Player Matchup

Pele
Pele
ACQ14
Pele
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,605 Elo+
Party 1
Hou Yi
Hou Yi
CelineCed
Hou Yi
Level 12
God Stats
3W - 0L
1,726 SR
Queue Stats
31W - 28L
1,548 Elo+
Solo
Bellona
Bellona
CozyPotato
Bellona
Level 27
God Stats
108W - 77L
1,648 SR
Queue Stats
108W - 81L
1,650 Elo+
Solo
Ah Puch
Ah Puch
EmmanuelAM15
Ah Puch
Level 153
God Stats
2W - 2L
1,607 SR
Queue Stats
203W - 173L
1,564 Elo+
Party 1
Ymir
Ymir
FranceSuks
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,766 Elo+
Solo
Team Averages
Level 40
1,596 SR
1,626 Elo+

VS

Team Averages
Level 23
1,669 SR
1,615 Elo+
Vulcan
Vulcan
Legaciezz
Vulcan
Level 28
God Stats
3W - 2L
1,739 SR
Queue Stats
135W - 117L
1,631 Elo+
Solo
Sylvanus
Sylvanus
ManMan5626820
Sylvanus
Level 27
God Stats
50W - 38L
1,827 SR
Queue Stats
160W - 134L
1,584 Elo+
Solo
Hercules
Hercules
VerzikVitter
Hercules
Level 28
God Stats
3W - 5L
1,518 SR
Queue Stats
309W - 284L
1,577 Elo+
Solo
Nu Wa
Nu Wa
asoyan82
Nu Wa
Level 8
God Stats
1W - 1L
1,689 SR
Queue Stats
2W - 3L
1,692 Elo+
Solo
Neith
Neith
usual_slime6
Neith
Level 25
God Stats
3W - 5L
1,571 SR
Queue Stats
70W - 58L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
ACQ14
Pele
17
9 / 4 / 4
11,273
593
10,090
15,420
5,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hou Yi
CelineCed
Hou Yi
16
6 / 3 / 4
10,411
548
7,168
14,301
4,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
CozyPotato
Bellona
19
14 / 3 / 3
12,616
664
24,658
15,426
13,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
EmmanuelAM15
Ah Puch
18
1 / 2 / 6
11,015
580
8,349
10,243
3,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 8 / 5
8,766
461
4,237
16,306
15,479
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Legaciezz
Vulcan
17
8 / 3 / 3
10,414
548
13,102
10,621
4,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
ManMan5626820
Sylvanus
14
5 / 5 / 6
9,320
491
13,075
18,505
12,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
VerzikVitter
Hercules
15
3 / 7 / 4
9,488
499
9,029
20,150
12,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
asoyan82
Nu Wa
7
1 / 9 / 3
6,347
334
1,127
9,559
3,167
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
2 / 9 / 7
8,500
447
8,353
14,169
4,990
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
42
31
Kills
19
20
Deaths
33
22
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Pele
ACQ14
Pele
9
4
4
2.75
W
Hou Yi
CelineCed
Hou Yi
6
3
4
2.67
W
Bellona
CozyPotato
Bellona
14
3
3
5.17
W
Ah Puch
EmmanuelAM15
Ah Puch
1
2
6
2
W
1
8
5
0.44
L
Vulcan
Legaciezz
Vulcan
8
3
3
3.17
L
Sylvanus
ManMan5626820
Sylvanus
5
5
6
1.6
L
Hercules
VerzikVitter
Hercules
3
7
4
0.71
L
Nu Wa
asoyan82
Nu Wa
1
9
3
0.28
L
2
9
7
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,502
Damage
44,686
71,696
Taken
73,004
43,357
Mitigated
37,714
20,304
Healing
17,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
ACQ14
Pele
10,090
2,137
0
5,400
15,420
5,660
705
5,216
10,204
0
74,294
W
Hou Yi
CelineCed
Hou Yi
7,168
4,201
0
5,587
14,301
4,907
3,430
4,317
9,984
0
67,876
W
Bellona
CozyPotato
Bellona
24,658
15,871
0
4,756
15,426
13,551
3,180
6,703
8,723
0
80,559
W
Ah Puch
EmmanuelAM15
Ah Puch
8,349
473
0
4,561
10,243
3,760
2,879
5,300
4,943
81,208
0
W
4,237
321
0
0
16,306
15,479
201
5,902
10,404
23,947
0
L
Vulcan
Legaciezz
Vulcan
13,102
2,786
0
2,233
10,621
4,154
59
3,238
7,383
68,226
0
L
Sylvanus
ManMan5626820
Sylvanus
13,075
4,513
938
7,268
18,505
12,913
763
4,296
14,209
50,341
0
L
Hercules
VerzikVitter
Hercules
9,029
3,547
0
5,770
20,150
12,490
0
1,576
18,574
0
58,417
L
Nu Wa
asoyan82
Nu Wa
1,127
537
0
0
9,559
3,167
0
1,690
7,869
6,200
0
L
8,353
3,210
0
1,513
14,169
4,990
0
1,786
12,383
0
54,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,081
Gold Earned
44,069
567
Minions Killed
431
0
Camps Cleared
0
1,780,794
Distance Traveled
1,501,015
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,273
593
121
6
0
395,455
1
W
Hou Yi
10,411
548
98
5
0
332,185
6
W
Bellona
12,616
664
134
7
0
395,065
0
W
Ah Puch
11,015
580
170
9
0
354,079
0
W
Ymir
8,766
461
44
2
0
304,010
0
L
Vulcan
10,414
548
132
7
0
369,852
1
L
Sylvanus
9,320
491
90
5
0
287,353
0
L
Hercules
9,488
499
125
7
0
326,189
1
L
Nu Wa
6,347
334
4
0
0
207,685
0
L
Neith
8,500
447
80
4
0
309,936
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role