Player Matchup

Ravana
Ravana
Alanzato
Ravana
Level 29
God Stats
2W - 2L
1,565 SR
Queue Stats
26W - 26L
1,460 Elo+
Party 3
Merlin
Merlin
Artanis745
Merlin
Level 21
God Stats
2W - 3L
1,482 SR
Queue Stats
26W - 24L
1,504 Elo+
Solo
Tyr
Tyr
Ch1nWenWenCh4_-1
Tyr
Level 28
God Stats
20W - 23L
1,564 SR
Queue Stats
133W - 210L
1,404 Elo+
Party 1
Izanami
Izanami
R3dog
Izanami
Level 26
God Stats
1W - 3L
1,516 SR
Queue Stats
14W - 15L
1,460 Elo+
Party 3
Guan Yu
Guan Yu
dz77
Guan Yu
Level 20
God Stats
5W - 8L
1,511 SR
Queue Stats
144W - 221L
1,407 Elo+
Party 1
Team Averages
Level 25
1,528 SR
1,447 Elo+

VS

Team Averages
Level 23
1,566 SR
1,453 Elo+
Sol
Sol
ElEnzo007
Sol
Level 8
God Stats
16W - 2L
2,030 SR
Queue Stats
21W - 7L
1,698 Elo+
Solo
Anubis
Anubis
HoyDormisTAPADO
Anubis
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 79L
1,421 Elo+
Party 2
Da Ji
Da Ji
Nevinhoo03
Da Ji
Level 19
God Stats
2W - 1L
1,286 SR
Queue Stats
145W - 149L
1,415 Elo+
Solo
Mulan
Mulan
aluv123
Mulan
Level 77
God Stats
10W - 12L
1,515 SR
Queue Stats
53W - 90L
1,421 Elo+
Party 2
Odin
Odin
franschild
Odin
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 22L
1,312 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Alanzato
Ravana
17
12 / 6 / 2
11,847
564
13,165
16,966
6,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Merlin
Artanis745
Merlin
18
3 / 5 / 4
11,157
531
13,680
13,025
5,876
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 3 / 3
8,506
405
4,472
11,687
7,996
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
R3dog
Izanami
15
1 / 11 / 5
9,963
474
12,872
17,733
4,612
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
dz77
Guan Yu
12
0 / 2 / 5
7,968
379
3,863
10,563
8,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 3 / 4
13,892
662
19,302
21,976
7,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
9 / 5 / 7
12,015
572
11,055
14,275
6,764
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
16
1 / 3 / 7
10,185
485
8,551
15,658
6,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mulan
aluv123
Mulan
14
0 / 4 / 4
9,691
461
5,578
13,789
11,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
3 / 2 / 6
10,283
490
8,466
11,725
4,096
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
54
16
Kills
26
27
Deaths
17
19
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ravana
Alanzato
Ravana
12
6
2
2.17
L
Merlin
Artanis745
Merlin
3
5
4
1
L
0
3
3
0.5
W
13
3
4
5
W
9
5
7
2.5
W
Da Ji
1
3
7
1.5
L
Izanami
R3dog
Izanami
1
11
5
0.32
W
Mulan
aluv123
Mulan
0
4
4
0.5
L
Guan Yu
dz77
Guan Yu
0
2
5
1.25
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,052
Damage
52,952
69,974
Taken
77,423
34,246
Mitigated
36,112
14,337
Healing
28,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Alanzato
Ravana
13,165
4,281
0
2,581
16,966
6,779
0
6,780
10,186
0
60,463
L
Merlin
Artanis745
Merlin
13,680
984
0
3,739
13,025
5,876
144
6,794
6,231
83,580
0
L
4,472
382
0
1,068
11,687
7,996
275
2,928
8,759
0
39,499
W
19,302
6,925
0
13,542
21,976
7,559
6,749
5,942
16,034
113,807
0
W
11,055
254
328
5,048
14,275
6,764
933
3,382
10,806
66,973
0
W
Da Ji
8,551
1,476
0
4,800
15,658
6,075
52
1,169
14,410
0
71,565
L
Izanami
R3dog
Izanami
12,872
7,533
0
1,471
17,733
4,612
0
11,386
6,347
0
65,834
W
Mulan
aluv123
Mulan
5,578
593
0
2,015
13,789
11,618
1,154
1,198
12,299
0
38,000
L
Guan Yu
dz77
Guan Yu
3,863
251
1,224
4,254
10,563
8,983
326
3,343
7,220
0
20,201
W
8,466
1,290
0
2,753
11,725
4,096
821
2,164
9,332
3,023
38,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,441
Gold Earned
56,066
494
Minions Killed
527
0
Camps Cleared
0
1,931,401
Distance Traveled
1,914,086
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
11,847
564
85
4
0
415,690
1
L
Merlin
11,157
531
157
7
0
373,265
4
L
Tyr
8,506
405
70
3
0
400,425
2
W
Sol
13,892
662
181
9
0
371,814
7
W
Anubis
12,015
572
106
5
0
303,213
2
W
Da Ji
10,185
485
104
5
0
424,374
7
L
Izanami
9,963
474
128
6
0
316,903
1
W
Mulan
9,691
461
67
3
0
403,026
3
L
Guan Yu
7,968
379
54
3
0
425,118
0
W
Odin
10,283
490
69
3
0
411,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role