Player Matchup

Bacchus
Bacchus
AlphaSalmon23
Bacchus
Level 85
God Stats
4W - 4L
1,524 SR
Queue Stats
132W - 107L
1,542 Elo+
Party 3
Anubis
Anubis
CHI_LEE_OON
Anubis
Level 158
God Stats
1W - 4L
1,305 SR
Queue Stats
332W - 246L
1,577 Elo+
Party 3
Geb
Geb
Knight Dantz
Geb
Level 104
God Stats
1W - 3L
1,293 SR
Queue Stats
198W - 197L
1,424 Elo+
Party 1
Bastet
Bastet
NeedsNoIntro
Bastet
Level 145
God Stats
3W - 2L
1,455 SR
Queue Stats
128W - 81L
1,557 Elo+
Party 3
Medusa
Medusa
iArchie UwU
Medusa
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 172L
1,432 Elo+
Party 1
Team Averages
Level 110
1,416 SR
1,506 Elo+

VS

Team Averages
Level 92
1,464 SR
1,433 Elo+
He Bo
He Bo
BIgJams
He Bo
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
I iWobble I
Zhong Kui
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,230 Elo+
Party 2
Thoth
Thoth
R3kT Styke
Thoth
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tiamat
Tiamat
lilrodneyssun
Tiamat
Level 108
God Stats
2W - 5L
1,322 SR
Queue Stats
219W - 204L
1,504 Elo+
Solo
Ganesha
Ganesha
rized123k2
Ganesha
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
242W - 254L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
19
5 / 2 / 30
11,487
821
11,426
11,052
15,300
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
19
11 / 4 / 14
11,802
843
18,450
13,531
8,391
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
4 / 2 / 26
11,955
854
9,345
24,962
34,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
20
19 / 2 / 14
13,258
947
23,189
12,877
6,417
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
16
2 / 5 / 12
10,159
726
14,697
11,909
5,434
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
BIgJams
He Bo
15
1 / 11 / 7
8,573
612
6,679
13,148
3,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
I iWobble I
Zhong Kui
17
7 / 8 / 3
10,177
727
13,232
16,533
11,570
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
15
0 / 7 / 4
8,425
602
6,144
9,642
3,256
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 9 / 7
9,504
679
13,806
17,601
10,080
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
rized123k2
Ganesha
17
1 / 6 / 9
9,476
677
11,848
26,393
23,751
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
44
41
Kills
14
15
Deaths
41
96
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bacchus
5
2
30
10
L
He Bo
BIgJams
He Bo
1
11
7
0.41
W
Anubis
11
4
14
4.5
L
Zhong Kui
I iWobble I
Zhong Kui
7
8
3
1.06
W
4
2
26
8.5
W
Bastet
19
2
14
13
L
Thoth
0
7
4
0.29
W
Medusa
2
5
12
1.6
L
5
9
7
0.94
L
Ganesha
rized123k2
Ganesha
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,107
Damage
51,709
74,331
Taken
83,317
69,662
Mitigated
52,462
31,505
Healing
17,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
11,426
783
2,776
2,521
11,052
15,300
862
6,519
4,533
21,648
0
L
He Bo
BIgJams
He Bo
6,679
78
822
859
13,148
3,805
0
8,755
4,393
11,980
0
W
Anubis
18,450
504
1,290
5,929
13,531
8,391
835
12,025
1,506
39,912
0
L
Zhong Kui
I iWobble I
Zhong Kui
13,232
1,199
543
3,551
16,533
11,570
0
6,925
9,608
24,195
0
W
9,345
1,201
1,392
8,587
24,962
34,120
749
14,051
10,911
19,622
0
W
Bastet
23,189
6,167
2,041
1,757
12,877
6,417
925
8,831
4,046
0
34,217
L
Thoth
6,144
352
0
518
9,642
3,256
0
4,131
5,511
20,650
0
W
Medusa
14,697
6,873
2,682
2,530
11,909
5,434
1,475
10,283
1,626
0
32,028
L
13,806
575
553
3,227
17,601
10,080
0
7,850
9,751
21,712
0
L
Ganesha
rized123k2
Ganesha
11,848
670
12
6,999
26,393
23,751
0
11,560
14,833
24,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,661
Gold Earned
46,155
139
Minions Killed
118
0
Camps Cleared
0
1,387,544
Distance Traveled
1,043,644
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,487
821
11
1
0
292,326
2
L
He Bo
8,573
612
16
1
0
205,170
3
W
Anubis
11,802
843
44
3
0
217,895
0
L
Zhong Kui
10,177
727
36
3
0
183,053
0
W
Geb
11,955
854
9
1
0
298,213
1
W
Bastet
13,258
947
35
3
0
324,289
1
L
Thoth
8,425
602
39
3
0
226,611
0
W
Medusa
10,159
726
40
3
0
254,821
0
L
Tiamat
9,504
679
25
2
0
206,545
0
L
Ganesha
9,476
677
2
0
0
222,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role