Player Matchup

Agni
Agni
BerryBerserker92
Agni
Level 18
God Stats
1W - 5L
1,369 SR
Queue Stats
93W - 115L
1,419 Elo+
Solo
Achilles
Achilles
Mirabilix
Achilles
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,534 Elo+
Solo
Odin
Odin
OpusX
Odin
Level 26
God Stats
1W - 2L
1,510 SR
Queue Stats
4W - 8L
1,364 Elo+
Solo
Team Averages
Level 35
1,460 SR
1,439 Elo+

VS

Team Averages
Level 102
1,543 SR
1,498 Elo+
Cerberus
Cerberus
CaptainFishy69
Cerberus
Level 46
God Stats
35W - 47L
1,514 SR
Queue Stats
125W - 142L
1,380 Elo+
Solo
Cernunnos
Cernunnos
Knightflare
Cernunnos
Level 155
God Stats
3W - 2L
1,887 SR
Queue Stats
100W - 116L
1,588 Elo+
Solo
Tiamat
Tiamat
iR1alld
Tiamat
Level 104
God Stats
1W - 1L
1,227 SR
Queue Stats
11W - 8L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 3
7,087
644
7,854
7,007
1,533
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
Mirabilix
Achilles
11
5 / 2 / 1
7,771
706
9,980
10,315
8,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Odin
OpusX
Odin
10
0 / 3 / 5
6,665
606
4,578
8,188
4,819
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
5 / 3 / 3
8,501
773
5,867
11,438
9,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
Knightflare
Cernunnos
12
3 / 3 / 4
7,942
722
7,602
10,408
4,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
iR1alld
Tiamat
12
1 / 1 / 7
7,735
703
6,886
5,996
3,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
23
7
Kills
9
9
Deaths
7
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
W
Cerberus
5
3
3
2.17
W
Cernunnos
Knightflare
Cernunnos
3
3
4
1.67
L
Achilles
Mirabilix
Achilles
5
2
1
2.75
L
Odin
OpusX
Odin
0
3
5
0.83
W
Tiamat
iR1alld
Tiamat
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,412
Damage
20,355
25,510
Taken
27,842
14,792
Mitigated
16,785
3,017
Healing
9,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,854
503
0
38
7,007
1,533
70
4,174
2,833
26,057
0
W
Cerberus
5,867
446
0
3,517
11,438
9,595
0
4,324
6,826
23,379
0
W
Cernunnos
Knightflare
Cernunnos
7,602
3,295
0
4,134
10,408
4,121
548
2,239
7,829
0
31,942
L
Achilles
Mirabilix
Achilles
9,980
1,805
0
1,995
10,315
8,440
0
3,845
6,470
0
25,075
L
Odin
OpusX
Odin
4,578
579
0
984
8,188
4,819
0
4,734
3,454
109
14,695
W
Tiamat
iR1alld
Tiamat
6,886
108
923
1,374
5,996
3,069
342
1,382
4,373
25,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,523
Gold Earned
24,178
93
Minions Killed
163
0
Camps Cleared
0
581,571
Distance Traveled
580,110
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,087
644
40
4
0
172,031
1
W
Cerberus
8,501
773
56
5
0
190,960
5
W
Cernunnos
7,942
722
68
6
0
178,271
1
L
Achilles
7,771
706
29
3
0
217,705
4
L
Odin
6,665
606
24
2
0
191,835
4
W
Tiamat
7,735
703
39
4
0
210,879
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role