Player Matchup

Izanami
Izanami
Camjamnotsam
Izanami
Level 94
God Stats
29W - 20L
1,665 SR
Queue Stats
131W - 111L
1,650 Elo+
Party 1
Chaac
Chaac
YungDante
Chaac
Level 28
God Stats
24W - 24L
1,407 SR
Queue Stats
160W - 200L
1,413 Elo+
Party 1
Kukulkan
Kukulkan
davecorbin
Kukulkan
Level 89
God Stats
10W - 10L
1,734 SR
Queue Stats
239W - 233L
1,535 Elo+
Party 1
Team Averages
Level 70
1,602 SR
1,533 Elo+

VS

Team Averages
Level 83
1,665 SR
1,600 Elo+
Tyr
Tyr
JOHNGODKING
Tyr
Level 116
God Stats
4W - 2L
1,525 SR
Queue Stats
61W - 54L
1,585 Elo+
Party 2
Hachiman
Hachiman
Megamancer
Hachiman
Level 127
God Stats
40W - 47L
1,609 SR
Queue Stats
555W - 561L
1,714 Elo+
Solo
Scylla
Scylla
asapcasi
Scylla
Level 5
God Stats
2W - 1L
1,861 SR
Queue Stats
9W - 4L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Camjamnotsam
Izanami
14
1 / 8 / 6
10,312
607
12,077
14,606
4,303
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Chaac
YungDante
Chaac
14
0 / 8 / 9
11,308
665
5,473
18,647
21,088
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
davecorbin
Kukulkan
18
13 / 9 / 0
14,571
857
17,535
19,302
7,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 4 / 13
13,632
802
20,284
19,703
16,928
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
Megamancer
Hachiman
19
12 / 2 / 6
13,619
801
20,217
17,242
6,210
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
asapcasi
Scylla
14
4 / 8 / 9
10,972
645
6,468
10,964
3,717
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
53
14
Kills
25
25
Deaths
14
15
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Izanami
Camjamnotsam
Izanami
1
8
6
0.5
W
9
4
13
3.88
W
Hachiman
Megamancer
Hachiman
12
2
6
7.5
L
Chaac
YungDante
Chaac
0
8
9
0.56
W
Scylla
asapcasi
Scylla
4
8
9
1.06
L
Kukulkan
davecorbin
Kukulkan
13
9
0
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,085
Damage
46,969
52,555
Taken
47,909
32,946
Mitigated
26,855
11,489
Healing
11,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Camjamnotsam
Izanami
12,077
7,237
523
782
14,606
4,303
2,165
1,211
13,395
0
37,502
W
20,284
3,966
0
2,936
19,703
16,928
1,033
5,718
13,985
0
43,785
W
Hachiman
Megamancer
Hachiman
20,217
9,805
0
8,436
17,242
6,210
1,155
6,459
10,783
0
72,821
L
Chaac
YungDante
Chaac
5,473
2,013
493
6,710
18,647
21,088
329
4,341
14,306
0
22,021
W
Scylla
asapcasi
Scylla
6,468
842
0
383
10,964
3,717
599
5,358
5,606
29,048
0
L
Kukulkan
davecorbin
Kukulkan
17,535
2,169
152
2,829
19,302
7,555
453
916
18,386
70,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,191
Gold Earned
38,223
185
Minions Killed
192
0
Camps Cleared
0
797,001
Distance Traveled
900,850
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,312
607
55
3
0
258,406
5
W
Tyr
13,632
802
47
3
0
304,684
0
W
Hachiman
13,619
801
97
6
0
321,186
1
L
Chaac
11,308
665
24
1
0
273,182
2
W
Scylla
10,972
645
48
3
0
274,980
0
L
Kukulkan
14,571
857
106
6
0
265,413
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role