Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
STILLichimiya
Nemesis
Level 16
God Stats
2W - 4L
1,336 SR
Queue Stats
5W - 12L
1,271 Elo+
Party 1
Ymir
Ymir
SoSexyYouHateMe
Ymir
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Zeus
Zeus
buddyguyfawk
Zeus
Level 16
God Stats
2W - 2L
1,424 SR
Queue Stats
20W - 24L
1,279 Elo+
Party 1
Artemis
Artemis
iChinese604
Artemis
Level 16
God Stats
9W - 9L
1,474 SR
Queue Stats
15W - 15L
1,412 Elo+
Party 1
Team Averages
Level 16
1,447 SR
1,392 Elo+

VS

Team Averages
Level 13
1,555 SR
1,333 Elo+
Cabrakan
Cabrakan
AlphaPurgis
Cabrakan
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,406 Elo+
Party 2
Jing Wei
Jing Wei
ElementalistLux
Jing Wei
Level 20
God Stats
4W - 2L
1,495 SR
Queue Stats
7W - 7L
1,338 Elo+
Party 2
Olorun
Olorun
GyroZeppeli27
Olorun
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 17L
1,335 Elo+
Solo
Izanami
Izanami
SuperSaukee
Izanami
Level 15
God Stats
1W - 1L
1,851 SR
Queue Stats
2W - 4L
1,248 Elo+
Solo
Cu Chulainn
Cu Chulainn
silvidor1
Cu Chulainn
Level 10
God Stats
3W - 1L
1,428 SR
Queue Stats
5W - 6L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
13
5 / 5 / 4
8,235
515
12,254
11,687
4,273
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
12
4 / 3 / 4
7,822
489
3,425
10,756
3,540
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
4 / 6 / 3
7,717
482
4,707
11,287
7,256
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

11
0 / 6 / 7
7,157
447
9,678
9,456
2,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
iChinese604
Artemis
12
2 / 6 / 3
7,430
464
8,500
11,192
3,611
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AlphaPurgis
Cabrakan
11
0 / 5 / 11
7,077
442
4,321
13,391
10,928
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
15
13 / 1 / 3
9,948
622
12,291
8,399
2,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

15
2 / 4 / 11
9,260
579
7,704
9,732
4,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
SuperSaukee
Izanami
18
8 / 2 / 2
10,877
680
10,156
12,321
4,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
silvidor1
Cu Chulainn
13
1 / 3 / 10
7,986
499
4,398
11,648
8,442
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
61
15
Kills
24
26
Deaths
15
21
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
5
5
4
1.4
W
Cabrakan
AlphaPurgis
Cabrakan
0
5
11
1.1
W
Jing Wei
13
1
3
14.5
W
2
4
11
1.88
L
Nemesis
4
3
4
2
L
4
6
3
0.92
W
Izanami
SuperSaukee
Izanami
8
2
2
4.5
L
0
6
7
0.58
L
Artemis
iChinese604
Artemis
2
6
3
0.58
W
Cu Chulainn
silvidor1
Cu Chulainn
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,564
Damage
38,870
54,378
Taken
55,491
21,456
Mitigated
31,182
11,544
Healing
10,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
12,254
7,958
0
4,389
11,687
4,273
192
3,024
8,663
0
42,650
W
Cabrakan
AlphaPurgis
Cabrakan
4,321
452
150
385
13,391
10,928
646
4,220
9,071
11,613
0
W
Jing Wei
12,291
8,624
0
2,799
8,399
2,906
2,626
1,561
6,760
0
40,341
W
7,704
4,358
117
2,094
9,732
4,177
2,836
3,087
6,303
46,267
3,674
L
Nemesis
3,425
939
0
2,530
10,756
3,540
0
2,567
8,143
0
32,316
L
4,707
1,312
0
995
11,287
7,256
145
2,050
9,021
15,649
0
W
Izanami
SuperSaukee
Izanami
10,156
7,500
0
3,674
12,321
4,729
0
1,145
11,004
0
99,891
L
9,678
1,503
0
1,405
9,456
2,776
0
3,540
5,826
26,579
0
L
Artemis
iChinese604
Artemis
8,500
3,591
0
2,225
11,192
3,611
1,026
952
10,115
0
40,624
W
Cu Chulainn
silvidor1
Cu Chulainn
4,398
987
0
1,498
11,648
8,442
267
3,530
7,968
3,768
23,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,361
Gold Earned
45,148
269
Minions Killed
425
0
Camps Cleared
0
1,398,073
Distance Traveled
1,441,349
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,235
515
66
4
0
274,568
1
W
Cabrakan
7,077
442
25
2
0
254,311
1
W
Jing Wei
9,948
622
61
4
0
316,531
1
W
Olorun
9,260
579
113
7
0
258,341
0
L
Nemesis
7,822
489
57
4
0
312,666
1
L
Ymir
7,717
482
15
1
0
311,749
1
W
Izanami
10,877
680
173
11
0
316,312
0
L
Zeus
7,157
447
67
4
0
256,037
1
L
Artemis
7,430
464
64
4
0
243,053
0
W
Cu Chulainn
7,986
499
53
3
0
295,854
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role