Player Matchup

Bellona
Bellona
ACJCLIGHTNING
Bellona
Level 101
God Stats
128W - 109L
1,657 SR
Queue Stats
206W - 192L
1,636 Elo+
Solo
Athena
Athena
ArashyNole
Athena
Level 154
God Stats
5W - 0L
1,906 SR
Queue Stats
434W - 423L
1,581 Elo+
Solo
Anhur
Anhur
BadLook
Anhur
Level 125
God Stats
1W - 1L
1,349 SR
Queue Stats
110W - 111L
1,582 Elo+
Party 1
Raijin
Raijin
TheTrickstxr
Raijin
Level 134
God Stats
6W - 1L
1,861 SR
Queue Stats
210W - 157L
1,624 Elo+
Party 1
Loki
Loki
TheYoungJoey
Loki
Level 120
God Stats
10W - 5L
1,510 SR
Queue Stats
393W - 344L
1,587 Elo+
Party 1
Team Averages
Level 127
1,657 SR
1,602 Elo+

VS

Team Averages
Level 131
1,634 SR
1,613 Elo+
Medusa
Medusa
Epsilon0001
Medusa
Level 108
God Stats
27W - 34L
1,447 SR
Queue Stats
346W - 359L
1,515 Elo+
Solo
Bakasura
Bakasura
Furler
Bakasura
Level 159
God Stats
2W - 4L
1,607 SR
Queue Stats
345W - 324L
1,616 Elo+
Solo
Ymir
Ymir
Jadron
Ymir
Level 144
God Stats
8W - 7L
1,609 SR
Queue Stats
420W - 372L
1,653 Elo+
Party 2
Cerberus
Cerberus
SoloDifferential
Cerberus
Level 122
God Stats
6W - 3L
1,812 SR
Queue Stats
477W - 422L
1,670 Elo+
Party 2
Chronos
Chronos
šoulja
Chronos
Level 122
God Stats
7W - 2L
1,695 SR
Queue Stats
128W - 135L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
7
1 / 0 / 0
4,397
733
1,472
3,647
1,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
ArashyNole
Athena
6
1 / 0 / 0
3,618
603
220
2,862
838
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
BadLook
Anhur
7
0 / 0 / 0
3,811
635
196
1,057
235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
7
0 / 0 / 0
4,118
686
1,022
980
272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

6
0 / 0 / 1
3,814
636
2,502
2,759
560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
6
0 / 0 / 0
3,435
573
164
1,822
397
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bakasura
Furler
Bakasura
6
0 / 2 / 0
3,609
602
786
5,295
1,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ymir
Jadron
Ymir
1
0 / 0 / 0
2,598
433
0
0
0
7
0 / 0 / 0
3,896
649
1,961
3,137
1,436
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
šoulja
Chronos
7
0 / 0 / 0
3,703
617
470
3,301
998
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
2
Kills
0
0
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
1
0
0
1
W
Athena
ArashyNole
Athena
1
0
0
1
W
Anhur
BadLook
Anhur
0
0
0
0
L
Medusa
0
0
0
0
L
Bakasura
Furler
Bakasura
0
2
0
0
L
Ymir
Jadron
Ymir
0
0
0
0
L
0
0
0
0
W
Raijin
0
0
0
0
W
0
0
1
0.5
L
Chronos
šoulja
Chronos
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,412
Damage
3,381
11,305
Taken
13,555
3,414
Mitigated
4,038
4,214
Healing
6,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
1,472
690
0
1,911
3,647
1,509
49
1,961
1,611
0
20,522
W
Athena
ArashyNole
Athena
220
84
0
730
2,862
838
0
0
2,862
11,094
0
W
Anhur
BadLook
Anhur
196
196
0
668
1,057
235
0
0
1,057
0
19,778
L
Medusa
164
0
0
770
1,822
397
0
124
1,698
0
14,825
L
Bakasura
Furler
Bakasura
786
651
0
2,329
5,295
1,207
0
84
5,211
0
9,736
L
Ymir
Jadron
Ymir
0
0
0
0
0
0
0
0
0
0
0
L
1,961
82
0
2,308
3,137
1,436
0
0
3,137
19,790
0
W
Raijin
1,022
98
0
470
980
272
0
470
510
23,032
0
W
2,502
1,423
0
435
2,759
560
0
0
2,699
0
19,397
L
Chronos
šoulja
Chronos
470
61
0
1,209
3,301
998
0
970
2,267
18,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,758
Gold Earned
17,241
211
Minions Killed
165
0
Camps Cleared
0
554,424
Distance Traveled
420,477
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
4,397
733
52
9
0
109,889
2
W
Athena
3,618
603
23
4
0
103,146
1
W
Anhur
3,811
635
39
7
0
98,979
1
L
Medusa
3,435
573
28
5
0
96,276
2
L
Bakasura
3,609
602
40
7
0
116,333
0
L
Ymir
2,598
433
0
0
0
0
0
L
Cerberus
3,896
649
54
9
0
104,863
1
W
Raijin
4,118
686
51
9
0
116,384
0
W
Loki
3,814
636
46
8
0
126,026
1
L
Chronos
3,703
617
43
7
0
103,005
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role