Player Matchup

Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Corleones_Cat
Erlang Shen
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
108W - 100L
1,547 Elo+
Solo
Pele
Pele
MajorSinclair
Pele
Level 160
God Stats
3W - 3L
1,687 SR
Queue Stats
328W - 258L
1,579 Elo+
Solo
Neith
Neith
Voodoo_Melody
Neith
Level 129
God Stats
4W - 3L
1,470 SR
Queue Stats
210W - 201L
1,549 Elo+
Party 1
Gilgamesh
Gilgamesh
stony345
Gilgamesh
Level 63
God Stats
3W - 2L
1,648 SR
Queue Stats
176W - 133L
1,554 Elo+
Solo
Team Averages
Level 116
1,561 SR
1,546 Elo+

VS

Team Averages
Level 120
1,585 SR
1,600 Elo+
Fenrir
Fenrir
 
Fenrir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
AggressiveFather
Anhur
Level 125
God Stats
0W - 2L
1,484 SR
Queue Stats
188W - 171L
1,629 Elo+
Party 2
Kukulkan
Kukulkan
Emi_Tross
Kukulkan
Level 109
God Stats
1W - 1L
1,597 SR
Queue Stats
267W - 223L
1,639 Elo+
Solo
Kumbhakarna
Kumbhakarna
ScoobyDooMysteri
Kumbhakarna
Level 108
God Stats
11W - 7L
1,675 SR
Queue Stats
113W - 105L
1,625 Elo+
Party 2
Odin
Odin
Ya boy Mr Clean
Odin
Level 148
God Stats
22W - 16L
1,670 SR
Queue Stats
371W - 363L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 1 / 2
6,105
509
4,067
11,341
4,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
Corleones_Cat
Erlang Shen
10
5 / 2 / 1
6,645
554
3,663
7,917
4,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
8 / 2 / 3
8,572
714
10,105
10,517
3,529
Mace

Mace

+10
Physical Power

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 1 / 1
6,414
535
4,543
7,004
1,043
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
stony345
Gilgamesh
11
1 / 1 / 1
6,049
504
3,494
7,675
2,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
0 / 3 / 2
5,391
449
3,451
8,362
2,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 2 / 1
6,895
575
6,004
8,026
2,117
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Emi_Tross
Kukulkan
11
3 / 7 / 1
6,883
574
5,811
7,679
2,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
ScoobyDooMysteri
Kumbhakarna
9
3 / 1 / 2
6,563
547
3,383
7,823
5,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 2 / 1
6,252
521
5,261
5,862
2,828
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
15
Kills
7
7
Deaths
15
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
1
2
1
L
Fenrir
 
Fenrir
0
3
2
0.33
L
1
2
1
0.75
W
Erlang Shen
Corleones_Cat
Erlang Shen
5
2
1
2.75
L
Kukulkan
Emi_Tross
Kukulkan
3
7
1
0.5
W
8
2
3
4.75
L
Kumbhakarna
ScoobyDooMysteri
Kumbhakarna
3
1
2
4
W
1
1
1
1.5
L
0
2
1
0.25
W
Gilgamesh
stony345
Gilgamesh
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,872
Damage
23,910
44,454
Taken
37,752
16,272
Mitigated
15,208
19,252
Healing
6,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,067
562
0
6,142
11,341
4,647
0
818
10,523
36,292
0
L
Fenrir
 
Fenrir
3,451
1,047
0
2,532
8,362
2,630
0
1,261
7,101
0
21,557
L
6,004
2,794
0
1,875
8,026
2,117
0
62
7,964
0
49,376
W
Erlang Shen
Corleones_Cat
Erlang Shen
3,663
1,782
0
2,795
7,917
4,223
0
1,005
6,912
0
42,097
L
Kukulkan
Emi_Tross
Kukulkan
5,811
703
0
463
7,679
2,608
0
164
7,515
40,219
0
W
10,105
2,536
0
3,434
10,517
3,529
0
5,845
4,672
0
60,314
L
Kumbhakarna
ScoobyDooMysteri
Kumbhakarna
3,383
279
0
750
7,823
5,025
0
427
7,396
18,258
0
W
4,543
1,844
0
3,624
7,004
1,043
0
141
6,863
0
43,809
L
5,261
1,534
0
603
5,862
2,828
0
2,215
3,647
0
32,902
W
Gilgamesh
stony345
Gilgamesh
3,494
992
0
3,257
7,675
2,830
0
1,385
6,290
0
33,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,785
Gold Earned
31,984
397
Minions Killed
341
0
Camps Cleared
0
1,193,882
Distance Traveled
1,121,337
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,105
509
70
6
0
237,005
6
L
Fenrir
5,391
449
51
4
0
228,451
2
L
Anhur
6,895
575
95
8
0
200,710
2
W
Erlang Shen
6,645
554
66
6
0
246,025
8
L
Kukulkan
6,883
574
89
7
0
224,691
4
W
Pele
8,572
714
126
11
0
243,048
3
L
Kumbhakarna
6,563
547
31
3
0
240,086
0
W
Neith
6,414
535
82
7
0
219,222
3
L
Odin
6,252
521
75
6
0
227,399
3
W
Gilgamesh
6,049
504
53
4
0
248,582
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role