Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
Mauricio1421
He Bo
Level 109
God Stats
36W - 26L
1,732 SR
Queue Stats
135W - 108L
1,657 Elo+
Party 2
Tyr
Tyr
Mitrikis
Tyr
Level 140
God Stats
3W - 1L
1,591 SR
Queue Stats
68W - 52L
1,672 Elo+
Party 2
Pele
Pele
Xenongadolinium
Pele
Level 108
God Stats
27W - 27L
1,438 SR
Queue Stats
645W - 637L
1,558 Elo+
Solo
Kuzenbo
Kuzenbo
actuallydolan
Kuzenbo
Level 146
God Stats
2W - 3L
1,278 SR
Queue Stats
170W - 166L
1,560 Elo+
Solo
Team Averages
Level 130
1,508 SR
1,589 Elo+

VS

Team Averages
Level 110
1,689 SR
1,660 Elo+
Tiamat
Tiamat
ItsrealKappaHrs
Tiamat
Level 98
God Stats
6W - 4L
1,670 SR
Queue Stats
51W - 43L
1,665 Elo+
Solo
Cernunnos
Cernunnos
Mehtev4S
Cernunnos
Level 158
God Stats
0W - 1L
1,510 SR
Queue Stats
123W - 72L
1,723 Elo+
Party 1
Fafnir
Fafnir
SoloDiff
Fafnir
Level 70
God Stats
2W - 2L
1,843 SR
Queue Stats
59W - 54L
1,680 Elo+
Party 1
Chaac
Chaac
SomaUltima
Chaac
Level 156
God Stats
1W - 1L
1,620 SR
Queue Stats
120W - 71L
1,611 Elo+
Party 1
Susano
Susano
Sw1ftshade
Susano
Level 68
God Stats
0W - 2L
1,803 SR
Queue Stats
120W - 91L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
2 / 1 / 1
5,529
553
5,120
4,914
1,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 0 / 4
6,208
621
5,020
3,709
1,326
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
4 / 0 / 0
6,766
677
5,233
5,139
3,028
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

10
4 / 1 / 2
5,987
599
3,312
4,815
1,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
9
0 / 0 / 4
5,105
511
1,471
5,736
3,157
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
5,058
506
3,140
4,787
2,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Mehtev4S
Cernunnos
9
0 / 2 / 0
4,942
494
3,076
5,859
2,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Fafnir
SoloDiff
Fafnir
7
1 / 2 / 0
4,781
478
2,065
6,649
5,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
10
0 / 3 / 0
5,717
572
2,726
7,517
3,900
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Susano
Sw1ftshade
Susano
10
1 / 2 / 1
5,814
581
1,735
6,798
2,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
12
Kills
2
2
Deaths
12
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
2
1
1
2.5
L
0
3
1
0.17
W
2
0
4
4
L
Cernunnos
Mehtev4S
Cernunnos
0
2
0
0
W
4
0
0
4
L
Fafnir
SoloDiff
Fafnir
1
2
0
0.5
L
Chaac
0
3
0
0
L
Susano
Sw1ftshade
Susano
1
2
1
0.75
W
4
1
2
5
W
Kuzenbo
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,156
Damage
12,742
24,313
Taken
31,610
10,117
Mitigated
15,306
11,064
Healing
11,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
5,120
2,103
0
2,905
4,914
1,199
0
675
4,239
0
31,271
L
3,140
680
0
1,487
4,787
2,021
354
2,238
2,549
24,628
0
W
5,020
353
0
1,688
3,709
1,326
156
1,600
2,109
42,131
0
L
Cernunnos
Mehtev4S
Cernunnos
3,076
949
0
1,040
5,859
2,055
0
366
5,493
0
31,118
W
5,233
614
0
3,417
5,139
3,028
0
261
4,878
0
37,283
L
Fafnir
SoloDiff
Fafnir
2,065
392
0
2,363
6,649
5,199
0
1,958
4,691
7,266
0
L
Chaac
2,726
283
0
3,176
7,517
3,900
0
0
7,517
0
37,208
L
Susano
Sw1ftshade
Susano
1,735
241
0
2,940
6,798
2,131
0
2,050
4,748
0
29,549
W
3,312
971
0
1,864
4,815
1,407
0
1,452
3,363
0
30,662
W
Kuzenbo
1,471
636
0
1,190
5,736
3,157
0
1,217
4,519
13,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,595
Gold Earned
26,312
343
Minions Killed
280
0
Camps Cleared
0
979,116
Distance Traveled
928,688
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
5,529
553
65
7
0
175,165
4
L
Tiamat
5,058
506
51
5
0
194,205
4
W
He Bo
6,208
621
93
9
0
188,988
4
L
Cernunnos
4,942
494
63
6
0
168,945
4
W
Tyr
6,766
677
94
9
0
206,258
1
L
Fafnir
4,781
478
5
1
0
170,530
4
L
Chaac
5,717
572
80
8
0
187,112
1
L
Susano
5,814
581
81
8
0
207,896
4
W
Pele
5,987
599
68
7
0
226,760
5
W
Kuzenbo
5,105
511
23
2
0
181,945
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role