Player Matchup

Scylla
Scylla
Platinum I
Dem3trial
Scylla
Platinum I
Level 149
God Stats
34W - 29L
1,519 SR
Queue Stats
336W - 389L
1,946 MMR
Solo
Merlin
Merlin
Platinum V
GreenHotChili
Merlin
Platinum V
Level 117
God Stats
10W - 10L
1,803 SR
Queue Stats
96W - 90L
1,848 MMR
Solo
Hou Yi
Hou Yi
Platinum I
KurokaHell
Hou Yi
Platinum I
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
142W - 143L
1,825 MMR
Solo
Bellona
Bellona
Gold III
Ríejh
Bellona
Gold III
Level 83
God Stats
4W - 3L
1,500 SR
Queue Stats
107W - 103L
1,671 MMR
Solo
Geb
Geb
Platinum V
SanTii51
Geb
Platinum V
Level 159
God Stats
9W - 4L
1,727 SR
Queue Stats
121W - 145L
1,666 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 134
1,610 SR
1,791 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 136
1,696 SR
1,728 MMR
Erlang Shen
Erlang Shen
Platinum III
 
Erlang Shen
Platinum III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nike
Nike
Platinum II
IBeheth
Nike
Platinum II
Level 149
God Stats
13W - 13L
1,622 SR
Queue Stats
125W - 122L
1,984 MMR
Party 1
Sol
Sol
Platinum I
lYil
Sol
Platinum I
Level 149
God Stats
11W - 5L
1,949 SR
Queue Stats
174W - 175L
1,998 MMR
Party 1
Kali
Kali
Gold IV
zDestroyer19
Kali
Gold IV
Level 154
God Stats
3W - 2L
1,667 SR
Queue Stats
45W - 36L
1,588 MMR
Solo
Freya
Freya
Gold III
ĐestelloAmarillo
Freya
Gold III
Level 68
God Stats
2W - 2L
1,745 SR
Queue Stats
69W - 56L
1,570 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dem3trial
Scylla
15
1 / 2 / 0
8,121
541
3,997
6,733
2,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 3 / 0
7,442
496
4,472
5,006
1,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
KurokaHell
Hou Yi
13
0 / 3 / 0
7,445
496
4,555
7,870
2,410
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Ríejh
Bellona
12
1 / 1 / 1
7,047
470
3,952
9,392
5,210
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 3 / 0
5,559
371
2,379
7,461
3,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
SetTsukuyomiAthenaGilgameshDanzaburou

VS

Bans
Morgan Le FayApolloAwilixAnhurMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
5 / 1 / 3
8,098
540
3,441
10,805
6,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nike
IBeheth
Nike
15
0 / 2 / 1
8,784
586
6,625
9,806
7,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sol
lYil
Sol
16
3 / 0 / 4
9,613
641
5,240
6,472
2,231
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 0 / 6
8,769
585
5,429
10,100
4,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 0 / 3
8,790
586
4,561
6,190
2,855
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
2
Kills
12
12
Deaths
3
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
5
1
3
6.5
L
Scylla
Dem3trial
Scylla
1
2
0
0.5
L
0
3
0
0
W
Nike
IBeheth
Nike
0
2
1
0.25
L
Hou Yi
KurokaHell
Hou Yi
0
3
0
0
L
Bellona
Ríejh
Bellona
1
1
1
1.5
L
0
3
0
0
W
Sol
lYil
Sol
3
0
4
5
W
3
0
6
6
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,355
Damage
25,296
36,462
Taken
43,373
14,614
Mitigated
23,889
7,201
Healing
21,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
3,441
686
0
2,059
10,805
6,840
0
4,391
6,414
0
21,547
L
Scylla
Dem3trial
Scylla
3,997
286
0
406
6,733
2,072
0
2,111
4,622
67,513
0
L
4,472
324
0
350
5,006
1,699
0
2,450
2,556
57,486
0
W
Nike
IBeheth
Nike
6,625
1,075
0
3,199
9,806
7,396
250
1,474
8,332
5,044
56,206
L
Hou Yi
KurokaHell
Hou Yi
4,555
1,677
0
696
7,870
2,410
0
3,142
4,728
0
52,326
L
Bellona
Ríejh
Bellona
3,952
1,066
0
4,841
9,392
5,210
0
306
8,266
0
37,483
L
2,379
246
0
908
7,461
3,223
0
2,098
5,363
9,364
0
W
Sol
lYil
Sol
5,240
1,873
0
4,753
6,472
2,231
2,516
1,900
4,572
83,952
0
W
5,429
2,260
0
6,800
10,100
4,567
53
2,219
7,881
0
65,012
W
4,561
1,541
0
4,757
6,190
2,855
0
864
5,326
59,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,614
Gold Earned
44,054
488
Minions Killed
540
0
Camps Cleared
0
1,335,767
Distance Traveled
1,512,737
28
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,098
540
32
2
0
328,658
8
L
Scylla
8,121
541
136
9
0
272,628
3
L
Merlin
7,442
496
128
9
0
281,829
9
W
Nike
8,784
586
125
8
0
272,322
5
L
Hou Yi
7,445
496
115
8
0
240,298
8
L
Bellona
7,047
470
94
6
0
244,836
2
L
Geb
5,559
371
15
1
0
296,176
6
W
Sol
9,613
641
163
11
0
277,521
5
W
Kali
8,769
585
102
7
0
337,703
7
W
Freya
8,790
586
118
8
0
296,533
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role