Player Matchup

Danzaburou
Danzaburou
ATEMAGOT
Danzaburou
Level 24
God Stats
4W - 2L
1,644 SR
Queue Stats
74W - 67L
1,534 Elo+
Solo
Susano
Susano
KingslayerKeta
Susano
Level 8
God Stats
2W - 0L
1,496 SR
Queue Stats
5W - 4L
1,382 Elo+
Solo
Odin
Odin
Ser Daemon7527
Odin
Level 25
God Stats
5W - 3L
1,500 SR
Queue Stats
111W - 107L
1,517 Elo+
Solo
Cthulhu
Cthulhu
SwayZonGawd
Cthulhu
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
51W - 60L
1,363 Elo+
Solo
Olorun
Olorun
prince_centurion
Olorun
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 123L
1,422 Elo+
Solo
Team Averages
Level 19
1,528 SR
1,443 Elo+

VS

Team Averages
Level 14
1,518 SR
1,366 Elo+
Jing Wei
Jing Wei
CarlossaidMA
Jing Wei
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
384W - 378L
1,325 Elo+
Party 2
Artemis
Artemis
LockserJuviia
Artemis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 90L
1,234 Elo+
Party 1
Tsukuyomi
Tsukuyomi
OnestScam
Tsukuyomi
Level 28
God Stats
0W - 2L
1,702 SR
Queue Stats
13W - 18L
1,500 Elo+
Solo
Da Ji
Da Ji
xObrienZ
Da Ji
Level 21
God Stats
22W - 27L
1,386 SR
Queue Stats
246W - 233L
1,294 Elo+
Party 1
Ymir
Ymir
yahirtolandCE
Ymir
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 9L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ATEMAGOT
Danzaburou
11
1 / 1 / 1
6,562
597
3,126
5,914
1,639
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

7
0 / 6 / 1
4,736
431
1,534
6,071
1,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
2 / 2 / 4
6,020
547
7,684
9,916
9,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
SwayZonGawd
Cthulhu
10
6 / 1 / 3
6,460
587
5,823
4,820
1,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
5 / 1 / 2
7,121
647
6,579
5,370
2,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CarlossaidMA
Jing Wei
8
1 / 2 / 2
5,012
456
2,780
6,185
1,995
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Artemis
7
1 / 2 / 3
4,964
451
3,129
5,434
1,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
OnestScam
Tsukuyomi
9
4 / 6 / 3
5,810
528
3,939
9,191
2,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
xObrienZ
Da Ji
7
2 / 1 / 0
4,787
435
2,242
3,654
1,062
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
2 / 4 / 3
5,002
455
1,573
10,490
6,237
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
21
14
Kills
10
11
Deaths
15
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ATEMAGOT
Danzaburou
1
1
1
1.5
L
Jing Wei
CarlossaidMA
Jing Wei
1
2
2
1
W
0
6
1
0.08
L
Artemis
1
2
3
1.25
L
Tsukuyomi
OnestScam
Tsukuyomi
4
6
3
0.92
W
2
2
4
2
W
Cthulhu
SwayZonGawd
Cthulhu
6
1
3
7.5
W
5
1
2
6
L
Da Ji
xObrienZ
Da Ji
2
1
0
2
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,746
Damage
13,663
32,091
Taken
34,954
16,732
Mitigated
13,507
12,576
Healing
4,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ATEMAGOT
Danzaburou
3,126
1,599
0
2,740
5,914
1,639
548
395
5,519
0
43,349
L
Jing Wei
CarlossaidMA
Jing Wei
2,780
2,170
0
1,267
6,185
1,995
0
2,559
3,421
0
16,760
W
1,534
571
0
175
6,071
1,514
96
407
5,664
0
9,358
L
Artemis
3,129
1,446
0
608
5,434
1,480
184
1,301
3,777
0
16,270
L
Tsukuyomi
OnestScam
Tsukuyomi
3,939
1,377
0
1,382
9,191
2,733
199
2,028
6,783
0
21,604
W
7,684
2,211
0
4,442
9,916
9,561
130
124
9,792
0
26,195
W
Cthulhu
SwayZonGawd
Cthulhu
5,823
718
144
1,327
4,820
1,800
462
460
4,360
22,374
0
W
6,579
2,853
0
3,748
5,370
2,218
656
345
5,025
31,913
4,939
L
Da Ji
xObrienZ
Da Ji
2,242
822
0
0
3,654
1,062
0
728
2,802
0
10,606
L
1,573
648
0
1,000
10,490
6,237
51
5,220
5,105
8,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,899
Gold Earned
25,575
228
Minions Killed
148
0
Camps Cleared
0
1,067,433
Distance Traveled
1,085,868
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,562
597
79
7
0
198,977
3
L
Jing Wei
5,012
456
32
3
0
236,316
0
W
Susano
4,736
431
12
1
0
248,409
0
L
Artemis
4,964
451
30
3
0
198,386
2
L
Tsukuyomi
5,810
528
45
4
0
200,135
0
W
Odin
6,020
547
33
3
0
198,342
3
W
Cthulhu
6,460
587
42
4
0
204,700
3
W
Olorun
7,121
647
62
6
0
217,005
0
L
Da Ji
4,787
435
22
2
0
238,334
0
L
Ymir
5,002
455
19
2
0
212,697
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role