Player Matchup

Sol
Sol
 
Sol
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
 
Ares
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
BifrostBandit
Sun Wukong
Level 102
God Stats
5W - 4L
1,361 SR
Queue Stats
284W - 205L
1,625 Elo+
Party 1
Ganesha
Ganesha
Chiefmanypipes
Ganesha
Level 21
God Stats
7W - 4L
1,515 SR
Queue Stats
164W - 137L
1,501 Elo+
Party 1
Scylla
Scylla
Petrey
Scylla
Level 129
God Stats
10W - 1L
1,837 SR
Queue Stats
379W - 289L
1,594 Elo+
Party 1
Team Averages
Level 92
1,543 SR
1,544 Elo+

VS

Team Averages
Level 104
1,375 SR
1,339 Elo+
Morgan Le Fay
Morgan Le Fay
Be11ic
Morgan Le Fay
Level 17
God Stats
0W - 1L
1,727 SR
Queue Stats
1W - 6L
1,147 Elo+
Party 2
Bastet
Bastet
BluBuzzer
Bastet
Level 160
God Stats
3W - 7L
1,257 SR
Queue Stats
424W - 423L
1,456 Elo+
Solo
Cthulhu
Cthulhu
OHF3ND
Cthulhu
Level 95
God Stats
5W - 8L
1,049 SR
Queue Stats
689W - 719L
1,382 Elo+
Solo
Baba Yaga
Baba Yaga
TinieMunch
Baba Yaga
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,241 Elo+
Party 2
Ullr
Ullr
wonkaz
Ullr
Level 129
God Stats
2W - 6L
1,340 SR
Queue Stats
846W - 913L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
8 / 1 / 13
9,453
945
8,975
8,727
4,160
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
 
Ares
15
4 / 2 / 22
9,206
921
9,263
13,547
12,801
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
BifrostBandit
Sun Wukong
16
9 / 1 / 16
9,409
941
13,855
14,043
15,369
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 1 / 25
8,958
896
3,083
10,808
9,732
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Scylla
Petrey
Scylla
16
9 / 2 / 12
9,746
975
11,041
8,425
3,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Be11ic
Morgan Le Fay
14
2 / 7 / 4
8,155
816
10,410
10,500
4,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
BluBuzzer
Bastet
9
1 / 7 / 2
6,598
660
6,152
7,891
2,793
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
OHF3ND
Cthulhu
14
2 / 5 / 3
7,589
759
11,067
11,995
15,587
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baba Yaga
TinieMunch
Baba Yaga
14
2 / 5 / 3
7,762
776
11,226
10,095
4,552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ullr
wonkaz
Ullr
12
0 / 6 / 3
6,581
658
3,279
10,058
3,930
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
22
30
Kills
7
7
Deaths
30
88
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
1
13
14.5
W
Ares
 
Ares
4
2
22
7.5
L
Morgan Le Fay
Be11ic
Morgan Le Fay
2
7
4
0.57
W
Sun Wukong
BifrostBandit
Sun Wukong
9
1
16
17
L
Bastet
BluBuzzer
Bastet
1
7
2
0.29
W
0
1
25
12.5
L
Cthulhu
OHF3ND
Cthulhu
2
5
3
0.7
W
Scylla
Petrey
Scylla
9
2
12
7.5
L
Baba Yaga
TinieMunch
Baba Yaga
2
5
3
0.7
L
Ullr
wonkaz
Ullr
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,217
Damage
42,134
55,550
Taken
50,539
45,927
Mitigated
31,296
20,583
Healing
9,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,975
3,329
2,697
3,644
8,727
4,160
1,839
5,858
2,869
23,220
0
W
Ares
 
Ares
9,263
360
328
496
13,547
12,801
116
7,417
6,130
11,754
0
L
Morgan Le Fay
Be11ic
Morgan Le Fay
10,410
533
0
873
10,500
4,434
0
7,742
2,758
27,166
0
W
Sun Wukong
BifrostBandit
Sun Wukong
13,855
1,722
2,018
3,795
14,043
15,369
442
8,582
5,461
0
27,240
L
Bastet
BluBuzzer
Bastet
6,152
1,814
852
269
7,891
2,793
0
4,364
3,527
0
8,306
W
3,083
270
1,088
2,948
10,808
9,732
1,445
4,359
6,449
5,486
0
L
Cthulhu
OHF3ND
Cthulhu
11,067
306
1,081
789
11,995
15,587
0
8,507
3,488
16,214
0
W
Scylla
Petrey
Scylla
11,041
868
1,642
1,927
8,425
3,865
1,106
6,487
1,938
27,949
0
L
Baba Yaga
TinieMunch
Baba Yaga
11,226
993
535
2,615
10,095
4,552
36
5,706
4,389
23,071
0
L
Ullr
wonkaz
Ullr
3,279
1,382
538
1,816
10,058
3,930
0
6,043
4,015
0
5,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,772
Gold Earned
36,685
103
Minions Killed
83
0
Camps Cleared
0
1,095,260
Distance Traveled
816,001
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,453
945
34
3
0
207,523
2
W
Ares
9,206
921
5
1
0
233,450
0
L
Morgan Le Fay
8,155
816
32
3
0
161,817
0
W
Sun Wukong
9,409
941
18
2
0
219,465
1
L
Bastet
6,598
660
7
1
0
145,006
1
W
Ganesha
8,958
896
0
0
0
217,902
3
L
Cthulhu
7,589
759
15
2
0
174,057
0
W
Scylla
9,746
975
46
5
0
216,920
2
L
Baba Yaga
7,762
776
24
2
0
186,164
0
L
Ullr
6,581
658
5
1
0
148,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role