Player Matchup

Kukulkan
Kukulkan
PabloCee23
Kukulkan
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,502 Elo+
Solo
Fenrir
Fenrir
SUZUMEBACHI13
Fenrir
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 7L
1,220 Elo+
Party 3
Tiamat
Tiamat
SleazeyMuliano
Tiamat
Level 19
God Stats
44W - 50L
1,386 SR
Queue Stats
69W - 96L
1,293 Elo+
Solo
Hel
Hel
jomichal11
Hel
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 77L
1,315 Elo+
Solo
Bellona
Bellona
monochrome_saint
Bellona
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 10L
1,363 Elo+
Party 3
Team Averages
Level 14
1,477 SR
1,338 Elo+

VS

Team Averages
Level 10
1,280 SR
1,189 Elo+
Neith
Neith
Fenty_Naavy
Neith
Level 2
God Stats
0W - 8L
1,167 SR
Queue Stats
0W - 8L
1,152 Elo+
Party 1
Ra
Ra
Hades397
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,118 Elo+
Solo
Serqet
Serqet
R0min4hgg
Serqet
Level 12
God Stats
2W - 6L
1,313 SR
Queue Stats
7W - 18L
1,321 Elo+
Party 1
King Arthur
King Arthur
SludgyOwl419156
King Arthur
Level 15
God Stats
0W - 2L
1,314 SR
Queue Stats
3W - 9L
1,104 Elo+
Party 2
Zeus
Zeus
TheGamingDer
Zeus
Level 15
God Stats
5W - 6L
1,105 SR
Queue Stats
12W - 12L
1,253 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
PabloCee23
Kukulkan
20
7 / 3 / 20
16,068
1,004
31,517
15,272
6,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
17 / 5 / 10
17,361
1,085
30,905
23,145
16,607
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
3 / 3 / 21
14,991
937
13,456
17,225
15,846
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
0 / 1 / 3
11,768
736
810
3,182
839
20
9 / 2 / 12
16,644
1,040
21,338
27,937
26,905
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

121

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 0 / 6
14,308
894
5,164
13,683
10,332
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

20
2 / 8 / 3
13,669
854
7,334
17,438
7,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
R0min4hgg
Serqet
20
2 / 6 / 4
13,575
848
8,173
16,272
9,418
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

King Arthur
SludgyOwl419156
King Arthur
20
2 / 15 / 5
13,760
860
18,068
34,263
18,234
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 8 / 6
17,199
1,075
42,018
23,493
13,169
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
38
36
Kills
14
14
Deaths
37
66
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
0
6
5
L
2
8
3
0.44
W
Kukulkan
PabloCee23
Kukulkan
7
3
20
5.67
L
Serqet
R0min4hgg
Serqet
2
6
4
0.67
W
17
5
10
4.4
W
3
3
21
4.5
L
King Arthur
SludgyOwl419156
King Arthur
2
15
5
0.3
L
6
8
6
1.13
W
0
1
3
1.5
W
9
2
12
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,026
Damage
80,757
86,761
Taken
105,149
66,556
Mitigated
58,924
9,773
Healing
11,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,164
3,478
0
356
13,683
10,332
0
6,588
7,095
0
14,907
L
7,334
2,443
928
1,203
17,438
7,771
0
6,149
11,289
18,552
0
W
Kukulkan
PabloCee23
Kukulkan
31,517
7,500
0
1,915
15,272
6,359
0
8,442
6,542
54,172
0
L
Serqet
R0min4hgg
Serqet
8,173
1,671
0
0
16,272
9,418
0
5,698
10,574
0
22,212
W
30,905
8,945
0
2,499
23,145
16,607
0
14,151
8,994
0
52,428
W
13,456
2,251
378
4,004
17,225
15,846
0
10,133
6,101
28,908
0
L
King Arthur
SludgyOwl419156
King Arthur
18,068
3,552
341
2,614
34,263
18,234
0
16,147
18,116
0
33,383
L
42,018
12,055
31
5,807
23,493
13,169
0
11,201
12,292
96,848
0
W
810
457
257
262
3,182
839
0
1,173
2,009
1,673
0
W
21,338
8,909
0
458
27,937
26,905
0
15,453
11,668
0
66,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,832
Gold Earned
72,511
255
Minions Killed
247
2
Camps Cleared
2
1,257,235
Distance Traveled
1,280,068
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,308
894
15
1
0
283,894
3
L
Ra
13,669
854
28
2
2
218,172
1
W
Kukulkan
16,068
1,004
59
4
0
269,381
0
L
Serqet
13,575
848
34
2
0
282,552
2
W
Fenrir
17,361
1,085
58
4
0
320,222
0
W
Tiamat
14,991
937
45
3
1
271,849
0
L
King Arthur
13,760
860
40
3
0
264,374
1
L
Zeus
17,199
1,075
130
8
0
231,076
0
W
Hel
11,768
736
1
0
0
76,585
0
W
Bellona
16,644
1,040
92
6
1
319,198
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role