats
1,235W - 1,261L
1,573 Elo+
Party 2
Jing Wei
Jing Wei
IMNAUSEI
Jing Wei
Level 109
God Stats
70W - 51L
1,613 SR
Queue Stats
353W - 316L
1,533 Elo+
Party 1
Mulan
Mulan
zLanyhe
Mulan
Level 120
God Stats
5W - 1L
1,721 SR
Queue Stats
459W - 376L
1,584 Elo+
Party 1
Team Averages
Level 111
1,578 SR
1,553 Elo+

VS

Team Averages
Level 65
1,466 SR
1,365 Elo+
Heimdallr
Heimdallr
BigTopDawg4712
Heimdallr
Level 69
God Stats
0W - 4L
1,500 SR
Queue Stats
31W - 58L
1,313 Elo+
Party 3
Ymir
Ymir
TheFizz14
Ymir
Level 18
God Stats
1W - 1L
1,672 SR
Queue Stats
20W - 36L
1,329 Elo+
Party 3
Odin
Odin
Willx05
Odin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,385 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
laburritogrande
Morgan Le Fay
Level 145
God Stats
1W - 6L
1,420 SR
Queue Stats
65W - 76L
1,501 Elo+
Solo
Nemesis
Nemesis
vISOL8TEDv
Nemesis
Level 67
God Stats
1W - 6L
1,237 SR
Queue Stats
8W - 22L
1,299 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
6 / 1 / 4
7,009
701
4,898
6,251
2,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thoth
Ammatu
Thoth
11
1 / 2 / 3
6,491
649
3,808
4,648
1,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 1 / 2
5,091
509
2,466
6,972
3,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jing Wei
IMNAUSEI
Jing Wei
10
0 / 0 / 3
5,696
570
2,085
3,399
925
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
zLanyhe
Mulan
13
4 / 0 / 1
7,207
721
7,158
5,356
3,036
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BigTopDawg4712
Heimdallr
10
1 / 0 / 0
5,387
539
2,428
3,696
1,151
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
7
0 / 2 / 1
4,601
460
434
5,815
1,974
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Odin
Willx05
Odin
9
0 / 3 / 0
4,868
487
2,202
6,673
3,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
laburritogrande
Morgan Le Fay
11
2 / 3 / 1
6,252
625
5,582
6,242
1,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
vISOL8TEDv
Nemesis
10
1 / 4 / 1
5,610
561
2,894
6,846
2,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
12
Kills
4
4
Deaths
12
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
1
4
8
W
Thoth
Ammatu
Thoth
1
2
3
1.25
L
Heimdallr
BigTopDawg4712
Heimdallr
1
0
0
1
W
1
1
2
2
W
Jing Wei
IMNAUSEI
Jing Wei
0
0
3
1.5
L
Ymir
0
2
1
0.25
L
Odin
Willx05
Odin
0
3
0
0
L
Morgan Le Fay
laburritogrande
Morgan Le Fay
2
3
1
0.83
L
Nemesis
vISOL8TEDv
Nemesis
1
4
1
0.38
W
Mulan
zLanyhe
Mulan
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,415
Damage
13,540
26,626
Taken
29,272
11,313
Mitigated
10,668
9,472
Healing
4,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,898
4,102
0
2,128
6,251
2,395
169
1,832
4,303
0
35,195
W
Thoth
Ammatu
Thoth
3,808
146
0
750
4,648
1,365
900
2,644
1,810
34,164
0
L
Heimdallr
BigTopDawg4712
Heimdallr
2,428
1,270
0
1,120
3,696
1,151
0
324
3,137
0
30,915
W
2,466
35
288
2,128
6,972
3,592
0
1,137
5,765
10,820
0
W
Jing Wei
IMNAUSEI
Jing Wei
2,085
1,183
0
1,231
3,399
925
0
308
3,091
0
37,640
L
Ymir
434
63
0
963
5,815
1,974
0
960
4,361
7,807
0
L
Odin
Willx05
Odin
2,202
376
0
729
6,673
3,565
0
0
6,673
0
17,625
L
Morgan Le Fay
laburritogrande
Morgan Le Fay
5,582
680
0
1,371
6,242
1,853
0
2,739
3,186
37,474
0
L
Nemesis
vISOL8TEDv
Nemesis
2,894
756
0
329
6,846
2,125
0
930
5,641
0
29,738
W
Mulan
zLanyhe
Mulan
7,158
1,184
0
2,947
5,356
3,036
252
0
4,870
0
38,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,494
Gold Earned
26,718
337
Minions Killed
267
0
Camps Cleared
0
1,087,964
Distance Traveled
945,504
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,009
701
66
7
0
230,912
4
W
Thoth
6,491
649
90
9
0
200,402
3
L
Heimdallr
5,387
539
65
7
0
191,813
1
W
Artio
5,091
509
10
1
0
224,070
2
W
Jing Wei
5,696
570
80
8
0
226,823
1
L
Ymir
4,601
460
16
2
0
177,984
0
L
Odin
4,868
487
41
4
0
188,437
0
L
Morgan Le Fay
6,252
625
78
8
0
187,093
2
L
Nemesis
5,610
561
67
7
0
200,177
0
W
Mulan
7,207
721
91
9
0
205,757
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role