Player Matchup

Hou Yi
Hou Yi
MyStICHoTsHoT96
Hou Yi
Level 17
God Stats
11W - 15L
1,528 SR
Queue Stats
99W - 131L
1,331 Elo+
Solo
Neith
Neith
Pierotinoco
Neith
Level 106
God Stats
0W - 2L
1,369 SR
Queue Stats
31W - 35L
1,432 Elo+
Party 1
Thor
Thor
RookieRooL
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
brg-sa1f
Tiamat
Level 21
God Stats
1W - 2L
1,683 SR
Queue Stats
47W - 57L
1,330 Elo+
Solo
Da Ji
Da Ji
joshizu12334
Da Ji
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,338 Elo+
Party 1
Team Averages
Level 31
1,516 SR
1,386 Elo+

VS

Team Averages
Level 60
1,451 SR
1,355 Elo+
Kukulkan
Kukulkan
AvoidZay
Kukulkan
Level 6
God Stats
2W - 3L
1,298 SR
Queue Stats
3W - 7L
1,235 Elo+
Party 2
Mulan
Mulan
Bluntz1z
Mulan
Level 153
God Stats
11W - 5L
1,586 SR
Queue Stats
357W - 336L
1,489 Elo+
Party 2
Bellona
Bellona
NoFattChickss
Bellona
Level 8
God Stats
5W - 8L
1,500 SR
Queue Stats
219W - 233L
1,285 Elo+
Party 2
Hachiman
Hachiman
iiExposedYou
Hachiman
Level 109
God Stats
2W - 5L
1,374 SR
Queue Stats
148W - 129L
1,539 Elo+
Party 2
Yemoja
Yemoja
oakesjoakes1997
Yemoja
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
236W - 304L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 0
6,982
499
6,912
7,676
2,419
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8
1 / 4 / 2
5,667
405
1,805
4,409
911
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 8 / 2
4,927
352
2,097
7,800
1,896
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
brg-sa1f
Tiamat
11
1 / 5 / 3
6,417
458
4,220
9,809
3,281
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
2 / 7 / 1
6,145
439
1,564
9,393
2,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AvoidZay
Kukulkan
13
0 / 3 / 4
7,638
546
3,845
5,415
2,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mulan
Bluntz1z
Mulan
15
18 / 0 / 4
9,965
712
15,490
11,257
6,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bellona
12
0 / 3 / 2
7,166
512
3,264
9,808
6,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
iiExposedYou
Hachiman
14
7 / 0 / 3
8,443
603
6,324
6,178
1,901
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 2 / 8
6,841
489
1,382
6,519
6,808
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
8
Kills
26
26
Deaths
8
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AvoidZay
Kukulkan
0
3
4
0.67
W
Mulan
Bluntz1z
Mulan
18
0
4
20
L
4
2
0
2
W
Bellona
0
3
2
0.33
L
1
4
2
0.5
L
0
8
2
0.13
L
Tiamat
brg-sa1f
Tiamat
1
5
3
0.5
W
Hachiman
iiExposedYou
Hachiman
7
0
3
8.5
L
2
7
1
0.36
W
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,598
Damage
30,305
39,087
Taken
39,177
10,973
Mitigated
24,603
4,642
Healing
12,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AvoidZay
Kukulkan
3,845
153
0
151
5,415
2,369
582
0
5,415
40,557
0
W
Mulan
Bluntz1z
Mulan
15,490
3,098
0
6,368
11,257
6,967
141
1,059
10,198
0
63,488
L
6,912
4,038
0
0
7,676
2,419
622
1,212
6,464
0
30,059
W
Bellona
3,264
273
0
2,007
9,808
6,558
559
862
8,946
0
28,717
L
1,805
278
0
495
4,409
911
470
532
3,877
0
13,462
L
2,097
792
0
332
7,800
1,896
0
1,844
5,956
0
7,726
L
Tiamat
brg-sa1f
Tiamat
4,220
425
0
2,463
9,809
3,281
0
1,285
8,524
22,315
0
W
Hachiman
iiExposedYou
Hachiman
6,324
3,143
0
3,126
6,178
1,901
2,366
607
5,571
0
54,322
L
1,564
360
0
1,352
9,393
2,466
0
354
9,039
0
16,061
W
1,382
387
577
11
6,519
6,808
1,277
1,758
4,761
13,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,138
Gold Earned
40,053
169
Minions Killed
365
0
Camps Cleared
0
1,005,888
Distance Traveled
1,236,001
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,638
546
85
6
0
243,557
2
W
Mulan
9,965
712
97
7
0
319,043
0
L
Hou Yi
6,982
499
64
5
0
220,538
0
W
Bellona
7,166
512
61
4
0
240,715
0
L
Neith
5,667
405
22
2
0
102,164
0
L
Thor
4,927
352
14
1
0
203,399
0
L
Tiamat
6,417
458
33
2
0
229,207
0
W
Hachiman
8,443
603
92
7
0
224,747
3
L
Da Ji
6,145
439
36
3
0
250,580
0
W
Yemoja
6,841
489
30
2
0
207,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role