Player Matchup

Athena
Athena
AnarchyRocker
Athena
Level 121
God Stats
20W - 9L
1,558 SR
Queue Stats
151W - 140L
1,467 Elo+
Solo
Fenrir
Fenrir
H0RNHEAD
Fenrir
Level 128
God Stats
8W - 12L
1,423 SR
Queue Stats
358W - 289L
1,540 Elo+
Solo
Hel
Hel
TheOnlyArmydog
Hel
Level 120
God Stats
2W - 2L
1,821 SR
Queue Stats
143W - 135L
1,518 Elo+
Solo
Hercules
Hercules
hellmode132
Hercules
Level 18
God Stats
1W - 0L
1,785 SR
Queue Stats
5W - 0L
1,860 Elo+
Party 2
Apollo
Apollo
hrartbeattt655
Apollo
Level 125
God Stats
1W - 0L
1,995 SR
Queue Stats
22W - 8L
1,739 Elo+
Party 2
Team Averages
Level 102
1,716 SR
1,625 Elo+

VS

Team Averages
Level 103
1,716 SR
1,479 Elo+
King Arthur
King Arthur
B4INE
King Arthur
Level 126
God Stats
3W - 4L
1,721 SR
Queue Stats
69W - 67L
1,513 Elo+
Party 1
Sobek
Sobek
HoldinYurteats
Sobek
Level 48
God Stats
3W - 4L
1,711 SR
Queue Stats
13W - 9L
1,583 Elo+
Party 1
Chang'e
Chang'e
Mooshimba
Chang'e
Level 159
God Stats
4W - 2L
1,892 SR
Queue Stats
197W - 156L
1,572 Elo+
Party 1
Medusa
Medusa
OfficerFigPucker
Medusa
Level 82
God Stats
0W - 1L
1,729 SR
Queue Stats
0W - 3L
1,188 Elo+
Party 1
Camazotz
Camazotz
erawr
Camazotz
Level 101
God Stats
2W - 5L
1,529 SR
Queue Stats
121W - 124L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 23
7,612
952
5,633
9,582
12,224
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
H0RNHEAD
Fenrir
14
6 / 2 / 13
8,897
1,112
6,012
6,462
2,920
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

14
7 / 0 / 19
9,116
1,140
6,439
5,378
2,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
hellmode132
Hercules
14
10 / 0 / 17
9,912
1,239
9,341
11,603
10,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
12 / 3 / 17
10,164
1,271
18,237
9,257
4,086
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
B4INE
King Arthur
10
1 / 9 / 1
5,814
727
3,935
11,064
6,823
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 10 / 2
6,080
760
3,646
13,450
8,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
Mooshimba
Chang'e
11
1 / 7 / 3
5,818
727
5,464
9,889
3,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 6 / 2
6,893
862
7,854
7,973
3,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Camazotz
erawr
Camazotz
11
0 / 4 / 2
5,628
704
2,963
9,974
3,577
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
16
36
Kills
6
6
Deaths
36
89
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
1
23
12.5
L
King Arthur
B4INE
King Arthur
1
9
1
0.17
W
Fenrir
H0RNHEAD
Fenrir
6
2
13
6.25
L
1
10
2
0.2
L
Chang'e
Mooshimba
Chang'e
1
7
3
0.36
L
3
6
2
0.67
W
7
0
19
16.5
L
Camazotz
erawr
Camazotz
0
4
2
0.25
W
Hercules
hellmode132
Hercules
10
0
17
18.5
W
12
3
17
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,662
Damage
23,862
42,282
Taken
52,350
32,311
Mitigated
25,522
19,919
Healing
5,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,633
1,277
0
688
9,582
12,224
695
1,271
8,311
12,312
0
L
King Arthur
B4INE
King Arthur
3,935
398
0
8
11,064
6,823
0
1,967
8,986
0
9,466
W
Fenrir
H0RNHEAD
Fenrir
6,012
888
0
944
6,462
2,920
936
1,594
4,868
0
22,186
L
3,646
348
102
1,176
13,450
8,573
0
2,326
11,002
11,248
1,297
L
Chang'e
Mooshimba
Chang'e
5,464
414
826
1,226
9,889
3,472
0
2,716
7,097
11,926
0
L
7,854
2,875
0
479
7,973
3,077
1
2,712
5,195
0
18,997
W
6,439
325
6,257
4,063
5,378
2,170
1,347
1,501
3,877
20,276
0
L
Camazotz
erawr
Camazotz
2,963
241
0
1,554
9,974
3,577
0
2,116
7,746
0
15,210
W
Hercules
hellmode132
Hercules
9,341
3,442
0
3,935
11,603
10,911
87
2,641
8,962
0
20,708
W
18,237
12,952
0
4,032
9,257
4,086
4,443
2,429
6,828
0
41,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,701
Gold Earned
30,233
173
Minions Killed
111
8
Camps Cleared
5
812,700
Distance Traveled
661,616
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,612
952
18
2
1
152,159
3
L
King Arthur
5,814
727
14
2
0
131,880
1
W
Fenrir
8,897
1,112
38
5
3
172,885
1
L
Sobek
6,080
760
18
2
4
114,692
0
L
Chang'e
5,818
727
13
2
0
132,109
1
L
Medusa
6,893
862
44
6
0
129,586
0
W
Hel
9,116
1,140
37
5
2
171,936
0
L
Camazotz
5,628
704
22
3
1
153,349
0
W
Hercules
9,912
1,239
21
3
0
177,202
4
W
Apollo
10,164
1,271
59
7
2
138,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role