Player Matchup

Nox
Nox
Batmanismyalias
Nox
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 79L
1,358 Elo+
Solo
Thanatos
Thanatos
PROJECTMYYNttv
Thanatos
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 1
Ymir
Ymir
XJUSTREY
Ymir
Level 27
God Stats
4W - 3L
1,854 SR
Queue Stats
27W - 31L
1,548 Elo+
Party 1
Sol
Sol
o0limonad0o
Sol
Level 17
God Stats
8W - 3L
1,706 SR
Queue Stats
16W - 26L
1,284 Elo+
Solo
Bellona
Bellona
pyriteSuspect
Bellona
Level 3
God Stats
4W - 0L
1,500 SR
Queue Stats
26W - 28L
1,500 Elo+
Solo
Team Averages
Level 16
1,612 SR
1,438 Elo+

VS

Team Averages
Level 39
1,456 SR
1,340 Elo+
Ares
Ares
Aipupu
Ares
Level 4
God Stats
0W - 1L
1,442 SR
Queue Stats
0W - 3L
1,232 Elo+
Party 2
Nemesis
Nemesis
GaloMacaco
Nemesis
Level 22
God Stats
22W - 29L
1,316 SR
Queue Stats
39W - 53L
1,239 Elo+
Solo
Xbalanque
Xbalanque
LuisitoNG
Xbalanque
Level 27
God Stats
0W - 2L
1,377 SR
Queue Stats
5W - 11L
1,372 Elo+
Solo
Nu Wa
Nu Wa
NotoriousLegend
Nu Wa
Level 127
God Stats
6W - 11L
1,554 SR
Queue Stats
232W - 259L
1,504 Elo+
Party 2
Heimdallr
Heimdallr
zavvv
Heimdallr
Level 15
God Stats
3W - 4L
1,590 SR
Queue Stats
11W - 13L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 16
10,134
507
4,816
8,177
2,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
20
26 / 3 / 7
14,332
717
26,714
18,749
8,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ymir
14
4 / 1 / 12
10,759
538
5,303
13,472
15,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
2 / 1 / 11
10,999
550
8,074
8,970
3,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
17
8 / 3 / 10
11,562
578
14,059
16,029
15,127
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Aipupu
Ares
12
1 / 10 / 6
8,410
421
4,651
18,789
13,517
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
GaloMacaco
Nemesis
13
3 / 9 / 2
9,025
451
5,914
18,901
5,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Xbalanque
LuisitoNG
Xbalanque
13
0 / 8 / 3
8,367
418
3,006
13,818
3,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
6 / 7 / 2
10,997
550
18,501
15,535
4,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
zavvv
Heimdallr
12
0 / 10 / 2
7,966
398
3,481
14,528
4,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
25
43
Kills
10
10
Deaths
44
56
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ares
Aipupu
Ares
1
10
6
0.4
W
3
2
16
5.5
L
Nemesis
GaloMacaco
Nemesis
3
9
2
0.44
L
Xbalanque
LuisitoNG
Xbalanque
0
8
3
0.19
L
6
7
2
1
W
Thanatos
26
3
7
9.83
W
Ymir
4
1
12
10
W
2
1
11
7.5
W
Bellona
8
3
10
4.33
L
Heimdallr
zavvv
Heimdallr
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,966
Damage
35,553
65,397
Taken
81,571
44,473
Mitigated
31,332
31,328
Healing
7,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Aipupu
Ares
4,651
460
0
582
18,789
13,517
286
5,774
12,879
23,883
0
W
4,816
1,160
425
2,598
8,177
2,644
1,838
4,773
3,106
34,907
0
L
Nemesis
GaloMacaco
Nemesis
5,914
3,719
0
2,515
18,901
5,276
33
2,325
16,576
0
37,804
L
Xbalanque
LuisitoNG
Xbalanque
3,006
1,394
0
2,308
13,818
3,635
1,040
1,609
12,209
0
55,585
L
18,501
2,417
176
1,491
15,535
4,758
140
4,905
10,579
66,465
0
W
Thanatos
26,714
8,678
0
19,548
18,749
8,056
2,120
5,199
13,196
0
104,917
W
Ymir
5,303
917
0
816
13,472
15,477
813
4,304
8,899
39,316
0
W
8,074
2,461
0
5,060
8,970
3,169
3,633
4,410
4,356
68,036
7,843
W
Bellona
14,059
3,816
0
2,881
16,029
15,127
737
3,145
12,688
13,093
57,816
L
Heimdallr
zavvv
Heimdallr
3,481
1,350
0
0
14,528
4,146
231
5,295
9,233
0
31,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,786
Gold Earned
44,765
481
Minions Killed
376
0
Camps Cleared
0
1,977,907
Distance Traveled
1,697,831
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,410
421
28
1
0
350,651
0
W
Nox
10,134
507
56
3
0
378,730
3
L
Nemesis
9,025
451
71
4
0
365,834
2
L
Xbalanque
8,367
418
95
5
0
332,542
2
L
Nu Wa
10,997
550
109
5
0
323,097
0
W
Thanatos
14,332
717
136
7
0
441,187
1
W
Ymir
10,759
538
51
3
0
390,266
1
W
Sol
10,999
550
128
6
0
383,858
5
W
Bellona
11,562
578
110
6
0
383,866
3
L
Heimdallr
7,966
398
73
4
0
325,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role