Player Matchup

Scylla
Scylla
CarterPC
Scylla
Level 123
God Stats
14W - 7L
1,559 SR
Queue Stats
26W - 21L
1,488 Elo+
Party 3
Ra
Ra
Friedspeech
Ra
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 11L
1,582 Elo+
Party 3
Bellona
Bellona
JimmyR5506
Bellona
Level 4
God Stats
5W - 2L
1,500 SR
Queue Stats
10W - 4L
1,635 Elo+
Party 3
Ares
Ares
LayDaPipe
Ares
Level 4
God Stats
11W - 3L
1,702 SR
Queue Stats
12W - 3L
1,635 Elo+
Party 3
Nu Wa
Nu Wa
Zn2391
Nu Wa
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 13L
1,388 Elo+
Solo
Team Averages
Level 50
1,552 SR
1,546 Elo+

VS

Team Averages
Level 28
1,347 SR
1,413 Elo+
Erlang Shen
Erlang Shen
Assassin1238
Erlang Shen
Level 102
God Stats
0W - 3L
1,091 SR
Queue Stats
73W - 79L
1,485 Elo+
Party 1
Thanatos
Thanatos
KZT101
Thanatos
Level 9
God Stats
6W - 13L
1,365 SR
Queue Stats
11W - 21L
1,258 Elo+
Party 2
Tiamat
Tiamat
Lycarknow
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,518 Elo+
Solo
Kumbhakarna
Kumbhakarna
UtherLite
Kumbhakarna
Level 18
God Stats
2W - 4L
1,517 SR
Queue Stats
28W - 41L
1,377 Elo+
Party 2
Ao Kuang
Ao Kuang
Vulgariti
Ao Kuang
Level 7
God Stats
4W - 6L
1,264 SR
Queue Stats
15W - 13L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CarterPC
Scylla
20
31 / 1 / 10
16,123
1,612
44,725
11,952
4,130
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
6 / 0 / 25
11,475
1,148
16,805
4,232
1,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
JimmyR5506
Bellona
18
1 / 4 / 25
10,001
1,000
8,877
11,974
7,751
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ares
18
4 / 4 / 25
10,837
1,084
8,424
11,064
12,975
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
Zn2391
Nu Wa
19
3 / 4 / 31
11,389
1,139
13,765
11,096
4,490
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

255

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Assassin1238
Erlang Shen
16
2 / 11 / 8
9,509
951
15,952
24,841
11,362
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
KZT101
Thanatos
16
2 / 9 / 6
9,963
996
6,017
15,823
5,630
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
Lycarknow
Tiamat
16
1 / 9 / 8
9,925
993
8,452
16,300
7,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
UtherLite
Kumbhakarna
16
0 / 7 / 8
10,041
1,004
3,921
25,960
24,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ao Kuang
Vulgariti
Ao Kuang
16
8 / 9 / 2
11,168
1,117
10,965
17,121
5,719
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
45
45
Kills
13
13
Deaths
45
116
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Assassin1238
Erlang Shen
2
11
8
0.55
W
Scylla
CarterPC
Scylla
31
1
10
36
W
6
0
25
18.5
W
Bellona
JimmyR5506
Bellona
1
4
25
3.38
L
Thanatos
KZT101
Thanatos
2
9
6
0.56
W
Ares
4
4
25
4.13
L
Tiamat
Lycarknow
Tiamat
1
9
8
0.56
L
Kumbhakarna
UtherLite
Kumbhakarna
0
7
8
0.57
L
Ao Kuang
Vulgariti
Ao Kuang
8
9
2
1
W
Nu Wa
Zn2391
Nu Wa
3
4
31
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,596
Damage
45,307
50,318
Taken
100,045
31,056
Mitigated
54,819
10,351
Healing
8,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Assassin1238
Erlang Shen
15,952
7,483
0
822
24,841
11,362
0
20,715
4,126
0
33,121
W
Scylla
CarterPC
Scylla
44,725
7,729
0
4,659
11,952
4,130
0
4,986
6,629
68,000
0
W
16,805
1,873
1,856
1,465
4,232
1,710
0
1,501
2,731
48,598
0
W
Bellona
JimmyR5506
Bellona
8,877
3,372
0
45
11,974
7,751
0
5,855
6,119
0
15,218
L
Thanatos
KZT101
Thanatos
6,017
902
0
3,474
15,823
5,630
0
12,672
3,151
0
23,244
W
Ares
8,424
1,325
0
0
11,064
12,975
0
5,235
5,798
16,018
0
L
Tiamat
Lycarknow
Tiamat
8,452
452
0
1,296
16,300
7,277
0
14,864
1,436
33,225
0
L
Kumbhakarna
UtherLite
Kumbhakarna
3,921
207
0
1,694
25,960
24,831
0
20,335
5,625
29,292
0
L
Ao Kuang
Vulgariti
Ao Kuang
10,965
3,316
0
1,046
17,121
5,719
0
15,133
1,988
17,159
0
W
Nu Wa
Zn2391
Nu Wa
13,765
4,777
428
1,898
11,096
4,490
0
5,393
5,703
22,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,825
Gold Earned
50,606
189
Minions Killed
160
4
Camps Cleared
4
906,213
Distance Traveled
902,053
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,509
951
29
3
1
193,488
0
W
Scylla
16,123
1,612
54
5
1
199,638
0
W
Ra
11,475
1,148
82
8
0
182,886
0
W
Bellona
10,001
1,000
17
2
1
187,178
0
L
Thanatos
9,963
996
36
4
0
199,122
1
W
Ares
10,837
1,084
12
1
1
187,619
3
L
Tiamat
9,925
993
54
5
2
173,535
0
L
Kumbhakarna
10,041
1,004
39
4
0
174,327
0
L
Ao Kuang
11,168
1,117
2
0
1
161,581
0
W
Nu Wa
11,389
1,139
24
2
1
148,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role