Player Matchup

Sol
Sol
Ghostislityo
Sol
Level 145
God Stats
1W - 0L
1,788 SR
Queue Stats
54W - 22L
1,771 Elo+
Party 1
Ne Zha
Ne Zha
Glacemon
Ne Zha
Level 122
God Stats
5W - 1L
1,901 SR
Queue Stats
44W - 16L
1,789 Elo+
Party 1
Set
Set
Weеb
Set
Level 135
God Stats
1W - 1L
1,634 SR
Queue Stats
48W - 19L
1,754 Elo+
Party 1
Chang'e
Chang'e
blargcoster
Chang'e
Level 84
God Stats
2W - 0L
1,404 SR
Queue Stats
17W - 8L
1,689 Elo+
Party 1
Team Averages
Level 122
1,682 SR
1,751 Elo+

VS

Team Averages
Level 142
1,560 SR
1,509 Elo+
Ah Puch
Ah Puch
KingSmallDong
Ah Puch
Level 124
God Stats
3W - 5L
1,617 SR
Queue Stats
28W - 43L
1,430 Elo+
Solo
Tiamat
Tiamat
McZillyBam
Tiamat
Level 154
God Stats
2W - 1L
1,746 SR
Queue Stats
33W - 30L
1,511 Elo+
Solo
Fenrir
Fenrir
SpectR Magics
Fenrir
Level 128
God Stats
5W - 4L
1,647 SR
Queue Stats
141W - 144L
1,545 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
maoraysamaa
Ah Muzen Cab
Level 160
God Stats
0W - 3L
1,232 SR
Queue Stats
151W - 192L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 4
10,483
953
9,365
7,764
3,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
Glacemon
Ne Zha
14
2 / 4 / 8
8,948
813
8,742
8,547
3,599
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Set
Weеb
Set
14
6 / 3 / 3
9,265
842
8,925
10,875
5,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
blargcoster
Chang'e
15
1 / 2 / 9
9,114
829
4,835
5,730
2,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
14
2 / 5 / 4
8,406
764
7,532
9,312
3,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
McZillyBam
Tiamat
14
1 / 5 / 5
8,238
749
4,621
9,327
5,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 3 / 5
8,888
808
7,852
10,925
10,665
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
maoraysamaa
Ah Muzen Cab
15
4 / 4 / 3
8,691
790
6,238
8,102
2,500
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
27
17
Kills
10
10
Deaths
17
24
Assists
17
Player
Kills
Deaths
Assists
KDA
W
8
1
4
10
W
Ne Zha
Glacemon
Ne Zha
2
4
8
1.5
L
Ah Puch
2
5
4
0.8
L
Tiamat
McZillyBam
Tiamat
1
5
5
0.7
L
3
3
5
1.83
W
Set
Weеb
Set
6
3
3
2.5
W
Chang'e
blargcoster
Chang'e
1
2
9
2.75
L
Ah Muzen Cab
maoraysamaa
Ah Muzen Cab
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,867
Damage
26,243
32,916
Taken
37,666
13,986
Mitigated
22,118
11,925
Healing
6,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,365
3,447
0
4,763
7,764
3,121
2,702
2,205
5,559
40,699
3,303
W
Ne Zha
Glacemon
Ne Zha
8,742
2,955
0
1,886
8,547
3,599
1,214
2,161
6,386
0
29,716
L
Ah Puch
7,532
344
0
2,647
9,312
3,480
509
2,171
7,141
28,976
0
L
Tiamat
McZillyBam
Tiamat
4,621
399
112
1,466
9,327
5,473
501
4,087
5,240
21,329
0
L
7,852
1,007
0
449
10,925
10,665
88
4,533
6,392
0
22,272
W
Set
Weеb
Set
8,925
4,840
0
1,287
10,875
5,174
552
4,706
6,169
0
25,780
W
Chang'e
blargcoster
Chang'e
4,835
529
1,699
2,290
5,730
2,092
613
3,564
2,166
19,955
0
L
Ah Muzen Cab
maoraysamaa
Ah Muzen Cab
6,238
1,465
0
1,979
8,102
2,500
55
3,213
4,889
0
30,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,810
Gold Earned
34,223
213
Minions Killed
178
10
Camps Cleared
10
878,796
Distance Traveled
763,989
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,483
953
85
8
4
222,398
1
W
Ne Zha
8,948
813
41
4
2
213,177
1
L
Ah Puch
8,406
764
47
4
3
173,249
4
L
Tiamat
8,238
749
43
4
1
173,178
0
L
Fenrir
8,888
808
29
3
3
220,410
1
W
Set
9,265
842
42
4
3
225,790
0
W
Chang'e
9,114
829
45
4
1
217,431
3
L
Ah Muzen Cab
8,691
790
59
5
3
197,152
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role