Player Matchup

Kukulkan
Kukulkan
Bunting137314
Kukulkan
Level 15
God Stats
9W - 5L
1,567 SR
Queue Stats
38W - 54L
1,255 Elo+
Party 2
Cthulhu
Cthulhu
Quackenbosch
Cthulhu
Level 15
God Stats
15W - 12L
1,592 SR
Queue Stats
45W - 68L
1,282 Elo+
Party 2
Artemis
Artemis
SteelCity6669
Artemis
Level 7
God Stats
15W - 12L
1,301 SR
Queue Stats
16W - 17L
1,149 Elo+
Party 2
Team Averages
Level 12
1,487 SR
1,229 Elo+

VS

Team Averages
Level 33
1,385 SR
1,196 Elo+
Sol
Sol
goku123665
Sol
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,125 Elo+
Party 1
Medusa
Medusa
kyleewan2003
Medusa
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 75L
1,355 Elo+
Party 1
Guan Yu
Guan Yu
thatoneguy3556
Guan Yu
Level 5
God Stats
0W - 4L
1,154 SR
Queue Stats
0W - 6L
1,108 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bunting137314
Kukulkan
16
13 / 4 / 8
12,280
877
19,262
10,287
3,906
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Quackenbosch
Cthulhu
14
8 / 5 / 8
11,151
797
9,901
13,490
11,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
14
2 / 6 / 14
9,797
700
5,587
8,985
2,969
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 6 / 6
10,042
717
10,265
13,337
4,541
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
13
7 / 10 / 4
10,044
717
9,770
15,163
5,510
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
1 / 8 / 4
8,381
599
3,441
13,429
13,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
29
23
Kills
15
15
Deaths
24
30
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Bunting137314
Kukulkan
13
4
8
4.25
W
Cthulhu
Quackenbosch
Cthulhu
8
5
8
2.4
W
Artemis
2
6
14
1.5
L
7
6
6
1.67
L
Medusa
7
10
4
0.9
L
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,750
Damage
23,476
32,762
Taken
41,929
18,649
Mitigated
23,260
4,138
Healing
5,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Bunting137314
Kukulkan
19,262
2,537
329
2,289
10,287
3,906
792
2,491
7,542
59,235
0
W
Cthulhu
Quackenbosch
Cthulhu
9,901
1,526
424
1,096
13,490
11,774
76
3,374
9,833
29,431
0
W
Artemis
5,587
3,155
0
0
8,985
2,969
877
4,400
4,546
0
18,755
L
10,265
3,847
0
3,104
13,337
4,541
0
9,734
3,603
21,999
0
L
Medusa
9,770
4,302
370
603
15,163
5,510
0
10,150
5,013
0
33,060
L
3,441
1,608
351
1,466
13,429
13,209
0
9,279
4,150
0
15,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,228
Gold Earned
28,467
151
Minions Killed
105
0
Camps Cleared
0
684,243
Distance Traveled
587,109
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,280
877
96
7
0
249,718
2
W
Cthulhu
11,151
797
36
3
0
244,255
0
W
Artemis
9,797
700
19
1
0
190,270
0
L
Sol
10,042
717
32
2
0
162,972
1
L
Medusa
10,044
717
46
3
0
194,932
0
L
Guan Yu
8,381
599
27
2
0
229,205
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role