Player Matchup

Bellona
Bellona
Dbait
Bellona
Level 11
God Stats
3W - 5L
1,513 SR
Queue Stats
6W - 7L
1,527 Elo+
Party 1
Sol
Sol
Death_Wish119
Sol
Level 27
God Stats
2W - 1L
1,526 SR
Queue Stats
68W - 99L
1,348 Elo+
Solo
King Arthur
King Arthur
Leogetonrainbow
King Arthur
Level 12
God Stats
6W - 10L
1,377 SR
Queue Stats
68W - 85L
1,399 Elo+
Party 1
Aphrodite
Aphrodite
UsedPepsiCan
Aphrodite
Level 17
God Stats
18W - 15L
1,532 SR
Queue Stats
76W - 94L
1,420 Elo+
Party 1
Cthulhu
Cthulhu
gre8tindabed
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
966 Elo+
Solo
Team Averages
Level 14
1,490 SR
1,332 Elo+

VS

Team Averages
Level 28
1,446 SR
1,405 Elo+
Neith
Neith
Atageh
Neith
Level 26
God Stats
6W - 10L
1,406 SR
Queue Stats
60W - 55L
1,456 Elo+
Solo
Sylvanus
Sylvanus
CyronicLimots
Sylvanus
Level 28
God Stats
11W - 11L
1,706 SR
Queue Stats
85W - 105L
1,387 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GodisEternal293
Morgan Le Fay
Level 29
God Stats
15W - 17L
1,493 SR
Queue Stats
102W - 108L
1,449 Elo+
Solo
Nike
Nike
Nagaram42
Nike
Level 30
God Stats
18W - 22L
1,315 SR
Queue Stats
104W - 118L
1,279 Elo+
Solo
Ah Puch
Ah Puch
SilverDusk61
Ah Puch
Level 28
God Stats
2W - 6L
1,311 SR
Queue Stats
74W - 78L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dbait
Bellona
20
0 / 3 / 2
12,499
431
10,684
30,654
24,788
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
4 / 6 / 1
13,543
467
16,434
24,736
11,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Leogetonrainbow
King Arthur
17
2 / 13 / 4
11,790
407
7,644
29,673
10,007
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
UsedPepsiCan
Aphrodite
16
4 / 13 / 3
11,904
410
16,671
26,004
9,862
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cthulhu
gre8tindabed
Cthulhu
12
0 / 3 / 2
9,021
311
3,019
13,900
9,376
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Atageh
Neith
20
14 / 5 / 7
17,005
586
25,520
21,366
9,659
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
CyronicLimots
Sylvanus
19
5 / 0 / 19
14,948
515
9,802
25,972
46,959
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
GodisEternal293
Morgan Le Fay
20
14 / 2 / 8
16,063
554
31,893
21,642
11,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nike
20
3 / 3 / 9
14,705
507
13,508
18,492
21,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
SilverDusk61
Ah Puch
18
2 / 2 / 5
13,082
451
12,469
16,892
10,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
86
10
Kills
38
38
Deaths
12
12
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Neith
Atageh
Neith
14
5
7
3.5
W
Sylvanus
CyronicLimots
Sylvanus
5
0
19
14.5
L
Bellona
Dbait
Bellona
0
3
2
0.33
L
4
6
1
0.75
W
Morgan Le Fay
GodisEternal293
Morgan Le Fay
14
2
8
9
L
King Arthur
Leogetonrainbow
King Arthur
2
13
4
0.31
W
Nike
3
3
9
2.5
W
Ah Puch
SilverDusk61
Ah Puch
2
2
5
2.25
L
Aphrodite
UsedPepsiCan
Aphrodite
4
13
3
0.42
L
Cthulhu
gre8tindabed
Cthulhu
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,452
Damage
93,192
124,967
Taken
104,364
65,346
Mitigated
100,670
21,926
Healing
41,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Atageh
Neith
25,520
15,101
622
8,057
21,366
9,659
9,559
11,700
9,666
0
138,794
W
Sylvanus
CyronicLimots
Sylvanus
9,802
2,391
4,773
11,639
25,972
46,959
1,333
10,430
15,542
65,858
0
L
Bellona
Dbait
Bellona
10,684
1,998
0
5,209
30,654
24,788
0
10,551
19,011
0
112,366
L
16,434
4,022
0
4,601
24,736
11,313
1,104
10,602
13,625
121,774
0
W
Morgan Le Fay
GodisEternal293
Morgan Le Fay
31,893
1,895
0
5,014
21,642
11,384
1,076
10,280
11,362
125,589
0
L
King Arthur
Leogetonrainbow
King Arthur
7,644
1,484
0
59
29,673
10,007
1,450
13,200
15,940
0
59,230
W
Nike
13,508
1,979
0
5,938
18,492
21,856
1,592
7,950
10,542
0
76,228
W
Ah Puch
SilverDusk61
Ah Puch
12,469
825
0
5,585
16,892
10,812
631
4,096
12,796
90,678
0
L
Aphrodite
UsedPepsiCan
Aphrodite
16,671
2,099
4,529
7,528
26,004
9,862
512
11,673
13,543
51,119
0
L
Cthulhu
gre8tindabed
Cthulhu
3,019
396
0
0
13,900
9,376
0
7,455
5,916
22,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,757
Gold Earned
75,803
553
Minions Killed
670
0
Camps Cleared
0
2,421,702
Distance Traveled
2,653,993
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
17,005
586
189
7
0
471,930
12
W
Sylvanus
14,948
515
74
3
0
517,143
4
L
Bellona
12,499
431
164
6
0
587,241
0
L
Sol
13,543
467
169
6
0
490,059
0
W
Morgan Le Fay
16,063
554
152
5
0
599,790
0
L
King Arthur
11,790
407
109
4
0
541,596
1
W
Nike
14,705
507
126
4
0
559,850
0
W
Ah Puch
13,082
451
129
4
0
505,280
0
L
Aphrodite
11,904
410
76
3
0
464,213
0
L
Cthulhu
9,021
311
35
1
0
338,593
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role