Player Matchup

Ymir
Ymir
ArashiNoSora
Ymir
Level 19
God Stats
11W - 12L
1,403 SR
Queue Stats
45W - 53L
1,298 Elo+
Party 1
Da Ji
Da Ji
CynderEXE
Da Ji
Level 24
God Stats
1W - 2L
1,463 SR
Queue Stats
57W - 55L
1,346 Elo+
Party 1
Ares
Ares
GenoTurntToo
Ares
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,151 Elo+
Party 3
Sylvanus
Sylvanus
Nickgorilla7455
Sylvanus
Level 17
God Stats
0W - 4L
1,175 SR
Queue Stats
65W - 104L
1,229 Elo+
Solo
Hercules
Hercules
qtipmathis
Hercules
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,151 Elo+
Party 3
Team Averages
Level 14
1,408 SR
1,235 Elo+

VS

Team Averages
Level 24
1,467 SR
1,331 Elo+
Ra
Ra
PatchworkProphet
Ra
Level 17
God Stats
9W - 4L
1,286 SR
Queue Stats
9W - 4L
1,154 Elo+
Solo
Freya
Freya
SwollenBarnicle
Freya
Level 30
God Stats
34W - 28L
1,498 SR
Queue Stats
125W - 155L
1,375 Elo+
Party 2
Bellona
Bellona
SwollenGlory
Bellona
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 85L
1,298 Elo+
Party 2
Ymir
Ymir
SwollenHobo
Ymir
Level 16
God Stats
6W - 7L
1,539 SR
Queue Stats
51W - 69L
1,434 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SwollenLoner
Morgan Le Fay
Level 29
God Stats
9W - 11L
1,514 SR
Queue Stats
52W - 60L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 6
9,945
497
5,810
12,611
8,819
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Da Ji
CynderEXE
Da Ji
17
12 / 3 / 2
11,501
575
24,512
14,609
6,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 4 / 0
7,857
393
1,585
11,454
9,206
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sylvanus
12
0 / 6 / 3
7,295
365
1,280
15,553
5,642
Hercules
qtipmathis
Hercules
13
1 / 11 / 1
7,848
392
4,825
21,416
8,603
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 2
9,481
474
3,931
5,443
1,410
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

18
9 / 1 / 2
11,263
563
11,336
13,701
6,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
SwollenGlory
Bellona
15
1 / 4 / 2
9,100
455
4,324
16,202
12,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 4 / 2
9,294
465
6,423
13,507
11,138
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morgan Le Fay
SwollenLoner
Morgan Le Fay
18
13 / 3 / 3
11,412
571
28,335
13,574
4,666
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
36
15
Kills
25
26
Deaths
15
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
2
6
2.5
L
Da Ji
CynderEXE
Da Ji
12
3
2
4.33
L
0
4
0
0
L
Sylvanus
0
6
3
0.25
W
0
3
2
0.33
W
9
1
2
10
W
Bellona
SwollenGlory
Bellona
1
4
2
0.5
W
2
4
2
0.75
W
Morgan Le Fay
SwollenLoner
Morgan Le Fay
13
3
3
4.83
L
Hercules
qtipmathis
Hercules
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,012
Damage
54,349
75,643
Taken
62,427
38,626
Mitigated
35,665
7,313
Healing
18,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,810
1,263
0
2,000
12,611
8,819
117
7,788
4,823
44,719
0
L
Da Ji
CynderEXE
Da Ji
24,512
6,780
0
768
14,609
6,356
1,093
4,858
9,751
0
81,678
L
1,585
144
0
0
11,454
9,206
38
5,642
5,490
30,390
0
L
Sylvanus
1,280
444
458
1,538
15,553
5,642
172
13,607
1,946
13,241
0
W
3,931
248
37
1,291
5,443
1,410
584
935
4,508
44,510
0
W
11,336
4,506
0
8,560
13,701
6,376
0
1,063
12,638
72,204
14,820
W
Bellona
SwollenGlory
Bellona
4,324
2,389
0
3,685
16,202
12,075
335
3,033
13,169
0
56,202
W
6,423
394
0
90
13,507
11,138
161
2,877
10,527
35,228
0
W
Morgan Le Fay
SwollenLoner
Morgan Le Fay
28,335
5,981
429
4,056
13,574
4,666
2,232
1,095
12,479
77,661
0
L
Hercules
qtipmathis
Hercules
4,825
1,907
0
2,549
21,416
8,603
0
16,840
4,576
0
24,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,446
Gold Earned
50,550
317
Minions Killed
471
0
Camps Cleared
0
1,645,839
Distance Traveled
1,756,169
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,945
497
81
4
0
311,184
3
L
Da Ji
11,501
575
114
6
0
397,629
0
L
Ares
7,857
393
49
2
0
344,049
0
L
Sylvanus
7,295
365
20
1
0
282,933
0
W
Ra
9,481
474
90
5
0
331,612
0
W
Freya
11,263
563
126
6
0
417,372
0
W
Bellona
9,100
455
91
5
0
342,781
0
W
Ymir
9,294
465
42
2
0
348,087
0
W
Morgan Le Fay
11,412
571
122
6
0
316,317
0
L
Hercules
7,848
392
53
3
0
310,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role