Player Matchup

Cthulhu
Cthulhu
L_The-Memelord
Cthulhu
Level 28
God Stats
12W - 11L
1,506 SR
Queue Stats
13W - 13L
1,448 Elo+
Solo
Neith
Neith
Mythic Troll543
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,686 Elo+
Solo
Ratatoskr
Ratatoskr
NeMo_SoNik_YT
Ratatoskr
Level 17
God Stats
4W - 2L
1,717 SR
Queue Stats
12W - 12L
1,506 Elo+
Solo
Danzaburou
Danzaburou
TAUROss22
Danzaburou
Level 16
God Stats
30W - 20L
1,497 SR
Queue Stats
232W - 213L
1,477 Elo+
Solo
Anubis
Anubis
deathmen906
Anubis
Level 25
God Stats
33W - 19L
1,662 SR
Queue Stats
149W - 133L
1,584 Elo+
Solo
Team Averages
Level 18
1,576 SR
1,540 Elo+

VS

Team Averages
Level 25
1,596 SR
1,526 Elo+
Guan Yu
Guan Yu
Elizabeth_Elen
Guan Yu
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 45L
1,431 Elo+
Party 1
Ares
Ares
Pi3rre07
Ares
Level 30
God Stats
7W - 5L
1,505 SR
Queue Stats
139W - 111L
1,457 Elo+
Solo
Da Ji
Da Ji
VelkejKanec
Da Ji
Level 26
God Stats
23W - 14L
1,617 SR
Queue Stats
69W - 60L
1,455 Elo+
Party 1
Sol
Sol
calleen
Sol
Level 26
God Stats
9W - 1L
1,856 SR
Queue Stats
140W - 59L
1,745 Elo+
Solo
Artemis
Artemis
ichaac-newton-17
Artemis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 22L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 4
6,995
389
9,535
16,209
6,898
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 4 / 4
8,008
445
9,241
8,577
3,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
NeMo_SoNik_YT
Ratatoskr
11
0 / 6 / 3
6,926
385
3,429
10,059
2,560
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
TAUROss22
Danzaburou
12
0 / 8 / 2
7,329
407
1,051
16,624
5,525
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
17
8 / 4 / 1
10,573
587
12,404
12,071
4,898
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 4
8,656
481
1,824
9,172
3,787
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ares
13
3 / 2 / 9
9,061
503
4,251
16,989
15,216
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
0 / 3 / 4
10,283
571
4,466
11,434
4,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sol
20
17 / 1 / 1
14,454
803
24,275
14,858
6,211
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
7 / 1 / 6
10,125
563
11,881
10,204
4,352
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
52
10
Kills
28
29
Deaths
11
14
Assists
24
Player
Kills
Deaths
Assists
KDA
W
1
4
4
0.75
L
0
7
4
0.29
L
2
4
4
1
L
Ratatoskr
NeMo_SoNik_YT
Ratatoskr
0
6
3
0.25
W
Ares
3
2
9
3.75
L
Danzaburou
TAUROss22
Danzaburou
0
8
2
0.13
W
0
3
4
0.67
W
Sol
17
1
1
17.5
L
Anubis
8
4
1
2.13
W
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,660
Damage
46,697
63,540
Taken
62,657
22,957
Mitigated
33,678
11,125
Healing
24,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,824
166
275
504
9,172
3,787
0
4,525
2,957
0
17,253
L
9,535
1,090
89
1,705
16,209
6,898
44
6,671
9,538
33,367
0
L
9,241
3,832
0
1,871
8,577
3,076
0
2,620
5,957
0
49,607
L
Ratatoskr
NeMo_SoNik_YT
Ratatoskr
3,429
259
0
1,689
10,059
2,560
0
3,845
6,214
0
29,460
W
Ares
4,251
505
0
3,660
16,989
15,216
643
5,896
11,093
22,774
0
L
Danzaburou
TAUROss22
Danzaburou
1,051
332
0
679
16,624
5,525
0
7,254
9,370
0
27,451
W
4,466
932
0
4,370
11,434
4,112
2,080
3,178
8,256
0
61,022
W
Sol
24,275
11,943
0
10,520
14,858
6,211
8,518
5,067
9,791
119,887
12,513
L
Anubis
12,404
751
0
5,092
12,071
4,898
1,519
6,083
5,988
57,246
0
W
11,881
7,858
0
4,673
10,204
4,352
3,291
3,531
6,673
0
80,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,831
Gold Earned
52,579
357
Minions Killed
517
0
Camps Cleared
0
1,430,181
Distance Traveled
1,631,838
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,656
481
33
2
0
322,823
0
L
Cthulhu
6,995
389
54
3
0
289,366
1
L
Neith
8,008
445
85
5
0
232,618
1
L
Ratatoskr
6,926
385
66
4
0
372,979
3
W
Ares
9,061
503
32
2
0
313,121
6
L
Danzaburou
7,329
407
41
2
0
318,364
0
W
Da Ji
10,283
571
116
6
0
344,407
1
W
Sol
14,454
803
211
12
0
326,682
4
L
Anubis
10,573
587
111
6
0
216,854
3
W
Artemis
10,125
563
125
7
0
324,805
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role